Player Matchup

Ishtar
Ishtar
BossyBoy
Ishtar
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
Nutcase999
Gilgamesh
Level 114
God Stats
1W - 2L
1,306 SR
Queue Stats
15W - 14L
1,539 Elo+
Party 2
Hera
Hera
batespectro
Hera
Level 149
God Stats
1W - 2L
1,540 SR
Queue Stats
53W - 49L
1,541 Elo+
Solo
Team Averages
Level 104
1,448 SR
1,553 Elo+

VS

Team Averages
Level 79
1,696 SR
1,505 Elo+
Nu Wa
Nu Wa
DezSkiz
Nu Wa
Level 78
God Stats
8W - 2L
1,914 SR
Queue Stats
303W - 353L
1,554 Elo+
Solo
Neith
Neith
Wtomate
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,330 Elo+
Party 1
Bellona
Bellona
alexigneel
Bellona
Level 157
God Stats
80W - 53L
1,673 SR
Queue Stats
121W - 97L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BossyBoy
Ishtar
15
5 / 2 / 7
10,171
727
12,199
13,764
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Nutcase999
Gilgamesh
16
3 / 0 / 7
11,035
788
9,289
12,276
12,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 1 / 8
11,132
795
17,950
7,170
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DezSkiz
Nu Wa
13
0 / 4 / 2
8,684
620
11,442
10,545
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Wtomate
Neith
12
1 / 6 / 0
8,404
600
3,451
13,664
6,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
alexigneel
Bellona
15
2 / 2 / 1
10,301
736
9,804
19,566
23,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BossyBoy
Ishtar
5
2
7
4.25
L
Nu Wa
DezSkiz
Nu Wa
0
4
2
0.25
W
Gilgamesh
Nutcase999
Gilgamesh
3
0
7
6.5
L
Neith
Wtomate
Neith
1
6
0
0.17
L
Bellona
alexigneel
Bellona
2
2
1
1.25
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,438
Damage
24,697
33,210
Taken
43,775
21,616
Mitigated
34,653
10,137
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BossyBoy
Ishtar
12,199
6,296
0
3,517
13,764
5,948
174
4,932
8,832
0
34,876
L
Nu Wa
DezSkiz
Nu Wa
11,442
3,847
0
695
10,545
4,907
0
5,302
5,081
48,149
0
W
Gilgamesh
Nutcase999
Gilgamesh
9,289
2,505
3,044
2,611
12,276
12,119
242
5,295
6,981
0
23,193
L
Neith
Wtomate
Neith
3,451
907
0
583
13,664
6,318
1,301
6,405
6,962
0
18,627
L
Bellona
alexigneel
Bellona
9,804
2,768
1,828
5,414
19,566
23,428
0
5,479
13,743
340
27,299
W
17,950
4,129
0
965
7,170
3,549
2,104
1,480
5,690
84,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,338
Gold Earned
27,389
189
Minions Killed
139
0
Camps Cleared
0
805,097
Distance Traveled
728,554
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,171
727
52
4
0
263,511
0
L
Nu Wa
8,684
620
68
5
0
244,888
3
W
Gilgamesh
11,035
788
11
1
0
283,593
2
L
Neith
8,404
600
27
2
0
199,382
2
L
Bellona
10,301
736
44
3
0
284,284
1
W
Hera
11,132
795
126
9
0
257,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role