Player Matchup

Medusa
Medusa
FTH_The2TapGod
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
FthFallenOG
Cupid
Level 86
God Stats
1W - 1L
1,633 SR
Queue Stats
101W - 96L
1,447 Elo+
Party 2
Jing Wei
Jing Wei
ShaggyGraybeard
Jing Wei
Level 104
God Stats
3W - 4L
1,380 SR
Queue Stats
200W - 253L
1,328 Elo+
Party 1
Xbalanque
Xbalanque
ToughDGK
Xbalanque
Level 63
God Stats
5W - 0L
1,907 SR
Queue Stats
125W - 158L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
ballsdeeps
Sun Wukong
Level 109
God Stats
2W - 1L
1,489 SR
Queue Stats
187W - 211L
1,354 Elo+
Party 1
Team Averages
Level 78
1,582 SR
1,400 Elo+

VS

Team Averages
Level 85
1,456 SR
1,317 Elo+
Kukulkan
Kukulkan
ChewyExponent
Kukulkan
Level 41
God Stats
0W - 1L
1,396 SR
Queue Stats
55W - 126L
1,200 Elo+
Party 3
Cupid
Cupid
JayBrian2595
Cupid
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,403 Elo+
Solo
Anhur
Anhur
KrzyKushFate
Anhur
Level 102
God Stats
2W - 4L
1,475 SR
Queue Stats
157W - 182L
1,420 Elo+
Solo
Tiamat
Tiamat
Nyx Arc8368
Tiamat
Level 79
God Stats
0W - 1L
1,408 SR
Queue Stats
51W - 39L
1,383 Elo+
Solo
Fafnir
Fafnir
SlimSlo5
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 88L
1,180 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
10,812
721
7,913
12,419
7,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 9
10,634
709
16,321
12,707
6,062
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
18
3 / 0 / 11
10,481
699
6,873
10,657
5,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
ToughDGK
Xbalanque
18
5 / 3 / 7
10,569
705
14,020
14,840
7,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ballsdeeps
Sun Wukong
16
2 / 2 / 12
10,188
679
8,716
16,847
20,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChewyExponent
Kukulkan
17
3 / 5 / 1
9,732
649
19,675
10,932
6,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 2 / 5
9,943
663
10,263
12,745
6,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 4
9,380
625
9,429
12,711
6,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
10
1 / 0 / 1
7,616
508
5,047
4,185
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
SlimSlo5
Fafnir
15
1 / 7 / 6
8,985
599
3,901
16,115
25,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
17
Kills
7
8
Deaths
17
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChewyExponent
Kukulkan
3
5
1
0.7
W
3
1
10
8
W
4
2
9
4.25
L
1
2
5
1.75
L
1
3
4
1
L
Tiamat
1
0
1
1.5
W
Jing Wei
3
0
11
8.5
L
Fafnir
SlimSlo5
Fafnir
1
7
6
0.57
W
Xbalanque
ToughDGK
Xbalanque
5
3
7
2.83
W
Sun Wukong
ballsdeeps
Sun Wukong
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,843
Damage
48,315
67,470
Taken
56,688
46,259
Mitigated
47,161
32,154
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChewyExponent
Kukulkan
19,675
1,985
0
318
10,932
6,205
0
0
10,932
37,364
0
W
7,913
3,632
487
2,321
12,419
7,131
1,952
5,374
7,045
0
22,238
W
16,321
9,040
5,138
4,083
12,707
6,062
1,849
5,379
7,328
0
31,057
L
10,263
3,781
4,940
7,328
12,745
6,433
0
0
12,745
0
29,243
L
9,429
4,431
840
3,828
12,711
6,628
0
0
12,711
0
24,880
L
Tiamat
5,047
87
428
1,488
4,185
2,801
0
0
4,185
10,753
0
W
Jing Wei
6,873
5,538
2,780
3,350
10,657
5,029
1,760
6,736
3,921
0
19,489
L
Fafnir
SlimSlo5
Fafnir
3,901
997
0
890
16,115
25,094
0
0
16,115
7,077
0
W
Xbalanque
ToughDGK
Xbalanque
14,020
5,609
2,324
2,933
14,840
7,576
3,316
7,750
7,090
0
33,753
W
Sun Wukong
ballsdeeps
Sun Wukong
8,716
594
5,016
3,722
16,847
20,461
335
3,384
13,463
0
25,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,684
Gold Earned
45,656
158
Minions Killed
136
0
Camps Cleared
0
1,372,740
Distance Traveled
1,058,820
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,732
649
58
4
0
197,631
0
W
Medusa
10,812
721
44
3
0
315,622
0
W
Cupid
10,634
709
19
1
0
263,280
0
L
Cupid
9,943
663
37
2
0
264,176
3
L
Anhur
9,380
625
29
2
0
266,883
0
L
Tiamat
7,616
508
8
1
0
125,234
0
W
Jing Wei
10,481
699
32
2
0
288,268
0
L
Fafnir
8,985
599
4
0
0
204,896
0
W
Xbalanque
10,569
705
27
2
0
222,885
0
W
Sun Wukong
10,188
679
36
2
0
282,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role