Player Matchup

Ra
Ra
Arleene
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 57L
1,226 Elo+
Party 2
Skadi
Skadi
Headleing
Skadi
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 68L
1,429 Elo+
Solo
Hercules
Hercules
JustDrop
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
1,331 Elo+
Party 2
Hachiman
Hachiman
lev6
Hachiman
Level 109
God Stats
3W - 3L
1,507 SR
Queue Stats
231W - 217L
1,450 Elo+
Solo
Hera
Hera
meyfedsd
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,387 Elo+

VS

Team Averages
Level 119
1,471 SR
1,424 Elo+
Merlin
Merlin
OwniiEU
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 135L
1,426 Elo+
Party 1
Cerberus
Cerberus
WiLLiaM1743
Cerberus
Level 102
God Stats
1W - 1L
1,455 SR
Queue Stats
27W - 18L
1,476 Elo+
Party 1
Skadi
Skadi
gummiman21
Skadi
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 1
Freya
Freya
supermund7
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,357 Elo+
Solo
Sylvanus
Sylvanus
xLANGx
Sylvanus
Level 123
God Stats
2W - 2L
1,401 SR
Queue Stats
209W - 227L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
9,779
699
13,008
10,122
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Headleing
Skadi
14
1 / 5 / 6
8,378
598
9,287
11,779
4,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
JustDrop
Hercules
17
1 / 4 / 7
9,202
657
9,034
23,580
22,426
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
lev6
Hachiman
17
4 / 5 / 2
10,220
730
15,587
14,555
5,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
10
0 / 7 / 5
7,528
538
8,276
9,263
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OwniiEU
Merlin
18
5 / 1 / 17
10,894
778
18,002
7,591
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
WiLLiaM1743
Cerberus
16
3 / 2 / 16
11,107
793
10,288
22,085
29,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
17
6 / 3 / 19
10,699
764
18,036
16,265
9,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
18
8 / 1 / 15
10,999
786
9,007
12,652
8,511
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
xLANGx
Sylvanus
17
5 / 2 / 21
11,327
809
9,685
18,812
26,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
9
Kills
27
27
Deaths
9
23
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Skadi
Headleing
Skadi
1
5
6
0.8
L
Hercules
JustDrop
Hercules
1
4
7
1.13
W
Merlin
OwniiEU
Merlin
5
1
17
13.5
W
Cerberus
WiLLiaM1743
Cerberus
3
2
16
5.5
W
Skadi
6
3
19
5.17
L
Hachiman
lev6
Hachiman
4
5
2
1
L
Hera
0
7
5
0.36
W
Freya
8
1
15
15.5
W
Sylvanus
xLANGx
Sylvanus
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,192
Damage
65,018
69,299
Taken
77,405
39,145
Mitigated
78,900
21,950
Healing
37,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,008
1,356
5,889
1,385
10,122
3,822
0
8,287
1,835
29,880
0
L
Skadi
Headleing
Skadi
9,287
3,408
289
743
11,779
4,250
0
7,426
4,353
0
18,619
L
Hercules
JustDrop
Hercules
9,034
1,894
655
9,965
23,580
22,426
0
15,472
8,108
0
15,330
W
Merlin
OwniiEU
Merlin
18,002
744
1,190
696
7,591
4,588
1,497
2,440
5,151
51,469
0
W
Cerberus
WiLLiaM1743
Cerberus
10,288
161
1,315
7,688
22,085
29,641
984
5,814
16,271
16,052
0
W
Skadi
18,036
8,638
2,093
4,295
16,265
9,905
2,919
4,716
11,549
0
40,025
L
Hachiman
lev6
Hachiman
15,587
5,905
580
2,346
14,555
5,973
0
8,730
5,825
0
36,751
L
Hera
8,276
1,950
0
98
9,263
2,674
0
7,067
2,196
12,354
0
W
Freya
9,007
3,061
1,718
4,095
12,652
8,511
1,844
2,453
10,199
24,408
0
W
Sylvanus
xLANGx
Sylvanus
9,685
2,854
8,635
6,251
18,812
26,255
1,237
5,861
12,951
17,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,107
Gold Earned
55,026
140
Minions Killed
166
0
Camps Cleared
0
1,046,068
Distance Traveled
1,249,169
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,779
699
39
3
0
204,312
0
L
Skadi
8,378
598
18
1
0
211,380
1
L
Hercules
9,202
657
22
2
0
220,067
5
W
Merlin
10,894
778
66
5
0
251,675
0
W
Cerberus
11,107
793
22
2
0
285,715
0
W
Skadi
10,699
764
38
3
0
242,266
0
L
Hachiman
10,220
730
51
4
0
224,972
0
L
Hera
7,528
538
10
1
0
185,337
0
W
Freya
10,999
786
21
2
0
253,030
0
W
Sylvanus
11,327
809
19
1
0
216,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role