Player Matchup

Cthulhu
Cthulhu
BelongingBoseck
Cthulhu
Level 85
God Stats
5W - 2L
1,665 SR
Queue Stats
149W - 186L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
TubbyTheSmurf
Kukulkan
Level 124
God Stats
2W - 4L
1,304 SR
Queue Stats
43W - 41L
1,516 Elo+
Party 2
Izanami
Izanami
jgbojangles
Izanami
Level 85
God Stats
31W - 25L
1,555 SR
Queue Stats
101W - 106L
1,338 Elo+
Party 2
Pele
Pele
saItyl
Pele
Level 28
God Stats
2W - 3L
1,552 SR
Queue Stats
62W - 73L
1,367 Elo+
Party 1
Cerberus
Cerberus
tismemb
Cerberus
Level 57
God Stats
2W - 7L
1,367 SR
Queue Stats
18W - 26L
1,376 Elo+
Party 2
Team Averages
Level 76
1,488 SR
1,391 Elo+

VS

Team Averages
Level 74
1,420 SR
1,408 Elo+
Bacchus
Bacchus
ARMED_SHINOBI12
Bacchus
Level 69
God Stats
18W - 11L
1,642 SR
Queue Stats
204W - 178L
1,501 Elo+
Party 3
Neith
Neith
DårkMessiah
Neith
Level 47
God Stats
5W - 3L
1,432 SR
Queue Stats
11W - 13L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
Southparkmex883
Ao Kuang
Level 103
God Stats
0W - 4L
1,250 SR
Queue Stats
179W - 174L
1,418 Elo+
Party 3
Nemesis
Nemesis
iNemesis 72
Nemesis
Level 83
God Stats
4W - 3L
1,542 SR
Queue Stats
31W - 44L
1,180 Elo+
Solo
Eset
Eset
maseinyerface
Eset
Level 68
God Stats
1W - 1L
1,235 SR
Queue Stats
76W - 86L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,505
532
10,111
13,233
10,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
TubbyTheSmurf
Kukulkan
13
6 / 2 / 1
8,552
535
11,127
8,931
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
jgbojangles
Izanami
15
4 / 1 / 3
8,990
562
5,978
8,721
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
saItyl
Pele
16
11 / 2 / 7
9,914
620
16,043
14,840
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
tismemb
Cerberus
13
0 / 0 / 11
8,317
520
5,638
12,453
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
7,492
468
6,034
16,189
17,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 0
6,160
385
5,810
10,215
3,679
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
13
1 / 4 / 1
7,539
471
6,004
17,936
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
iNemesis 72
Nemesis
10
2 / 7 / 2
6,758
422
7,001
15,259
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
6,980
436
9,224
11,202
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
22
Kills
6
6
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
1
1
5
3.5
L
0
5
0
0
L
Ao Kuang
1
4
1
0.38
W
Kukulkan
TubbyTheSmurf
Kukulkan
6
2
1
3.25
L
Nemesis
iNemesis 72
Nemesis
2
7
2
0.43
W
Izanami
jgbojangles
Izanami
4
1
3
5.5
L
1
3
2
0.67
W
Pele
saItyl
Pele
11
2
7
7.25
W
Cerberus
tismemb
Cerberus
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,897
Damage
34,073
58,178
Taken
70,801
38,269
Mitigated
38,445
18,061
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,034
817
0
2,827
16,189
17,153
0
6,877
9,276
27,307
4,758
W
10,111
1,566
0
3,827
13,233
10,742
474
4,103
8,921
55,899
0
L
5,810
2,144
115
1,518
10,215
3,679
0
2,996
7,127
0
33,921
L
Ao Kuang
6,004
1,926
0
9,186
17,936
7,151
0
5,493
11,967
53,479
0
W
Kukulkan
TubbyTheSmurf
Kukulkan
11,127
1,449
21
1,570
8,931
4,320
2,005
5,058
3,747
62,365
0
L
Nemesis
iNemesis 72
Nemesis
7,001
2,965
194
2,502
15,259
6,406
0
5,453
9,612
0
25,382
W
Izanami
jgbojangles
Izanami
5,978
4,212
0
4,572
8,721
3,479
2,045
1,168
7,553
0
76,704
L
9,224
1,022
585
1,115
11,202
4,056
172
5,213
5,943
52,219
0
W
Pele
saItyl
Pele
16,043
4,258
0
2,566
14,840
6,868
417
5,432
9,140
0
78,000
W
Cerberus
tismemb
Cerberus
5,638
607
614
4,891
12,453
12,860
782
4,808
7,512
23,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
34,929
484
Minions Killed
301
0
Camps Cleared
0
1,587,676
Distance Traveled
1,521,788
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,492
468
53
3
0
316,753
2
W
Cthulhu
8,505
532
105
7
0
320,376
0
L
Neith
6,160
385
55
3
0
262,962
0
L
Ao Kuang
7,539
471
73
5
0
316,463
0
W
Kukulkan
8,552
535
102
6
0
283,073
0
L
Nemesis
6,758
422
33
2
0
320,449
0
W
Izanami
8,990
562
130
8
0
297,408
4
L
Eset
6,980
436
87
5
0
305,161
0
W
Pele
9,914
620
95
6
0
377,982
0
W
Cerberus
8,317
520
52
3
0
308,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role