Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
Amped121
Ah Muzen Cab
Silver II
Level 108
God Stats
0W - 1L
1,297 SR
Queue Stats
29W - 36L
1,143 MMR
Solo
Nu Wa
Nu Wa
Silver I
Blakethesnakem8
Nu Wa
Silver I
Level 145
God Stats
3W - 4L
1,398 SR
Queue Stats
130W - 136L
1,201 MMR
Solo
Jormungandr
Jormungandr
Silver II
DerekRedbird2
Jormungandr
Silver II
Level 160
God Stats
312W - 299L
1,520 SR
Queue Stats
539W - 562L
1,080 MMR
Party 1
Bastet
Bastet
Silver III
EvilIceQueen
Bastet
Silver III
Level 160
God Stats
11W - 13L
1,620 SR
Queue Stats
524W - 541L
1,072 MMR
Party 1
Sylvanus
Sylvanus
Silver III
TezzyLeGoat
Sylvanus
Silver III
Level 89
God Stats
3W - 1L
1,658 SR
Queue Stats
44W - 53L
1,186 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,498 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,407 SR
1,119 MMR
Scylla
Scylla
Silver V
FaZe_joaco2309
Scylla
Silver V
Level 67
God Stats
3W - 3L
1,372 SR
Queue Stats
16W - 18L
1,212 MMR
Solo
Amaterasu
Amaterasu
Gold V
KelTheRuler
Amaterasu
Gold V
Level 128
God Stats
1W - 1L
1,309 SR
Queue Stats
112W - 105L
1,258 MMR
Party 2
Cupid
Cupid
Silver III
Perseus646
Cupid
Silver III
Level 149
God Stats
2W - 0L
1,432 SR
Queue Stats
149W - 173L
974 MMR
Solo
Maui
Maui
Gold V
Self Given
Maui
Gold V
Level 136
God Stats
10W - 7L
1,410 SR
Queue Stats
124W - 123L
1,208 MMR
Party 2
Loki
Loki
Silver II
marioaycs
Loki
Silver II
Level 148
God Stats
18W - 20L
1,515 SR
Queue Stats
170W - 177L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amped121
Ah Muzen Cab
20
3 / 6 / 7
14,085
503
16,516
20,232
9,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 3 / 8
12,961
463
30,120
14,342
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
DerekRedbird2
Jormungandr
20
3 / 4 / 6
15,881
567
18,800
34,265
32,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
19
3 / 4 / 7
12,507
447
12,149
27,453
11,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
TezzyLeGoat
Sylvanus
19
4 / 7 / 8
13,080
467
10,408
35,232
32,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisThorHadesDa Ji

VS

Bans
IzanamiMerlinIshtarAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
14,099
504
16,574
21,645
9,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
KelTheRuler
Amaterasu
20
3 / 4 / 8
14,111
504
24,729
37,594
39,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
20
9 / 2 / 3
14,947
534
25,021
26,226
13,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 16
13,298
475
6,683
26,471
39,941
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
20
8 / 3 / 5
14,926
533
21,387
23,723
12,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
15
Kills
24
24
Deaths
15
36
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Amped121
Ah Muzen Cab
3
6
7
1.08
L
2
3
8
2
L
Jormungandr
DerekRedbird2
Jormungandr
3
4
6
1.5
L
Bastet
3
4
7
1.63
W
4
4
10
2.25
W
Amaterasu
KelTheRuler
Amaterasu
3
4
8
1.75
W
Cupid
9
2
3
5.25
W
0
2
16
4
L
Sylvanus
TezzyLeGoat
Sylvanus
4
7
8
1.14
W
Loki
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,993
Damage
94,394
131,524
Taken
135,659
92,595
Mitigated
115,512
39,790
Healing
53,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Amped121
Ah Muzen Cab
16,516
4,326
0
3,127
20,232
9,299
1,512
1,681
18,551
0
98,730
L
30,120
6,904
142
3,299
14,342
6,194
54
3,212
11,130
118,385
0
L
Jormungandr
DerekRedbird2
Jormungandr
18,800
5,920
0
7,480
34,265
32,580
4,066
4,052
30,213
147,576
0
L
Bastet
12,149
2,428
0
11,643
27,453
11,796
43
9,238
18,215
0
83,987
W
16,574
2,025
180
6,462
21,645
9,947
882
9,913
11,225
152,776
0
W
Amaterasu
KelTheRuler
Amaterasu
24,729
14,050
0
14,245
37,594
39,607
2,202
21,789
15,429
0
131,087
W
Cupid
25,021
14,596
178
14,814
26,226
13,621
4,959
6,137
19,505
0
132,287
W
6,683
1,410
3,846
6,316
26,471
39,941
647
8,891
17,020
34,534
0
L
Sylvanus
TezzyLeGoat
Sylvanus
10,408
740
4,902
9,197
35,232
32,726
87
9,521
25,711
44,872
2,902
W
Loki
21,387
4,097
0
6,995
23,723
12,396
1,454
10,431
12,784
0
155,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,514
Gold Earned
71,381
737
Minions Killed
862
0
Camps Cleared
0
2,471,942
Distance Traveled
2,634,620
39
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,085
503
148
5
0
478,274
1
L
Nu Wa
12,961
463
171
6
0
473,291
14
L
Jormungandr
15,881
567
241
9
0
502,036
10
L
Bastet
12,507
447
117
4
0
587,308
5
W
Scylla
14,099
504
213
8
0
464,402
6
W
Amaterasu
14,111
504
200
7
0
535,217
3
W
Cupid
14,947
534
190
7
0
469,189
3
W
Maui
13,298
475
64
2
0
574,666
11
L
Sylvanus
13,080
467
60
2
0
431,033
9
W
Loki
14,926
533
195
7
0
591,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role