Player Matchup

King Arthur
King Arthur
Silver III
Ajoda
King Arthur
Silver III
Level 155
God Stats
12W - 8L
1,547 SR
Queue Stats
128W - 141L
1,142 MMR
Solo
Ishtar
Ishtar
Silver V
Aywhatsreallygoo
Ishtar
Silver V
Level 134
God Stats
11W - 18L
1,381 SR
Queue Stats
371W - 395L
571 MMR
Solo
Bastet
Bastet
Gold I
Lfml
Bastet
Gold I
Level 147
God Stats
76W - 43L
1,694 SR
Queue Stats
276W - 278L
1,724 MMR
Party 1
Vulcan
Vulcan
Silver II
Tuca Mote6153
Vulcan
Silver II
Level 159
God Stats
1W - 4L
1,533 SR
Queue Stats
222W - 254L
1,054 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
ttubakiP
Morgan Le Fay
Gold III
Level 83
God Stats
1W - 4L
1,239 SR
Queue Stats
192W - 194L
1,598 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,479 SR
1,218 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,599 SR
1,222 MMR
Ares
Ares
Gold II
HarleyRidingAg
Ares
Gold II
Level 160
God Stats
51W - 39L
1,574 SR
Queue Stats
780W - 808L
1,570 MMR
Solo
Chiron
Chiron
Silver V
Invictus Uchiha
Chiron
Silver V
Level 105
God Stats
1W - 0L
1,654 SR
Queue Stats
35W - 59L
346 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
SB Eerie
Baron Samedi
Bronze V
Level 160
God Stats
1W - 0L
1,562 SR
Queue Stats
2W - 5L
1,564 MMR
Solo
Kukulkan
Kukulkan
Platinum V
ballsout19
Kukulkan
Platinum V
Level 147
God Stats
6W - 2L
1,748 SR
Queue Stats
187W - 181L
1,688 MMR
Solo
Awilix
Awilix
Silver III
jaynaughtyx
Awilix
Silver III
Level 160
God Stats
2W - 3L
1,458 SR
Queue Stats
76W - 94L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ajoda
King Arthur
7
0 / 1 / 0
4,714
393
2,667
8,515
3,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 3 / 0
5,912
493
4,795
9,028
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Lfml
Bastet
12
2 / 0 / 2
6,621
552
4,977
6,971
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
6,013
501
5,031
4,464
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ttubakiP
Morgan Le Fay
11
2 / 1 / 3
6,286
524
4,825
4,021
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaHadesDa JiArachne

VS

Bans
Ne ZhaRavanaLokiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,604
550
3,687
7,751
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 0 / 4
6,543
545
7,341
8,508
2,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SB Eerie
Baron Samedi
12
1 / 0 / 1
6,379
532
2,785
7,043
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
ballsout19
Kukulkan
11
1 / 4 / 0
6,257
521
2,097
6,762
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
10
1 / 1 / 2
5,679
473
2,156
8,418
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ajoda
King Arthur
0
1
0
0
L
0
3
0
0
W
4
0
2
5
W
1
0
4
3
L
Bastet
Lfml
Bastet
2
0
2
3
W
Baron Samedi
SB Eerie
Baron Samedi
1
0
1
1.5
L
1
3
0
0.33
W
Kukulkan
ballsout19
Kukulkan
1
4
0
0.25
W
Awilix
1
1
2
2
L
Morgan Le Fay
ttubakiP
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,295
Damage
18,066
32,999
Taken
38,482
12,788
Mitigated
18,247
11,359
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ajoda
King Arthur
2,667
371
173
2,692
8,515
3,856
0
2,274
6,156
0
17,932
L
4,795
3,630
0
3,612
9,028
2,817
0
1,125
7,903
0
46,250
W
3,687
321
237
3,569
7,751
5,944
0
799
6,952
19,541
4,508
W
7,341
3,008
387
4,099
8,508
2,953
0
229
8,279
0
44,228
L
Bastet
Lfml
Bastet
4,977
1,286
0
4,193
6,971
2,557
0
1,204
5,663
0
47,188
W
Baron Samedi
SB Eerie
Baron Samedi
2,785
316
0
2,618
7,043
3,370
465
4,252
2,791
42,463
0
L
5,031
700
0
250
4,464
1,803
247
1,195
3,159
39,330
0
W
Kukulkan
ballsout19
Kukulkan
2,097
229
0
511
6,762
2,864
0
2,776
3,986
42,660
0
W
Awilix
2,156
994
0
3,330
8,418
3,116
0
2,034
6,384
0
28,760
L
Morgan Le Fay
ttubakiP
Morgan Le Fay
4,825
1,017
0
439
4,021
1,755
0
1,760
2,137
41,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
31,462
358
Minions Killed
350
0
Camps Cleared
0
1,136,309
Distance Traveled
1,148,989
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,714
393
37
3
0
246,837
1
L
Ishtar
5,912
493
86
7
0
186,743
3
W
Ares
6,604
550
35
3
0
227,554
6
W
Chiron
6,543
545
79
7
0
227,078
4
L
Bastet
6,621
552
88
7
0
251,773
2
W
Baron Samedi
6,379
532
94
8
0
203,381
2
L
Vulcan
6,013
501
72
6
0
227,010
3
W
Kukulkan
6,257
521
87
7
0
217,580
0
W
Awilix
5,679
473
55
5
0
273,396
2
L
Morgan Le Fay
6,286
524
75
6
0
223,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role