Player Matchup

Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Oficial_Kumashi
Anhur
Level 126
God Stats
2W - 4L
1,267 SR
Queue Stats
250W - 240L
1,436 Elo+
Solo
Shiva
Shiva
Robeatmechanic
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
Steville
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
axkl
Sun Wukong
Level 123
God Stats
12W - 5L
1,680 SR
Queue Stats
264W - 257L
1,579 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,487 Elo+

VS

Team Averages
Level 73
1,682 SR
1,497 Elo+
Vulcan
Vulcan
Fozzy805
Vulcan
Level 66
God Stats
3W - 1L
1,734 SR
Queue Stats
49W - 43L
1,472 Elo+
Party 2
Cernunnos
Cernunnos
KuFee581
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Senbonzakura371
Baron Samedi
Level 139
God Stats
1W - 1L
1,810 SR
Queue Stats
21W - 27L
1,479 Elo+
Solo
Discordia
Discordia
Sikita
Discordia
Level 104
God Stats
2W - 1L
1,863 SR
Queue Stats
77W - 70L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Traskedasken
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 43L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
8 / 5 / 10
12,530
835
26,627
16,044
8,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 13
12,192
813
8,084
16,497
9,322
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 3 / 17
11,352
757
10,925
29,592
26,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
Steville
Athena
16
1 / 3 / 14
10,854
724
4,033
19,467
28,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
axkl
Sun Wukong
19
10 / 4 / 13
12,182
812
18,596
22,673
27,874
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fozzy805
Vulcan
19
9 / 4 / 5
11,518
768
22,703
13,928
7,584
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
KuFee581
Cernunnos
16
3 / 6 / 6
9,787
652
16,076
17,288
8,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Senbonzakura371
Baron Samedi
19
6 / 7 / 11
11,265
751
17,564
17,126
9,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Sikita
Discordia
8
0 / 2 / 3
7,385
492
4,615
2,860
1,099
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Traskedasken
Morgan Le Fay
19
2 / 7 / 13
10,494
700
19,575
21,093
10,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
26
Kills
20
20
Deaths
26
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
5
10
2.6
L
Vulcan
Fozzy805
Vulcan
9
4
5
2.88
L
Cernunnos
KuFee581
Cernunnos
3
6
6
1
W
4
5
13
2.1
W
3
3
17
3.83
L
Baron Samedi
Senbonzakura371
Baron Samedi
6
7
11
1.64
L
Discordia
Sikita
Discordia
0
2
3
0.75
W
Athena
Steville
Athena
1
3
14
2.67
L
Morgan Le Fay
Traskedasken
Morgan Le Fay
2
7
13
1.21
W
Sun Wukong
axkl
Sun Wukong
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,265
Damage
80,533
104,273
Taken
72,295
100,747
Mitigated
37,166
44,625
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,627
596
2,676
3,882
16,044
8,977
882
11,203
4,841
56,675
0
L
Vulcan
Fozzy805
Vulcan
22,703
4,424
1,177
2,289
13,928
7,584
0
5,838
7,840
43,884
0
L
Cernunnos
KuFee581
Cernunnos
16,076
6,479
1,077
2,774
17,288
8,448
192
7,929
9,081
0
32,155
W
8,084
3,310
2,431
2,764
16,497
9,322
4,754
11,937
4,560
0
29,437
W
10,925
1,076
7,310
11,698
29,592
26,509
818
20,640
8,952
0
23,800
L
Baron Samedi
Senbonzakura371
Baron Samedi
17,564
489
3,887
3,518
17,126
9,787
205
6,918
9,978
31,926
0
L
Discordia
Sikita
Discordia
4,615
153
580
104
2,860
1,099
0
1,137
1,663
8,086
0
W
Athena
Steville
Athena
4,033
562
2,226
4,212
19,467
28,065
148
11,475
7,992
7,103
0
L
Morgan Le Fay
Traskedasken
Morgan Le Fay
19,575
2,340
1,843
3,654
21,093
10,248
0
7,600
13,073
29,700
0
W
Sun Wukong
axkl
Sun Wukong
18,596
2,785
1,552
5,874
22,673
27,874
2,414
9,202
13,471
0
36,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,110
Gold Earned
50,449
183
Minions Killed
144
0
Camps Cleared
0
1,375,472
Distance Traveled
1,114,258
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,530
835
64
4
0
261,652
4
L
Vulcan
11,518
768
38
3
0
276,280
0
L
Cernunnos
9,787
652
32
2
0
225,123
2
W
Anhur
12,192
813
48
3
0
253,121
1
W
Shiva
11,352
757
18
1
0
289,297
2
L
Baron Samedi
11,265
751
47
3
0
244,271
1
L
Discordia
7,385
492
8
1
0
98,441
2
W
Athena
10,854
724
0
0
0
284,704
0
L
Morgan Le Fay
10,494
700
19
1
0
270,143
1
W
Sun Wukong
12,182
812
53
4
0
286,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role