Player Matchup

Bastet
Bastet
CareBearMoma
Bastet
Level 42
God Stats
1W - 1L
1,695 SR
Queue Stats
32W - 26L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Jupiter OzO
Cthulhu
Level 5
God Stats
0W - 2L
1,649 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ValuelessCone72
Ah Puch
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 109L
1,499 Elo+
Party 1
Team Averages
Level 65
1,543 SR
1,490 Elo+

VS

Team Averages
Level 122
1,581 SR
1,458 Elo+
Chaac
Chaac
Dvstell58
Chaac
Level 123
God Stats
10W - 4L
1,750 SR
Queue Stats
325W - 337L
1,487 Elo+
Solo
Ah Puch
Ah Puch
HepC Kali5536
Ah Puch
Level 98
God Stats
5W - 5L
1,529 SR
Queue Stats
248W - 291L
1,444 Elo+
Solo
Merlin
Merlin
Xxlilsavage8
Merlin
Level 145
God Stats
1W - 0L
1,465 SR
Queue Stats
3W - 3L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
0 / 4 / 0
11,111
556
11,362
18,293
9,276
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Jupiter OzO
Cthulhu
18
0 / 3 / 0
12,724
636
9,902
20,603
31,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 5 / 0
12,601
630
17,583
16,037
8,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dvstell58
Chaac
20
5 / 0 / 7
14,690
735
16,839
23,858
24,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
3
0 / 0 / 0
9,115
456
0
56
14
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
20
7 / 0 / 5
15,833
792
26,877
22,846
10,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
12
12
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
4
0
0
W
Chaac
Dvstell58
Chaac
5
0
7
8.5
W
Ah Puch
0
0
0
0
L
Cthulhu
Jupiter OzO
Cthulhu
0
3
0
0
L
0
5
0
0
W
Merlin
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
43,716
54,933
Taken
46,760
49,959
Mitigated
35,100
8,074
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,362
2,542
0
2,051
18,293
9,276
267
10,960
7,333
0
45,817
W
Chaac
Dvstell58
Chaac
16,839
4,629
831
11,290
23,858
24,791
777
17,782
6,076
139
69,675
W
Ah Puch
0
0
0
0
56
14
0
8
48
784
0
L
Cthulhu
Jupiter OzO
Cthulhu
9,902
1,078
268
1,695
20,603
31,833
226
9,654
10,949
48,703
0
L
17,583
706
0
4,060
16,037
8,850
445
6,458
9,579
81,558
0
W
Merlin
26,877
492
929
9,919
22,846
10,295
2,813
9,733
13,113
106,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
39,638
265
Minions Killed
241
0
Camps Cleared
0
988,468
Distance Traveled
790,012
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,111
556
56
3
0
354,176
3
W
Chaac
14,690
735
107
5
0
423,264
1
W
Ah Puch
9,115
456
2
0
0
8,741
1
L
Cthulhu
12,724
636
58
3
0
335,236
0
L
Ah Puch
12,601
630
151
8
0
299,056
2
W
Merlin
15,833
792
132
7
0
358,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role