Player Matchup

Khepri
Khepri
 
Khepri
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Aflawi
Sol
Level 126
God Stats
34W - 33L
1,484 SR
Queue Stats
37W - 41L
1,435 Elo+
Solo
Xbalanque
Xbalanque
Gen3roLT
Xbalanque
Level 43
God Stats
1W - 0L
1,073 SR
Queue Stats
11W - 22L
1,195 Elo+
Party 2
Scylla
Scylla
Mihai303
Scylla
Level 46
God Stats
2W - 3L
1,433 SR
Queue Stats
17W - 22L
1,375 Elo+
Party 1
Hun Batz
Hun Batz
SleepyIndividual
Hun Batz
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 65L
1,393 Elo+
Party 1
Team Averages
Level 60
1,398 SR
1,380 Elo+

VS

Team Averages
Level 74
1,614 SR
1,505 Elo+
Cerberus
Cerberus
 
Cerberus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
MrRuckus
Ishtar
Level 16
God Stats
11W - 7L
1,819 SR
Queue Stats
57W - 51L
1,611 Elo+
Party 3
King Arthur
King Arthur
memorec89
King Arthur
Level 24
God Stats
3W - 8L
1,698 SR
Queue Stats
28W - 36L
1,523 Elo+
Party 3
Thanatos
Thanatos
noopi
Thanatos
Level 127
God Stats
4W - 6L
1,409 SR
Queue Stats
96W - 100L
1,439 Elo+
Solo
Chronos
Chronos
shuherrr
Chronos
Level 121
God Stats
15W - 12L
1,646 SR
Queue Stats
71W - 64L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 3
7,884
464
3,312
8,646
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Aflawi
Sol
15
5 / 4 / 3
9,608
565
12,208
14,846
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Gen3roLT
Xbalanque
13
1 / 0 / 3
7,842
461
8,213
6,475
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Mihai303
Scylla
18
11 / 0 / 4
11,548
679
19,455
7,810
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 7
8,853
521
8,655
12,061
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 1
8,030
472
3,751
12,339
12,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
MrRuckus
Ishtar
15
1 / 2 / 0
8,342
491
6,981
16,759
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
memorec89
King Arthur
11
0 / 3 / 2
7,249
426
4,926
14,867
14,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
noopi
Thanatos
10
3 / 8 / 0
7,322
431
6,618
14,216
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
shuherrr
Chronos
15
1 / 7 / 2
8,992
529
5,053
14,295
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
6
6
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
3
1.5
L
Cerberus
 
Cerberus
1
1
1
1.5
W
Sol
Aflawi
Sol
5
4
3
1.63
W
Xbalanque
Gen3roLT
Xbalanque
1
0
3
2.5
W
Scylla
Mihai303
Scylla
11
0
4
13
L
Ishtar
MrRuckus
Ishtar
1
2
0
0.5
W
4
2
7
3.75
L
King Arthur
memorec89
King Arthur
0
3
2
0.33
L
Thanatos
noopi
Thanatos
3
8
0
0.38
L
Chronos
shuherrr
Chronos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,843
Damage
27,329
49,838
Taken
72,476
22,471
Mitigated
47,213
21,743
Healing
23,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,312
80
0
2,126
8,646
5,984
135
642
8,004
20,325
0
L
Cerberus
 
Cerberus
3,751
202
2,256
3,277
12,339
12,105
0
6,348
5,991
28,503
3,705
W
Sol
Aflawi
Sol
12,208
4,225
0
7,790
14,846
6,539
2,301
2,447
12,399
63,124
7,220
W
Xbalanque
Gen3roLT
Xbalanque
8,213
4,917
0
2,322
6,475
2,118
868
333
6,142
0
54,454
W
Scylla
Mihai303
Scylla
19,455
4,262
0
4,249
7,810
3,226
183
3,549
4,261
103,720
0
L
Ishtar
MrRuckus
Ishtar
6,981
4,065
0
8,476
16,759
7,098
0
3,040
13,719
0
78,695
W
8,655
3,054
0
5,256
12,061
4,604
0
1,702
10,359
0
59,703
L
King Arthur
memorec89
King Arthur
4,926
197
0
750
14,867
14,301
81
8,315
6,552
44
39,642
L
Thanatos
noopi
Thanatos
6,618
2,921
0
6,551
14,216
6,711
0
7,753
6,463
0
36,269
L
Chronos
shuherrr
Chronos
5,053
473
0
2,338
14,295
6,998
0
8,871
5,424
85,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
39,935
524
Minions Killed
485
0
Camps Cleared
0
1,663,599
Distance Traveled
1,357,697
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,884
464
25
1
0
345,155
0
L
Cerberus
8,030
472
55
3
0
318,785
3
W
Sol
9,608
565
112
7
0
283,909
3
W
Xbalanque
7,842
461
114
7
0
326,730
5
W
Scylla
11,548
679
184
11
0
317,720
3
L
Ishtar
8,342
491
150
9
0
267,800
4
W
Hun Batz
8,853
521
89
5
0
390,085
4
L
King Arthur
7,249
426
75
4
0
264,969
0
L
Thanatos
7,322
431
54
3
0
216,206
4
L
Chronos
8,992
529
151
9
0
289,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role