Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GhostFurion
Xing Tian
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
22W - 37L
1,332 Elo+
Solo
Anubis
Anubis
Kannibal99
Anubis
Level 116
God Stats
0W - 5L
1,218 SR
Queue Stats
66W - 61L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
Stuqib
Sun Wukong
Level 137
God Stats
7W - 3L
1,672 SR
Queue Stats
517W - 535L
1,351 Elo+
Solo
Bellona
Bellona
lafliadominguez
Bellona
Level 143
God Stats
2W - 2L
1,388 SR
Queue Stats
123W - 136L
1,432 Elo+
Solo
Team Averages
Level 116
1,495 SR
1,405 Elo+

VS

Team Averages
Level 97
1,396 SR
1,403 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlitzzKriegz
Cthulhu
Level 28
God Stats
1W - 1L
1,235 SR
Queue Stats
15W - 33L
1,279 Elo+
Solo
Loki
Loki
H4LLUCIN47I0N
Loki
Level 102
God Stats
4W - 3L
1,457 SR
Queue Stats
145W - 139L
1,400 Elo+
Solo
Skadi
Skadi
alexyuh2bad
Skadi
Level 67
God Stats
3W - 1L
1,289 SR
Queue Stats
105W - 145L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
6 / 4 / 6
9,554
735
14,738
14,591
12,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
GhostFurion
Xing Tian
16
4 / 4 / 6
9,592
738
7,096
18,066
22,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Kannibal99
Anubis
19
3 / 2 / 7
10,239
788
12,305
13,347
8,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Stuqib
Sun Wukong
7
0 / 1 / 1
6,726
517
1,479
3,195
3,107
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 3 / 10
9,680
745
12,423
18,715
24,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
1 / 4 / 6
9,827
756
11,521
17,352
12,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
 
Ravana
15
4 / 5 / 7
9,642
742
7,399
13,872
10,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BlitzzKriegz
Cthulhu
19
4 / 2 / 8
10,968
844
13,595
13,688
14,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 8
9,695
746
5,836
10,634
4,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 8
10,436
803
17,140
7,751
4,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
16
Kills
14
14
Deaths
17
30
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
4
6
2.25
W
Osiris
 
Osiris
1
4
6
1
W
Ravana
 
Ravana
4
5
7
1.5
W
Cthulhu
BlitzzKriegz
Cthulhu
4
2
8
4
L
Xing Tian
GhostFurion
Xing Tian
4
4
6
1.75
W
2
4
8
1.5
L
Anubis
Kannibal99
Anubis
3
2
7
3.25
L
Sun Wukong
Stuqib
Sun Wukong
0
1
1
0.5
W
3
2
8
3.5
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
55,491
67,914
Taken
63,297
71,410
Mitigated
46,537
24,383
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,738
2,058
379
4,314
14,591
12,504
214
3,244
11,347
26,144
0
W
Osiris
 
Osiris
11,521
2,998
4,670
5,110
17,352
12,069
162
12,042
5,310
471
20,165
W
Ravana
 
Ravana
7,399
1,408
1,033
1,601
13,872
10,577
1,661
5,632
8,240
0
10,875
W
Cthulhu
BlitzzKriegz
Cthulhu
13,595
783
3,937
4,695
13,688
14,962
224
7,731
5,957
39,143
0
L
Xing Tian
GhostFurion
Xing Tian
7,096
947
2,059
3,898
18,066
22,702
0
3,219
14,847
11,954
0
W
5,836
1,144
1,492
1,376
10,634
4,908
329
5,231
5,403
0
16,403
L
Anubis
Kannibal99
Anubis
12,305
436
201
6,907
13,347
8,906
506
2,618
10,729
34,284
0
L
Sun Wukong
Stuqib
Sun Wukong
1,479
568
0
803
3,195
3,107
0
999
2,196
0
3,229
W
17,140
7,306
0
733
7,751
4,021
1,164
3,992
3,759
0
30,406
L
12,423
3,076
2,143
3,679
18,715
24,191
0
3,986
14,729
631
23,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,791
Gold Earned
50,568
117
Minions Killed
134
0
Camps Cleared
0
944,964
Distance Traveled
1,174,063
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,554
735
26
2
0
206,360
1
W
Osiris
9,827
756
17
1
0
239,147
1
W
Ravana
9,642
742
8
1
0
233,311
1
W
Cthulhu
10,968
844
54
4
0
265,238
0
L
Xing Tian
9,592
738
8
1
0
223,846
3
W
Loki
9,695
746
19
1
0
216,203
1
L
Anubis
10,239
788
56
4
0
195,449
1
L
Sun Wukong
6,726
517
5
0
0
71,963
0
W
Skadi
10,436
803
36
3
0
220,164
0
L
Bellona
9,680
745
22
2
0
247,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role