Player Matchup

Tyr
Tyr
Diamond III
DuckingDanny
Tyr
Diamond III
Level 67
God Stats
2W - 2L
1,741 SR
Queue Stats
70W - 41L
2,319 MMR
Party 1
Shiva
Shiva
Diamond III
ImxSmurffy
Shiva
Diamond III
Level 144
God Stats
40W - 21L
1,729 SR
Queue Stats
418W - 257L
2,227 MMR
Party 1
Discordia
Discordia
Platinum I
SwiftyStoner
Discordia
Platinum I
Level 140
God Stats
29W - 19L
1,673 SR
Queue Stats
154W - 110L
1,941 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,714 SR
2,162 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,576 SR
1,970 MMR
Pele
Pele
Platinum V
VENOM exp
Pele
Platinum V
Level 155
God Stats
9W - 6L
1,613 SR
Queue Stats
20W - 17L
1,820 MMR
Solo
Hercules
Hercules
Masters
lilheadpoppa
Hercules
Masters
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 225L
1,775 MMR
Party 2
Sol
Sol
Masters
xxsquinkyxx
Sol
Masters
Level 108
God Stats
2W - 4L
1,614 SR
Queue Stats
77W - 75L
2,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
14,608
664
19,923
29,209
35,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
19
4 / 5 / 6
14,718
669
22,905
30,025
29,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
SwiftyStoner
Discordia
20
6 / 5 / 4
16,080
731
21,122
16,071
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Baba YagaAchillesGuan YuAh Muzen CabFenrir

VS

Bans
AtlasGebScyllaGaneshaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 1 / 3
16,654
757
30,520
19,754
17,147
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
lilheadpoppa
Hercules
18
1 / 5 / 8
13,591
618
11,199
30,049
36,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 9 / 4
14,495
659
18,281
27,170
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
15
Kills
14
14
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
L
Shiva
4
5
6
1.4
L
Discordia
SwiftyStoner
Discordia
6
5
4
1.6
W
Pele
9
1
3
10.5
W
Hercules
lilheadpoppa
Hercules
1
5
8
1
W
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,950
Damage
60,000
75,305
Taken
76,973
71,398
Mitigated
68,764
16,489
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,923
2,051
0
7,961
29,209
35,375
0
5,416
22,393
0
48,949
L
Shiva
22,905
5,983
2,579
4,549
30,025
29,873
1,200
6,865
22,095
1,444
50,247
L
Discordia
SwiftyStoner
Discordia
21,122
566
0
1,400
16,071
6,150
60
4,617
10,856
100,416
0
W
Pele
30,520
8,227
0
2,380
19,754
17,147
385
4,740
15,014
0
119,708
W
Hercules
lilheadpoppa
Hercules
11,199
2,814
0
8,006
30,049
36,514
507
10,054
19,995
0
41,111
W
18,281
5,665
0
9,537
27,170
15,103
2,454
8,321
18,849
68,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
44,740
220
Minions Killed
262
0
Camps Cleared
0
1,249,077
Distance Traveled
1,188,648
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,608
664
40
2
0
456,937
0
L
Shiva
14,718
669
43
2
0
407,644
4
L
Discordia
16,080
731
137
6
0
384,496
2
W
Pele
16,654
757
129
6
0
456,876
2
W
Hercules
13,591
618
42
2
0
408,440
0
W
Sol
14,495
659
91
4
0
323,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role