Player Matchup

Hera
Hera
Chris59706
Hera
Level 79
God Stats
6W - 2L
1,826 SR
Queue Stats
179W - 158L
1,486 Elo+
Party 1
Chaac
Chaac
TheLastStarman
Chaac
Level 160
God Stats
6W - 4L
1,641 SR
Queue Stats
252W - 243L
1,504 Elo+
Party 1
Tyr
Tyr
coherentbabbling
Tyr
Level 146
God Stats
13W - 17L
1,473 SR
Queue Stats
130W - 116L
1,516 Elo+
Party 1
Team Averages
Level 128
1,647 SR
1,502 Elo+

VS

Team Averages
Level 84
1,559 SR
1,468 Elo+
Vamana
Vamana
Johnny6789088
Vamana
Level 76
God Stats
10W - 15L
1,446 SR
Queue Stats
136W - 154L
1,439 Elo+
Solo
Danzaburou
Danzaburou
KhoedeeTheMan
Danzaburou
Level 30
God Stats
7W - 6L
1,582 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
The Gizmo Pop
Baron Samedi
Level 147
God Stats
2W - 0L
1,650 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
12,361
589
17,652
16,864
11,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 3 / 3
13,218
629
26,106
24,718
24,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 3
13,112
624
16,102
33,007
44,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 10
15,134
721
18,761
25,907
31,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
KhoedeeTheMan
Danzaburou
20
2 / 3 / 9
14,320
682
13,069
25,166
12,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
The Gizmo Pop
Baron Samedi
20
9 / 2 / 4
15,661
746
31,749
22,084
16,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
14
14
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
3
0
10
8
W
Danzaburou
KhoedeeTheMan
Danzaburou
2
3
9
2.17
W
Baron Samedi
The Gizmo Pop
Baron Samedi
9
2
4
5.5
L
2
3
3
1.17
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,860
Damage
63,579
74,589
Taken
73,157
80,552
Mitigated
60,636
19,548
Healing
37,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,652
4,961
0
280
16,864
11,412
605
8,620
8,244
38,629
0
W
18,761
7,308
1,176
9,522
25,907
31,139
370
7,027
18,880
8,145
65,290
W
Danzaburou
KhoedeeTheMan
Danzaburou
13,069
7,363
0
8,275
25,166
12,787
1,957
6,024
19,142
0
66,866
W
Baron Samedi
The Gizmo Pop
Baron Samedi
31,749
675
5,538
12,870
22,084
16,710
678
4,676
17,408
96,279
0
L
26,106
1,866
1,119
11,060
24,718
24,861
60
10,891
13,827
0
84,762
L
16,102
832
860
6,229
33,007
44,279
0
13,778
19,229
0
61,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
45,115
232
Minions Killed
260
0
Camps Cleared
0
1,215,740
Distance Traveled
1,180,093
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,361
589
46
2
0
352,533
0
W
Vamana
15,134
721
59
3
0
424,716
4
W
Danzaburou
14,320
682
95
5
0
361,622
0
W
Baron Samedi
15,661
746
106
5
0
393,755
1
L
Chaac
13,218
629
102
5
0
418,260
8
L
Tyr
13,112
624
84
4
0
444,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role