Player Matchup

Ravana
Ravana
Diamond II
 
Ravana
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond II
 
Nemesis
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond II
Celh
Fafnir
Diamond II
Level 159
God Stats
0W - 1L
1,340 SR
Queue Stats
114W - 90L
2,461 MMR
Party 3
Heimdallr
Heimdallr
Diamond II
Elsapo2000
Heimdallr
Diamond II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
2,342 MMR
Party 3
Vulcan
Vulcan
Masters
MaaHH
Vulcan
Masters
Level 123
God Stats
4W - 4L
1,674 SR
Queue Stats
293W - 269L
2,577 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,503 SR
2,076 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,621 SR
2,443 MMR
Lancelot
Lancelot
Diamond II
GoldenChupapi
Lancelot
Diamond II
Level 42
God Stats
7W - 2L
1,795 SR
Queue Stats
46W - 14L
2,675 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
NinjaChucks
Tsukuyomi
Masters
Level 149
God Stats
94W - 95L
1,629 SR
Queue Stats
287W - 263L
2,547 MMR
Solo
Rama
Rama
Diamond V
TheJudicatør
Rama
Diamond V
Level 128
God Stats
2W - 3L
1,698 SR
Queue Stats
42W - 24L
2,196 MMR
Solo
Janus
Janus
Diamond III
Totomano0012
Janus
Diamond III
Level 146
God Stats
10W - 9L
1,607 SR
Queue Stats
229W - 214L
2,319 MMR
Solo
Khepri
Khepri
Diamond I
hwaryûn
Khepri
Diamond I
Level 160
God Stats
2W - 3L
1,375 SR
Queue Stats
168W - 150L
2,479 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
4 / 10 / 1
11,033
502
11,263
32,421
30,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
 
Nemesis
15
0 / 9 / 4
9,529
433
9,649
24,260
8,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Celh
Fafnir
15
0 / 4 / 1
9,510
432
5,551
26,245
19,494
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Elsapo2000
Heimdallr
18
1 / 6 / 0
11,231
511
13,001
20,369
8,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
MaaHH
Vulcan
17
1 / 6 / 0
10,721
487
8,001
13,979
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatMauiNe ZhaAres

VS

Bans
Ao KuangThorAthenaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GoldenChupapi
Lancelot
20
14 / 2 / 11
15,158
689
31,577
23,282
12,079
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
NinjaChucks
Tsukuyomi
20
5 / 4 / 9
14,220
646
20,911
22,219
16,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 0 / 1
15,051
684
22,642
16,837
8,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 0 / 12
13,638
620
14,687
9,160
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
hwaryûn
Khepri
17
1 / 0 / 24
12,869
585
7,637
22,262
30,573
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
6
Kills
35
35
Deaths
6
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
10
1
0.45
L
Nemesis
 
Nemesis
0
9
4
0.22
L
Fafnir
Celh
Fafnir
0
4
1
0.13
L
Heimdallr
Elsapo2000
Heimdallr
1
6
0
0.17
W
Lancelot
GoldenChupapi
Lancelot
14
2
11
9.75
L
Vulcan
MaaHH
Vulcan
1
6
0
0.17
W
Tsukuyomi
NinjaChucks
Tsukuyomi
5
4
9
2.38
W
11
0
1
11.5
W
4
0
12
10
W
Khepri
hwaryûn
Khepri
1
0
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,465
Damage
97,454
117,274
Taken
93,760
74,058
Mitigated
72,767
27,877
Healing
32,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,263
2,401
0
5,340
32,421
30,674
0
5,157
27,264
0
61,544
L
Nemesis
 
Nemesis
9,649
4,052
0
3,115
24,260
8,967
0
2,350
21,910
0
84,446
L
Fafnir
Celh
Fafnir
5,551
1,110
3,241
9,595
26,245
19,494
0
6,513
19,732
17,532
3,227
L
Heimdallr
Elsapo2000
Heimdallr
13,001
6,363
0
5,849
20,369
8,178
3,430
5,631
14,738
0
108,593
W
Lancelot
GoldenChupapi
Lancelot
31,577
8,387
0
2,339
23,282
12,079
0
2,617
17,452
0
156,345
L
Vulcan
MaaHH
Vulcan
8,001
1,487
0
737
13,979
6,745
0
2,489
11,490
117,521
0
W
Tsukuyomi
NinjaChucks
Tsukuyomi
20,911
5,013
0
6,471
22,219
16,958
1,951
2,091
19,200
0
107,172
W
22,642
19,936
0
11,892
16,837
8,378
7,834
4,519
12,267
0
165,946
W
14,687
2,176
0
3,038
9,160
4,779
2,250
2,565
6,595
139,370
0
W
Khepri
hwaryûn
Khepri
7,637
936
0
8,712
22,262
30,573
231
4,027
18,086
26,915
2,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
70,936
622
Minions Killed
820
0
Camps Cleared
0
2,029,966
Distance Traveled
2,389,584
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,033
502
99
5
0
375,263
3
L
Nemesis
9,529
433
134
6
0
464,860
5
L
Fafnir
9,510
432
17
1
0
432,352
8
L
Heimdallr
11,231
511
170
8
0
331,253
3
W
Lancelot
15,158
689
165
8
0
527,185
4
L
Vulcan
10,721
487
202
9
0
426,238
5
W
Tsukuyomi
14,220
646
179
8
0
440,239
9
W
Rama
15,051
684
227
10
0
412,233
7
W
Janus
13,638
620
233
11
0
497,863
6
W
Khepri
12,869
585
16
1
0
512,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role