Player Matchup

Freya
Freya
ImSoeiba
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Kalziker
Persephone
Level 159
God Stats
1W - 3L
1,505 SR
Queue Stats
64W - 64L
1,493 Elo+
Solo
King Arthur
King Arthur
Paivx
King Arthur
Level 127
God Stats
7W - 6L
1,573 SR
Queue Stats
128W - 117L
1,538 Elo+
Party 2
Bakasura
Bakasura
Williamssurdo
Bakasura
Level 160
God Stats
10W - 8L
1,311 SR
Queue Stats
286W - 283L
1,436 Elo+
Solo
Ares
Ares
micaelhauschild
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Team Averages
Level 91
1,478 SR
1,448 Elo+

VS

Team Averages
Level 79
1,502 SR
1,469 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MEGUSTATUVIEJA
Poseidon
Level 28
God Stats
4W - 4L
1,635 SR
Queue Stats
26W - 27L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
Sallem03
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,428 Elo+
Party 1
Neith
Neith
xRastafarah
Neith
Level 42
God Stats
3W - 4L
1,375 SR
Queue Stats
18W - 14L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ImSoeiba
Freya
17
0 / 16 / 6
11,378
1,034
12,476
32,139
15,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Kalziker
Persephone
18
7 / 6 / 2
14,548
1,323
18,787
20,293
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Paivx
King Arthur
17
1 / 13 / 6
11,888
1,081
21,300
35,858
50,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
Williamssurdo
Bakasura
16
1 / 10 / 2
10,837
985
8,933
20,173
13,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 0 / 0
7,887
717
0
1,816
778
Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
11 / 1 / 26
14,253
1,296
33,765
23,536
26,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
 
Nu Wa
20
2 / 1 / 34
12,756
1,160
17,163
7,087
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
20
21 / 2 / 11
14,662
1,333
25,351
10,827
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Sallem03
Hun Batz
19
5 / 4 / 19
12,361
1,124
10,934
13,637
6,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 1 / 23
12,496
1,136
16,140
9,975
4,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
158
9
Kills
45
45
Deaths
9
16
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
1
26
24
W
Nu Wa
 
Nu Wa
2
1
34
19
L
Freya
ImSoeiba
Freya
0
16
6
0.19
L
Persephone
Kalziker
Persephone
7
6
2
1.33
W
Poseidon
21
2
11
13.25
L
King Arthur
Paivx
King Arthur
1
13
6
0.31
W
Hun Batz
Sallem03
Hun Batz
5
4
19
3.63
L
Bakasura
Williamssurdo
Bakasura
1
10
2
0.2
L
0
0
0
0
W
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,496
Damage
103,353
110,279
Taken
65,062
89,183
Mitigated
45,719
6,535
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
33,765
5,760
0
10,484
23,536
26,818
0
9,566
13,047
1,372
53,370
W
Nu Wa
 
Nu Wa
17,163
5,553
712
931
7,087
2,837
0
5,055
2,004
35,584
0
L
Freya
ImSoeiba
Freya
12,476
5,440
0
4,476
32,139
15,651
0
11,492
20,547
30,287
0
L
Persephone
Kalziker
Persephone
18,787
947
0
1,475
20,293
8,676
0
7,684
12,510
76,937
0
W
Poseidon
25,351
6,049
0
2,729
10,827
4,624
0
4,994
5,833
57,512
0
L
King Arthur
Paivx
King Arthur
21,300
2,269
0
0
35,858
50,376
0
14,124
21,626
0
49,494
W
Hun Batz
Sallem03
Hun Batz
10,934
3,360
0
0
13,637
6,494
0
6,863
6,594
0
26,817
L
Bakasura
Williamssurdo
Bakasura
8,933
5,159
0
584
20,173
13,702
0
7,897
12,276
0
24,033
L
0
0
0
0
1,816
778
0
1,816
0
0
0
W
16,140
7,712
0
2,108
9,975
4,946
0
4,785
5,190
0
25,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
66,528
247
Minions Killed
230
7
Camps Cleared
10
840,307
Distance Traveled
1,023,736
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,253
1,296
42
4
1
210,842
0
W
Nu Wa
12,756
1,160
36
3
1
179,794
1
L
Freya
11,378
1,034
28
3
0
186,155
0
L
Persephone
14,548
1,323
119
11
2
242,630
2
W
Poseidon
14,662
1,333
82
7
3
228,497
2
L
King Arthur
11,888
1,081
55
5
3
210,471
2
W
Hun Batz
12,361
1,124
37
3
4
198,296
0
L
Bakasura
10,837
985
45
4
2
201,051
0
L
Ares
7,887
717
0
0
0
0
0
W
Neith
12,496
1,136
33
3
1
206,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role