Player Matchup

Ra
Ra
Deathsquad1337
Ra
Level 26
God Stats
4W - 6L
1,340 SR
Queue Stats
71W - 58L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
HNPU
Danzaburou
Level 32
God Stats
4W - 4L
1,642 SR
Queue Stats
43W - 69L
1,433 Elo+
Solo
Ares
Ares
Lounesmellouki
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Loki
Loki
Mpoe
Loki
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
147W - 114L
1,551 Elo+
Party 2
Charybdis
Charybdis
Sundanze23
Charybdis
Level 41
God Stats
21W - 23L
1,528 SR
Queue Stats
79W - 108L
1,405 Elo+
Solo
Team Averages
Level 42
1,502 SR
1,474 Elo+

VS

Team Averages
Level 68
1,511 SR
1,486 Elo+
Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GirlsPleasePMme
Thor
Level 49
God Stats
5W - 1L
1,652 SR
Queue Stats
39W - 26L
1,563 Elo+
Solo
King Arthur
King Arthur
XepMaJlycka
King Arthur
Level 15
God Stats
2W - 3L
1,266 SR
Queue Stats
27W - 33L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
nobrika97
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 75L
1,530 Elo+
Solo
Nu Wa
Nu Wa
МIDNIGНT
Nu Wa
Level 60
God Stats
10W - 9L
1,636 SR
Queue Stats
35W - 46L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 9
12,116
1,101
22,116
20,122
9,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HNPU
Danzaburou
17
0 / 2 / 7
11,412
1,037
9,851
13,977
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 0
9,068
824
0
778
376
Loki
Mpoe
Loki
16
9 / 10 / 2
12,828
1,166
18,327
23,760
8,703
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Sundanze23
Charybdis
17
1 / 6 / 10
11,404
1,037
16,341
24,446
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

88

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
0 / 1 / 7
10,391
945
9,511
12,544
5,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
18 / 5 / 7
15,726
1,430
39,089
21,182
13,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
XepMaJlycka
King Arthur
18
4 / 4 / 12
12,461
1,133
12,874
25,298
31,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
nobrika97
Ah Puch
18
3 / 1 / 7
11,869
1,079
9,934
7,490
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
18
1 / 2 / 9
11,657
1,060
8,448
6,506
1,989
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
13
Kills
26
26
Deaths
13
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
7
3.5
L
3
8
9
0.94
W
18
5
7
4.3
L
Danzaburou
HNPU
Danzaburou
0
2
7
1.75
L
0
0
0
0
L
Loki
Mpoe
Loki
9
10
2
1
L
Charybdis
Sundanze23
Charybdis
1
6
10
1
W
King Arthur
XepMaJlycka
King Arthur
4
4
12
2.5
W
Ah Puch
nobrika97
Ah Puch
3
1
7
6.5
W
Nu Wa
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,635
Damage
79,856
83,083
Taken
73,020
33,410
Mitigated
55,824
9,881
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,511
5,566
0
1,007
12,544
5,403
0
3,743
8,801
0
24,288
L
22,116
2,184
1,631
2,827
20,122
9,048
0
2,481
17,641
57,461
0
W
39,089
7,755
0
3,042
21,182
13,607
0
5,495
15,687
0
63,468
L
Danzaburou
HNPU
Danzaburou
9,851
4,173
0
2,822
13,977
5,607
0
3,013
10,964
0
49,419
L
0
0
0
0
778
376
0
778
0
0
0
L
Loki
Mpoe
Loki
18,327
4,946
0
0
23,760
8,703
0
5,145
18,615
0
34,306
L
Charybdis
Sundanze23
Charybdis
16,341
10,389
0
2,601
24,446
9,676
0
6,965
17,481
0
34,888
W
King Arthur
XepMaJlycka
King Arthur
12,874
2,315
0
0
25,298
31,819
0
8,466
16,337
0
21,538
W
Ah Puch
nobrika97
Ah Puch
9,934
637
0
1,896
7,490
3,006
0
2,810
4,680
35,936
0
W
Nu Wa
8,448
2,740
0
162
6,506
1,989
0
1,602
4,904
34,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,828
Gold Earned
62,104
260
Minions Killed
223
7
Camps Cleared
11
844,467
Distance Traveled
1,154,619
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,391
945
29
3
1
230,292
11
L
Ra
12,116
1,101
106
10
0
208,325
1
W
Thor
15,726
1,430
46
4
4
220,648
1
L
Danzaburou
11,412
1,037
103
9
0
190,073
0
L
Ares
9,068
824
0
0
0
0
0
L
Loki
12,828
1,166
16
1
3
231,289
2
L
Charybdis
11,404
1,037
35
3
4
214,780
0
W
King Arthur
12,461
1,133
24
2
1
267,184
1
W
Ah Puch
11,869
1,079
77
7
3
210,180
0
W
Nu Wa
11,657
1,060
47
4
2
226,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role