Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Danyxj
Geb
Level 160
God Stats
7W - 3L
1,588 SR
Queue Stats
120W - 138L
1,404 Elo+
Party 1
Pele
Pele
LordRey
Pele
Level 158
God Stats
16W - 12L
1,539 SR
Queue Stats
254W - 177L
1,554 Elo+
Party 1
Scylla
Scylla
PIOPPOITAPIOPPO
Scylla
Level 142
God Stats
14W - 5L
1,786 SR
Queue Stats
208W - 152L
1,557 Elo+
Party 1
Team Averages
Level 150
1,583 SR
1,503 Elo+

VS

Team Averages
Level 149
1,567 SR
1,488 Elo+
Yu Huang
Yu Huang
Elfondor
Yu Huang
Level 129
God Stats
0W - 1L
1,677 SR
Queue Stats
10W - 14L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Flequillosa
Nu Wa
Level 160
God Stats
58W - 35L
1,638 SR
Queue Stats
375W - 336L
1,505 Elo+
Solo
King Arthur
King Arthur
InsaneBuddha
King Arthur
Level 155
God Stats
2W - 5L
1,420 SR
Queue Stats
197W - 210L
1,501 Elo+
Solo
Artemis
Artemis
Lurtzz
Artemis
Level 152
God Stats
18W - 18L
1,599 SR
Queue Stats
120W - 148L
1,541 Elo+
Solo
Maui
Maui
arkritzz
Maui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 0 / 4
7,996
800
8,934
10,220
5,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
 
Hera
14
0 / 0 / 3
7,516
752
4,925
4,815
1,825
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Danyxj
Geb
13
1 / 1 / 3
7,430
743
3,001
11,213
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
LordRey
Pele
15
2 / 1 / 4
7,932
793
11,684
10,283
4,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 0 / 4
7,627
763
9,145
3,242
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Elfondor
Yu Huang
14
2 / 3 / 0
7,303
730
6,293
8,749
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 0
6,474
647
6,705
7,704
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
InsaneBuddha
King Arthur
12
0 / 2 / 1
6,592
659
5,955
11,182
8,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Lurtzz
Artemis
13
0 / 0 / 0
6,917
692
8,210
5,670
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
12
0 / 1 / 1
6,298
630
2,014
9,864
6,216
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
4
7
W
Hera
 
Hera
0
0
3
1.5
W
Geb
Danyxj
Geb
1
1
3
2.5
L
Yu Huang
Elfondor
Yu Huang
2
3
0
0.67
L
0
4
0
0
L
King Arthur
InsaneBuddha
King Arthur
0
2
1
0.25
W
Pele
LordRey
Pele
2
1
4
4
L
Artemis
Lurtzz
Artemis
0
0
0
0
W
2
0
4
4
L
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
29,177
39,773
Taken
43,169
22,945
Mitigated
23,178
8,861
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,934
1,752
183
2,818
10,220
5,091
293
2,954
7,158
0
25,757
W
Hera
 
Hera
4,925
286
0
500
4,815
1,825
1,187
1,568
3,203
30,436
0
W
Geb
Danyxj
Geb
3,001
249
0
1,341
11,213
10,599
200
3,830
7,307
8,171
0
L
Yu Huang
Elfondor
Yu Huang
6,293
469
0
713
8,749
3,487
0
3,370
5,379
24,279
0
L
6,705
2,438
0
380
7,704
2,729
27
3,026
4,678
20,494
0
L
King Arthur
InsaneBuddha
King Arthur
5,955
441
361
716
11,182
8,672
0
3,491
7,691
0
17,749
W
Pele
LordRey
Pele
11,684
1,664
0
3,894
10,283
4,268
322
4,404
5,739
0
45,624
L
Artemis
Lurtzz
Artemis
8,210
3,548
0
250
5,670
2,074
355
1,053
4,617
0
30,194
W
9,145
1,356
0
125
3,242
1,162
355
1,726
1,354
29,566
0
L
Maui
2,014
411
0
0
9,864
6,216
0
6,131
3,733
7,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
33,584
227
Minions Killed
181
0
Camps Cleared
0
1,109,682
Distance Traveled
994,157
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,996
800
33
3
0
234,602
0
W
Hera
7,516
752
67
7
0
208,572
4
W
Geb
7,430
743
7
1
0
212,458
4
L
Yu Huang
7,303
730
65
7
0
208,769
4
L
Nu Wa
6,474
647
27
3
0
188,934
4
L
King Arthur
6,592
659
29
3
0
205,665
3
W
Pele
7,932
793
72
7
0
241,698
2
L
Artemis
6,917
692
56
6
0
193,282
4
W
Scylla
7,627
763
48
5
0
212,352
3
L
Maui
6,298
630
4
0
0
197,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role