Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Choco-Muff
Nemesis
Level 149
God Stats
3W - 0L
1,817 SR
Queue Stats
25W - 17L
1,538 Elo+
Party 1
Izanami
Izanami
Evil5009
Izanami
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 19L
1,521 Elo+
Party 1
Bacchus
Bacchus
I Chukwu
Bacchus
Level 158
God Stats
10W - 2L
1,773 SR
Queue Stats
283W - 203L
1,605 Elo+
Party 1
Poseidon
Poseidon
Jxsh3151
Poseidon
Level 28
God Stats
3W - 2L
1,379 SR
Queue Stats
15W - 17L
1,568 Elo+
Party 1
Team Averages
Level 107
1,594 SR
1,547 Elo+

VS

Team Averages
Level 81
1,478 SR
1,426 Elo+
Shiva
Shiva
Ali122322
Shiva
Level 110
God Stats
3W - 1L
1,504 SR
Queue Stats
10W - 12L
1,601 Elo+
Solo
Medusa
Medusa
Fatsakjack
Medusa
Level 7
God Stats
1W - 1L
1,725 SR
Queue Stats
11W - 13L
1,383 Elo+
Party 2
Chernobog
Chernobog
Kenmcdowell_13_9
Chernobog
Level 43
God Stats
1W - 2L
1,541 SR
Queue Stats
77W - 80L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
MAJ Downes1150
Baba Yaga
Level 118
God Stats
0W - 2L
1,235 SR
Queue Stats
37W - 48L
1,350 Elo+
Party 2
Chang'e
Chang'e
Uninxtc1
Chang'e
Level 128
God Stats
1W - 2L
1,386 SR
Queue Stats
48W - 64L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 3 / 3
8,852
632
12,721
13,723
8,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Choco-Muff
Nemesis
14
5 / 0 / 2
8,748
625
3,830
7,266
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Izanami
Evil5009
Izanami
15
1 / 1 / 2
8,784
627
7,185
10,370
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
I Chukwu
Bacchus
10
2 / 1 / 4
7,331
524
4,861
6,151
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Jxsh3151
Poseidon
13
4 / 1 / 1
8,335
595
6,413
5,300
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ali122322
Shiva
12
2 / 4 / 1
7,207
515
7,380
14,529
7,184
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Fatsakjack
Medusa
10
1 / 1 / 0
5,760
411
3,802
6,719
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
11
2 / 4 / 1
6,942
496
3,117
11,957
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
MAJ Downes1150
Baba Yaga
11
0 / 4 / 1
6,316
451
3,555
9,023
3,877
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Uninxtc1
Chang'e
8
0 / 3 / 1
5,080
363
1,210
8,817
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
6
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
3
1.83
L
Shiva
Ali122322
Shiva
2
4
1
0.63
W
Nemesis
Choco-Muff
Nemesis
5
0
2
6
W
Izanami
Evil5009
Izanami
1
1
2
2
L
Medusa
Fatsakjack
Medusa
1
1
0
1
W
Bacchus
I Chukwu
Bacchus
2
1
4
4
W
Poseidon
Jxsh3151
Poseidon
4
1
1
4.5
L
Chernobog
2
4
1
0.63
L
Baba Yaga
MAJ Downes1150
Baba Yaga
0
4
1
0.13
L
Chang'e
Uninxtc1
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,010
Damage
19,064
42,810
Taken
51,045
22,697
Mitigated
20,326
17,732
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,721
3,081
0
7,905
13,723
8,871
0
1,166
12,557
0
50,168
L
Shiva
Ali122322
Shiva
7,380
2,288
0
2,516
14,529
7,184
0
576
13,953
179
36,228
W
Nemesis
Choco-Muff
Nemesis
3,830
1,919
0
1,652
7,266
2,646
1,146
398
6,868
0
67,499
W
Izanami
Evil5009
Izanami
7,185
5,467
0
6,153
10,370
3,865
3,359
928
9,442
0
87,115
L
Medusa
Fatsakjack
Medusa
3,802
1,153
0
1,992
6,719
2,342
0
1,461
5,258
0
29,946
W
Bacchus
I Chukwu
Bacchus
4,861
575
0
1,022
6,151
5,346
13
1,013
5,138
14,252
2,297
W
Poseidon
Jxsh3151
Poseidon
6,413
822
0
1,000
5,300
1,969
545
1,887
3,413
60,473
0
L
Chernobog
3,117
1,702
0
1,131
11,957
4,646
0
2,419
9,538
0
43,525
L
Baba Yaga
MAJ Downes1150
Baba Yaga
3,555
335
0
2,102
9,023
3,877
0
4,929
4,094
40,136
0
L
Chang'e
Uninxtc1
Chang'e
1,210
34
1,585
4,002
8,817
2,277
0
1,655
7,162
18,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
31,305
465
Minions Killed
300
0
Camps Cleared
0
1,473,027
Distance Traveled
1,268,231
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,852
632
81
6
0
259,195
2
L
Shiva
7,207
515
71
5
0
261,753
1
W
Nemesis
8,748
625
106
8
0
348,566
4
W
Izanami
8,784
627
156
11
0
258,301
5
L
Medusa
5,760
411
48
3
0
249,035
4
W
Bacchus
7,331
524
26
2
0
318,258
2
W
Poseidon
8,335
595
96
7
0
288,707
2
L
Chernobog
6,942
496
81
6
0
269,993
4
L
Baba Yaga
6,316
451
71
5
0
243,213
5
L
Chang'e
5,080
363
29
2
0
244,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role