Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CFourEighTeen
Sol
Level 45
God Stats
2W - 2L
1,545 SR
Queue Stats
7W - 7L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
Devalion1190
Cthulhu
Level 43
God Stats
3W - 0L
1,712 SR
Queue Stats
10W - 17L
1,252 Elo+
Party 1
Sun Wukong
Sun Wukong
Tamy477
Sun Wukong
Level 48
God Stats
3W - 1L
1,531 SR
Queue Stats
19W - 51L
1,195 Elo+
Solo
Team Averages
Level 78
1,558 SR
1,358 Elo+

VS

Team Averages
Level 77
1,502 SR
1,380 Elo+
Poseidon
Poseidon
 
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MiniDirtstain
Cerberus
Level 65
God Stats
3W - 3L
1,662 SR
Queue Stats
24W - 41L
1,351 Elo+
Solo
Izanami
Izanami
MrRedoxx9
Izanami
Level 68
God Stats
2W - 2L
1,466 SR
Queue Stats
132W - 143L
1,384 Elo+
Solo
Mulan
Mulan
Smitia
Mulan
Level 86
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Bastet
Bastet
weednasnoches
Bastet
Level 104
God Stats
11W - 17L
1,384 SR
Queue Stats
455W - 482L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 0 / 2
5,648
628
3,051
6,709
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
 
Scylla
9
1 / 0 / 1
5,494
610
1,693
2,265
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
4,835
537
3,624
3,013
917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Devalion1190
Cthulhu
7
1 / 1 / 2
5,241
582
2,150
3,846
1,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Tamy477
Sun Wukong
9
2 / 0 / 1
5,518
613
3,968
4,033
1,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 0 / 0
4,731
526
717
1,334
467
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MiniDirtstain
Cerberus
4
0 / 0 / 1
3,790
421
687
2,858
1,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MrRedoxx9
Izanami
6
1 / 2 / 1
4,189
465
1,297
5,206
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Smitia
Mulan
6
0 / 2 / 0
3,835
426
1,397
5,734
2,287
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,348
483
2,306
8,022
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
2
3
W
Scylla
 
Scylla
1
0
1
1.5
L
Poseidon
 
Poseidon
0
0
0
0
W
1
1
2
2
W
Cthulhu
Devalion1190
Cthulhu
1
1
2
2
L
Cerberus
MiniDirtstain
Cerberus
0
0
1
0.5
L
Izanami
MrRedoxx9
Izanami
1
2
1
0.75
L
Mulan
Smitia
Mulan
0
2
0
0
W
Sun Wukong
Tamy477
Sun Wukong
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
6,404
19,866
Taken
23,154
8,071
Mitigated
8,227
6,561
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,051
2,542
0
3,479
6,709
2,795
39
236
6,473
0
30,390
W
Scylla
 
Scylla
1,693
112
0
483
2,265
636
955
481
1,784
30,489
0
L
Poseidon
 
Poseidon
717
123
0
506
1,334
467
72
741
593
26,262
0
W
3,624
1,977
0
1,341
3,013
917
740
268
2,745
20,278
4,090
W
Cthulhu
Devalion1190
Cthulhu
2,150
396
0
894
3,846
1,836
0
419
3,427
10,163
0
L
Cerberus
MiniDirtstain
Cerberus
687
0
69
1,480
2,858
1,286
0
2,068
790
7,252
0
L
Izanami
MrRedoxx9
Izanami
1,297
1,103
0
1,880
5,206
1,741
0
3,250
1,956
0
16,813
L
Mulan
Smitia
Mulan
1,397
215
0
66
5,734
2,287
0
0
5,734
0
10,161
W
Sun Wukong
Tamy477
Sun Wukong
3,968
613
0
364
4,033
1,887
905
0
4,033
0
27,486
L
2,306
927
0
3,592
8,022
2,446
0
1,063
6,959
0
26,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
20,893
222
Minions Killed
198
0
Camps Cleared
0
809,301
Distance Traveled
716,408
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,648
628
61
7
0
163,129
1
W
Scylla
5,494
610
58
6
0
148,421
3
L
Poseidon
4,731
526
59
7
0
159,450
0
W
Sol
4,835
537
50
6
0
155,105
2
W
Cthulhu
5,241
582
15
2
0
185,270
1
L
Cerberus
3,790
421
33
4
0
87,422
0
L
Izanami
4,189
465
34
4
0
144,284
1
L
Mulan
3,835
426
18
2
0
150,715
0
W
Sun Wukong
5,518
613
38
4
0
157,376
0
L
Bastet
4,348
483
54
6
0
174,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role