Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bodea
Nemesis
Level 139
God Stats
8W - 10L
1,435 SR
Queue Stats
150W - 168L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Feiliex
Danzaburou
Level 66
God Stats
56W - 76L
1,442 SR
Queue Stats
235W - 276L
1,446 Elo+
Party 4
Fenrir
Fenrir
Fenrir20021
Fenrir
Level 67
God Stats
40W - 39L
1,512 SR
Queue Stats
187W - 195L
1,474 Elo+
Party 4
Team Averages
Level 95
1,478 SR
1,473 Elo+

VS

Team Averages
Level 105
1,654 SR
1,477 Elo+
Terra
Terra
Agbal
Terra
Level 108
God Stats
11W - 7L
1,682 SR
Queue Stats
120W - 144L
1,441 Elo+
Party 3
Ne Zha
Ne Zha
MrSalv
Ne Zha
Level 112
God Stats
2W - 2L
1,751 SR
Queue Stats
28W - 23L
1,519 Elo+
Party 1
Merlin
Merlin
Santi46
Merlin
Level 115
God Stats
10W - 6L
2,000 SR
Queue Stats
147W - 176L
1,425 Elo+
Party 3
Odin
Odin
SorakCZ
Odin
Level 68
God Stats
0W - 1L
1,378 SR
Queue Stats
23W - 18L
1,503 Elo+
Party 1
Izanami
Izanami
Tarmus_34
Izanami
Level 123
God Stats
7W - 13L
1,459 SR
Queue Stats
177W - 203L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 0 / 2
4,890
699
743
1,622
458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
 
Bacchus
6
1 / 1 / 0
4,219
603
1,928
4,305
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Bodea
Nemesis
7
1 / 0 / 0
4,350
621
1,950
4,335
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
Feiliex
Danzaburou
7
0 / 1 / 0
4,349
621
2,823
4,206
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
3 / 0 / 0
5,380
769
5,857
5,215
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Agbal
Terra
6
2 / 0 / 0
4,416
631
1,808
4,585
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
MrSalv
Ne Zha
7
0 / 0 / 0
4,077
582
1,162
5,985
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Santi46
Merlin
6
0 / 1 / 0
3,806
544
241
1,675
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
SorakCZ
Odin
6
0 / 4 / 0
3,620
517
2,059
6,833
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Tarmus_34
Izanami
8
0 / 0 / 2
4,444
635
2,488
4,515
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
2
1
W
Bacchus
 
Bacchus
1
1
0
1
L
Terra
Agbal
Terra
2
0
0
2
W
Nemesis
Bodea
Nemesis
1
0
0
1
W
Danzaburou
Feiliex
Danzaburou
0
1
0
0
W
Fenrir
3
0
0
3
L
Ne Zha
MrSalv
Ne Zha
0
0
0
0
L
Merlin
Santi46
Merlin
0
1
0
0
L
Odin
SorakCZ
Odin
0
4
0
0
L
Izanami
Tarmus_34
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,301
Damage
7,758
19,683
Taken
23,593
7,818
Mitigated
9,793
8,398
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
743
167
0
1,267
1,622
458
0
241
1,381
29,870
0
W
Bacchus
 
Bacchus
1,928
614
0
1,373
4,305
2,116
0
635
3,670
9,623
0
L
Terra
Agbal
Terra
1,808
632
254
1,954
4,585
2,330
0
1,201
3,384
7,784
1,920
W
Nemesis
Bodea
Nemesis
1,950
1,133
0
651
4,335
1,198
0
34
4,263
0
24,085
W
Danzaburou
Feiliex
Danzaburou
2,823
1,399
0
2,033
4,206
1,055
0
447
3,759
0
28,856
W
Fenrir
5,857
1,234
0
3,074
5,215
2,991
307
0
4,835
0
28,097
L
Ne Zha
MrSalv
Ne Zha
1,162
419
0
1,454
5,985
1,950
0
54
5,889
0
22,525
L
Merlin
Santi46
Merlin
241
0
0
49
1,675
577
0
352
1,323
17,389
0
L
Odin
SorakCZ
Odin
2,059
795
0
1,077
6,833
3,581
0
0
6,388
0
11,054
L
Izanami
Tarmus_34
Izanami
2,488
1,970
0
1,114
4,515
1,355
0
1,064
3,451
0
30,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
20,363
244
Minions Killed
193
0
Camps Cleared
0
740,071
Distance Traveled
708,198
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,890
699
64
9
0
148,642
2
W
Bacchus
4,219
603
10
1
0
139,982
0
L
Terra
4,416
631
24
3
0
157,415
0
W
Nemesis
4,350
621
60
9
0
170,552
0
W
Danzaburou
4,349
621
56
8
0
128,977
0
W
Fenrir
5,380
769
54
8
0
151,918
4
L
Ne Zha
4,077
582
47
7
0
160,051
3
L
Merlin
3,806
544
33
5
0
101,008
1
L
Odin
3,620
517
25
4
0
145,869
1
L
Izanami
4,444
635
64
9
0
143,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role