Player Matchup

Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond IV
HavButtaa176
Zeus
Diamond IV
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
497W - 490L
2,165 MMR
Solo
Charybdis
Charybdis
Diamond IV
JackHunchoo
Charybdis
Diamond IV
Level 72
God Stats
2W - 0L
1,742 SR
Queue Stats
68W - 39L
2,504 MMR
Solo
Ganesha
Ganesha
Masters
ddossed
Ganesha
Masters
Level 159
God Stats
7W - 4L
1,695 SR
Queue Stats
346W - 338L
2,396 MMR
Solo
Thor
Thor
Masters
x KiiDz o
Thor
Masters
Level 158
God Stats
1W - 0L
1,550 SR
Queue Stats
411W - 390L
2,288 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,597 SR
2,170 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,654 SR
2,376 MMR
Shiva
Shiva
Diamond I
DaddyXanzz
Shiva
Diamond I
Level 157
God Stats
0W - 3L
1,689 SR
Queue Stats
160W - 145L
2,351 MMR
Party 1
Yemoja
Yemoja
Gold I
Jikiforov
Yemoja
Gold I
Level 160
God Stats
2W - 1L
1,806 SR
Queue Stats
33W - 8L
2,761 MMR
Solo
Ra
Ra
Diamond III
OfficialJTower
Ra
Diamond III
Level 160
God Stats
4W - 6L
1,513 SR
Queue Stats
562W - 564L
2,181 MMR
Solo
Hou Yi
Hou Yi
Diamond I
TTVRustbombs
Hou Yi
Diamond I
Level 160
God Stats
6W - 7L
1,551 SR
Queue Stats
143W - 124L
2,444 MMR
Party 1
Camazotz
Camazotz
Platinum III
threepeet
Camazotz
Platinum III
Level 158
God Stats
2W - 1L
1,712 SR
Queue Stats
45W - 31L
2,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
1 / 0 / 1
3,850
770
2,053
2,604
1,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,481
696
1,172
2,132
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
JackHunchoo
Charybdis
6
1 / 0 / 0
3,475
695
840
2,011
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
ddossed
Ganesha
5
0 / 0 / 1
3,139
628
823
2,365
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
6
2 / 0 / 1
3,717
743
1,125
3,103
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MauiNe ZhaHadesLoki

VS

Bans
Guan YuYu HuangAo KuangAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
4
0 / 2 / 0
3,051
610
1,124
3,252
997
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Jikiforov
Yemoja
1
0 / 0 / 0
2,409
482
0
0
0
5
1 / 2 / 0
3,476
695
689
2,476
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
6
0 / 1 / 0
3,219
644
642
2,737
662
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
threepeet
Camazotz
5
0 / 0 / 1
3,245
649
1,263
4,029
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
1
1.5
L
Shiva
0
2
0
0
W
1
1
1
1.5
W
Charybdis
JackHunchoo
Charybdis
1
0
0
1
L
Yemoja
Jikiforov
Yemoja
0
0
0
0
L
1
2
0
0.5
L
Hou Yi
0
1
0
0
W
Ganesha
ddossed
Ganesha
0
0
1
0.5
L
Camazotz
threepeet
Camazotz
0
0
1
0.5
W
Thor
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,013
Damage
3,718
12,215
Taken
12,494
3,921
Mitigated
3,537
3,700
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,053
696
0
1,250
2,604
1,097
0
0
2,604
0
17,787
L
Shiva
1,124
183
0
478
3,252
997
0
0
3,252
0
13,571
W
1,172
202
0
500
2,132
575
0
622
1,510
14,506
0
W
Charybdis
JackHunchoo
Charybdis
840
452
0
1,179
2,011
489
0
0
2,011
0
18,300
L
Yemoja
Jikiforov
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
689
79
50
374
2,476
864
0
1,065
1,411
18,968
0
L
Hou Yi
642
434
0
1,290
2,737
662
0
510
2,172
0
17,806
W
Ganesha
ddossed
Ganesha
823
72
0
0
2,365
831
0
0
2,365
8,901
1,390
L
Camazotz
threepeet
Camazotz
1,263
500
0
1,484
4,029
1,014
0
229
3,760
0
12,918
W
Thor
1,125
451
0
771
3,103
929
0
67
3,036
0
16,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,662
Gold Earned
15,400
165
Minions Killed
116
0
Camps Cleared
0
490,095
Distance Traveled
382,673
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,850
770
36
7
0
106,928
0
L
Shiva
3,051
610
19
4
0
99,844
1
W
Zeus
3,481
696
39
8
0
95,682
1
W
Charybdis
3,475
695
64
13
0
84,259
2
L
Yemoja
2,409
482
0
0
0
0
0
L
Ra
3,476
695
34
7
0
92,375
0
L
Hou Yi
3,219
644
35
7
0
82,608
1
W
Ganesha
3,139
628
3
1
0
94,275
1
L
Camazotz
3,245
649
28
6
0
107,846
0
W
Thor
3,717
743
23
5
0
108,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role