Player Matchup

Ganesha
Ganesha
FreeSexForAll
Ganesha
Level 129
God Stats
2W - 0L
1,757 SR
Queue Stats
97W - 56L
1,636 Elo+
Party 1
Medusa
Medusa
ItzDope385
Medusa
Level 49
God Stats
4W - 3L
1,848 SR
Queue Stats
105W - 38L
1,730 Elo+
Party 1
Tiamat
Tiamat
P4R4LyZeD
Tiamat
Level 149
God Stats
3W - 1L
1,675 SR
Queue Stats
173W - 74L
1,719 Elo+
Party 1
Team Averages
Level 109
1,760 SR
1,695 Elo+

VS

Team Averages
Level 82
1,517 SR
1,463 Elo+
Thanatos
Thanatos
Asthraa
Thanatos
Level 66
God Stats
8W - 7L
1,499 SR
Queue Stats
296W - 308L
1,504 Elo+
Solo
Sol
Sol
MrSalv
Sol
Level 112
God Stats
3W - 7L
1,553 SR
Queue Stats
65W - 74L
1,560 Elo+
Party 2
Odin
Odin
SorakCZ
Odin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 3 / 10
11,761
735
8,058
19,282
27,257
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ItzDope385
Medusa
17
5 / 4 / 3
11,878
742
14,877
15,560
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
P4R4LyZeD
Tiamat
18
5 / 2 / 5
12,394
775
20,782
17,506
16,292
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asthraa
Thanatos
16
3 / 5 / 3
11,036
690
13,829
16,780
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
MrSalv
Sol
17
5 / 3 / 1
11,500
719
19,203
18,417
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
SorakCZ
Odin
16
1 / 2 / 5
10,344
647
10,709
19,288
20,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
9
9
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Asthraa
Thanatos
3
5
3
0.9
W
Ganesha
0
3
10
1.67
W
Medusa
ItzDope385
Medusa
5
4
3
1.63
L
Sol
MrSalv
Sol
5
3
1
1.83
W
Tiamat
P4R4LyZeD
Tiamat
5
2
5
3.75
L
Odin
SorakCZ
Odin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,717
Damage
43,741
52,348
Taken
54,485
51,137
Mitigated
37,648
20,422
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Asthraa
Thanatos
13,829
2,391
0
11,927
16,780
8,741
0
8,420
8,360
0
49,062
W
Ganesha
8,058
1,284
608
4,762
19,282
27,257
408
8,584
9,467
24,852
0
W
Medusa
ItzDope385
Medusa
14,877
8,658
229
5,207
15,560
7,588
1,721
3,240
11,777
0
67,940
L
Sol
MrSalv
Sol
19,203
5,368
0
10,879
18,417
7,911
0
11,379
7,038
69,154
0
W
Tiamat
P4R4LyZeD
Tiamat
20,782
1,305
372
9,244
17,506
16,292
573
7,518
9,414
60,231
0
L
Odin
SorakCZ
Odin
10,709
3,505
0
2,163
19,288
20,996
0
9,125
10,163
0
21,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
32,880
200
Minions Killed
218
0
Camps Cleared
0
875,983
Distance Traveled
912,093
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,036
690
74
5
0
304,688
3
W
Ganesha
11,761
735
7
0
0
274,331
2
W
Medusa
11,878
742
108
7
0
286,587
3
L
Sol
11,500
719
108
7
0
292,547
3
W
Tiamat
12,394
775
85
5
0
315,065
1
L
Odin
10,344
647
36
2
0
314,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role