Player Matchup

Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bloodyskullboy_t
Chang'e
Level 68
God Stats
14W - 11L
1,476 SR
Queue Stats
138W - 148L
1,328 Elo+
Solo
Neith
Neith
Plush-Froggy
Neith
Level 86
God Stats
34W - 23L
1,529 SR
Queue Stats
72W - 63L
1,393 Elo+
Party 2
Fenrir
Fenrir
crazyhunt
Fenrir
Level 104
God Stats
13W - 13L
1,631 SR
Queue Stats
102W - 111L
1,437 Elo+
Party 2
Nox
Nox
freeza451
Nox
Level 65
God Stats
12W - 17L
1,452 SR
Queue Stats
177W - 190L
1,398 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,411 Elo+

VS

Team Averages
Level 66
1,484 SR
1,299 Elo+
Bellona
Bellona
Jbuckem1019
Bellona
Level 17
God Stats
2W - 3L
1,242 SR
Queue Stats
3W - 11L
1,124 Elo+
Party 3
Atlas
Atlas
JollyKitten158
Atlas
Level 104
God Stats
186W - 171L
1,484 SR
Queue Stats
296W - 328L
1,355 Elo+
Party 1
Yu Huang
Yu Huang
NerfMeAlready-_-
Yu Huang
Level 56
God Stats
3W - 0L
1,718 SR
Queue Stats
130W - 149L
1,360 Elo+
Party 3
Neith
Neith
TorqdHammer
Neith
Level 108
God Stats
226W - 210L
1,479 SR
Queue Stats
373W - 415L
1,365 Elo+
Party 1
Nemesis
Nemesis
powings2
Nemesis
Level 46
God Stats
9W - 8L
1,496 SR
Queue Stats
90W - 104L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 5 / 8
7,914
495
5,622
14,389
11,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 1
9,159
572
11,297
12,917
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 2 / 2
7,495
468
7,631
11,125
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
crazyhunt
Fenrir
14
7 / 1 / 5
9,466
592
5,469
12,444
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 8
7,740
484
7,242
9,987
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jbuckem1019
Bellona
10
0 / 5 / 2
6,738
421
4,799
11,971
10,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 5 / 6
7,149
447
5,842
18,029
14,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 1 / 1
9,377
586
10,880
9,755
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 5
9,100
569
15,657
12,129
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
powings2
Nemesis
13
3 / 5 / 5
8,257
516
4,477
12,741
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
19
Kills
16
16
Deaths
19
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
5
8
1.4
L
4
4
1
1.13
W
Bellona
Jbuckem1019
Bellona
0
5
2
0.2
W
2
5
6
1
W
5
1
1
5.5
L
4
2
2
2.5
W
6
3
5
2.83
L
Fenrir
crazyhunt
Fenrir
7
1
5
9.5
L
1
4
8
1.25
W
Nemesis
powings2
Nemesis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
41,655
60,862
Taken
64,625
32,554
Mitigated
39,863
17,173
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,622
2,251
0
2,314
14,389
11,689
0
4,321
10,068
29,917
7,354
L
11,297
1,904
152
3,993
12,917
5,192
1,002
2,240
10,677
69,960
0
W
Bellona
Jbuckem1019
Bellona
4,799
1,872
0
2,116
11,971
10,016
195
8,039
3,932
0
33,402
W
5,842
2,376
342
2,118
18,029
14,627
0
3,690
14,339
19,263
5,051
W
10,880
1,441
0
3,234
9,755
4,643
0
5,165
4,590
80,546
0
L
7,631
4,676
74
3,654
11,125
5,212
0
2,596
8,529
0
40,847
W
15,657
7,953
0
5,500
12,129
5,365
1,947
4,155
7,974
0
82,601
L
Fenrir
crazyhunt
Fenrir
5,469
2,004
0
4,880
12,444
5,602
0
2,236
10,208
0
51,064
L
7,242
709
0
2,106
9,987
4,859
0
4,940
5,047
45,906
0
W
Nemesis
powings2
Nemesis
4,477
2,590
0
816
12,741
5,212
0
3,192
9,549
0
47,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,774
Gold Earned
40,621
422
Minions Killed
407
0
Camps Cleared
0
1,465,972
Distance Traveled
1,400,962
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,914
495
44
3
0
301,383
1
L
Chang'e
9,159
572
133
8
0
269,224
0
W
Bellona
6,738
421
47
3
0
245,813
1
W
Atlas
7,149
447
35
2
0
286,300
11
W
Yu Huang
9,377
586
124
8
0
297,684
6
L
Neith
7,495
468
75
5
0
278,256
2
W
Neith
9,100
569
118
7
0
265,022
2
L
Fenrir
9,466
592
91
6
0
323,704
9
L
Nox
7,740
484
79
5
0
293,405
3
W
Nemesis
8,257
516
83
5
0
306,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role