Player Matchup

Geb
Geb
BomTomdaBil1325
Geb
Level 128
God Stats
1W - 4L
1,278 SR
Queue Stats
283W - 328L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
EvLMusHroOoM
Ratatoskr
Level 160
God Stats
6W - 4L
1,616 SR
Queue Stats
411W - 422L
1,502 Elo+
Solo
Fenrir
Fenrir
Luthic
Fenrir
Level 114
God Stats
2W - 2L
1,505 SR
Queue Stats
88W - 56L
1,534 Elo+
Solo
Anhur
Anhur
Thedevinseven
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,357 Elo+
Solo
Awilix
Awilix
XxThiagoxX8461
Awilix
Level 142
God Stats
1W - 2L
1,369 SR
Queue Stats
102W - 113L
1,414 Elo+
Solo
Team Averages
Level 114
1,454 SR
1,447 Elo+

VS

Team Averages
Level 119
1,492 SR
1,422 Elo+
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Itz BlacknNasty
Kukulkan
Level 142
God Stats
6W - 5L
1,343 SR
Queue Stats
431W - 491L
1,435 Elo+
Solo
Danzaburou
Danzaburou
MadSmartAgain
Danzaburou
Level 160
God Stats
2W - 5L
1,429 SR
Queue Stats
563W - 580L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
TX_4_DEATH
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
403W - 427L
1,431 Elo+
Solo
Sobek
Sobek
UwU_559
Sobek
Level 22
God Stats
2W - 0L
1,689 SR
Queue Stats
11W - 19L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
8,793
676
10,431
28,293
18,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
EvLMusHroOoM
Ratatoskr
14
2 / 6 / 6
8,108
624
7,622
14,263
6,586
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Luthic
Fenrir
17
5 / 5 / 5
9,494
730
9,492
19,684
14,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 8 / 7
8,336
641
9,207
16,012
6,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 7 / 6
8,729
671
7,108
15,369
7,067
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
6 / 2 / 12
10,685
822
9,193
13,730
19,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
11 / 3 / 7
11,193
861
22,716
11,048
6,863
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MadSmartAgain
Danzaburou
19
8 / 3 / 15
11,940
918
27,303
13,151
7,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TX_4_DEATH
Zhong Kui
16
3 / 3 / 14
9,941
765
18,722
14,737
11,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
UwU_559
Sobek
17
2 / 2 / 21
10,988
845
7,551
18,425
27,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
12
Kills
30
30
Deaths
13
31
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
12
6
L
2
4
7
1.38
L
Ratatoskr
EvLMusHroOoM
Ratatoskr
2
6
6
0.83
W
Kukulkan
11
3
7
4.83
L
Fenrir
Luthic
Fenrir
5
5
5
1.5
W
Danzaburou
MadSmartAgain
Danzaburou
8
3
15
5.17
W
Zhong Kui
TX_4_DEATH
Zhong Kui
3
3
14
3.33
L
1
8
7
0.56
W
Sobek
UwU_559
Sobek
2
2
21
6.25
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,860
Damage
85,485
93,621
Taken
71,091
53,831
Mitigated
72,427
24,624
Healing
30,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,193
2,014
1,971
4,183
13,730
19,406
328
1,722
12,008
0
17,338
L
10,431
310
1,417
10,635
28,293
18,751
0
16,754
11,255
18,729
0
L
Ratatoskr
EvLMusHroOoM
Ratatoskr
7,622
1,369
603
3,126
14,263
6,586
0
4,864
9,199
0
16,460
W
Kukulkan
22,716
932
1,858
1,982
11,048
6,863
825
2,319
8,729
38,101
0
L
Fenrir
Luthic
Fenrir
9,492
1,936
1,852
2,534
19,684
14,438
0
10,393
8,923
0
16,001
W
Danzaburou
MadSmartAgain
Danzaburou
27,303
11,384
2,072
4,295
13,151
7,451
3,930
2,340
10,811
0
56,092
W
Zhong Kui
TX_4_DEATH
Zhong Kui
18,722
3,847
1,730
6,462
14,737
11,379
1,676
1,719
13,018
29,638
0
L
9,207
2,870
1,123
1,130
16,012
6,989
0
9,559
6,307
0
19,625
W
Sobek
UwU_559
Sobek
7,551
515
679
5,399
18,425
27,328
116
2,331
16,094
13,307
0
L
7,108
2,291
355
1,849
15,369
7,067
0
7,419
7,656
0
14,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
54,747
88
Minions Killed
138
0
Camps Cleared
0
1,117,767
Distance Traveled
1,272,551
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,685
822
17
1
0
275,242
0
L
Geb
8,793
676
12
1
0
253,245
0
L
Ratatoskr
8,108
624
18
1
0
235,968
1
W
Kukulkan
11,193
861
38
3
0
242,592
2
L
Fenrir
9,494
730
10
1
0
241,248
1
W
Danzaburou
11,940
918
46
4
0
228,402
1
W
Zhong Kui
9,941
765
25
2
0
230,621
4
L
Anhur
8,336
641
31
2
0
189,334
3
W
Sobek
10,988
845
12
1
0
295,694
1
L
Awilix
8,729
671
17
1
0
197,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role