Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gardarica
Thanatos
Level 158
God Stats
16W - 24L
1,453 SR
Queue Stats
501W - 504L
1,426 Elo+
Solo
Medusa
Medusa
JaMy_HeRbAsKy
Medusa
Level 113
God Stats
6W - 4L
1,607 SR
Queue Stats
174W - 183L
1,463 Elo+
Party 1
Thor
Thor
VKguisonVK
Thor
Level 145
God Stats
4W - 6L
1,395 SR
Queue Stats
330W - 321L
1,491 Elo+
Party 1
Merlin
Merlin
YoyoBrawz
Merlin
Level 107
God Stats
1W - 0L
1,478 SR
Queue Stats
15W - 24L
1,407 Elo+
Solo
Team Averages
Level 127
1,486 SR
1,458 Elo+

VS

Team Averages
Level 111
1,547 SR
1,483 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
KernalMasked
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 Elo+
Party 2
Artio
Artio
TerrorDog
Artio
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,469 Elo+
Party 2
Tiamat
Tiamat
VaToLoCo_swe
Tiamat
Level 160
God Stats
0W - 1L
1,734 SR
Queue Stats
42W - 32L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 3 / 27
9,136
761
5,927
15,366
15,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Gardarica
Thanatos
17
14 / 4 / 19
11,214
935
12,570
11,193
6,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 25
9,630
803
14,350
10,508
5,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 2 / 21
10,819
902
19,511
13,217
7,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
YoyoBrawz
Merlin
19
8 / 0 / 23
10,913
909
23,126
8,453
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 8 / 3
9,991
833
8,629
15,388
8,048
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
 
Merlin
11
0 / 10 / 2
6,862
572
4,599
12,846
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KernalMasked
Achilles
13
1 / 9 / 3
7,471
623
7,329
18,588
15,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
TerrorDog
Artio
15
1 / 6 / 6
7,662
639
8,120
19,407
22,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
1 / 7 / 4
8,289
691
6,659
14,581
8,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
27
40
Kills
9
11
Deaths
40
115
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
27
5.17
L
Mercury
 
Mercury
6
8
3
0.94
L
Merlin
 
Merlin
0
10
2
0.1
W
Thanatos
Gardarica
Thanatos
14
4
19
5.88
W
4
2
25
8.25
L
Achilles
KernalMasked
Achilles
1
9
3
0.28
L
Artio
TerrorDog
Artio
1
6
6
0.67
W
12
2
21
11.25
L
Tiamat
1
7
4
0.43
W
Merlin
YoyoBrawz
Merlin
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,484
Damage
35,336
58,737
Taken
80,810
39,920
Mitigated
59,468
27,746
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,927
418
1,327
3,367
15,366
15,521
1,644
5,332
10,034
9,781
0
L
Mercury
 
Mercury
8,629
2,843
950
935
15,388
8,048
0
4,571
10,817
0
15,563
L
Merlin
 
Merlin
4,599
476
29
275
12,846
4,375
40
4,908
7,938
8,199
0
W
Thanatos
Gardarica
Thanatos
12,570
1,944
1,277
7,475
11,193
6,477
529
1,791
9,402
0
19,252
W
14,350
7,162
1,547
3,233
10,508
5,894
3,337
4,108
6,400
0
28,585
L
Achilles
KernalMasked
Achilles
7,329
1,992
275
1,820
18,588
15,980
114
7,241
11,347
122
15,816
L
Artio
TerrorDog
Artio
8,120
298
1,317
3,179
19,407
22,374
0
7,732
11,675
12,850
0
W
19,511
2,279
2,363
4,587
13,217
7,394
402
4,811
8,406
0
38,429
L
Tiamat
6,659
509
890
3,514
14,581
8,691
0
4,601
9,980
18,998
0
W
Merlin
YoyoBrawz
Merlin
23,126
2,306
1,345
1,225
8,453
4,634
1,667
3,458
4,995
44,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,712
Gold Earned
40,275
148
Minions Killed
85
0
Camps Cleared
0
1,198,622
Distance Traveled
956,288
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,136
761
11
1
0
224,107
2
L
Mercury
9,991
833
13
1
0
231,607
0
L
Merlin
6,862
572
10
1
0
131,691
3
W
Thanatos
11,214
935
16
1
0
231,976
5
W
Medusa
9,630
803
26
2
0
243,256
0
L
Achilles
7,471
623
15
1
0
180,893
1
L
Artio
7,662
639
5
0
0
211,947
0
W
Thor
10,819
902
42
4
0
253,312
3
L
Tiamat
8,289
691
42
4
0
200,150
3
W
Merlin
10,913
909
53
4
0
245,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role