Player Matchup

Kuzenbo
Kuzenbo
BlackSheeeeeeP
Kuzenbo
Level 42
God Stats
1W - 5L
1,378 SR
Queue Stats
10W - 18L
1,366 Elo+
Party 1
Baba Yaga
Baba Yaga
Edogedo
Baba Yaga
Level 41
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 16L
1,257 Elo+
Party 1
Cliodhna
Cliodhna
KIRIKU11
Cliodhna
Level 75
God Stats
1W - 4L
1,294 SR
Queue Stats
22W - 24L
1,366 Elo+
Solo
Team Averages
Level 53
1,329 SR
1,329 Elo+

VS

Team Averages
Level 103
1,469 SR
1,689 Elo+
Mulan
Mulan
SuchProMuchKills
Mulan
Level 152
God Stats
2W - 0L
1,313 SR
Queue Stats
267W - 134L
1,775 Elo+
Party 2
Kukulkan
Kukulkan
cheeseeater007
Kukulkan
Level 17
God Stats
3W - 1L
1,614 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 2
Fenrir
Fenrir
lordpalf123
Fenrir
Level 141
God Stats
2W - 1L
1,481 SR
Queue Stats
72W - 50L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
11,491
718
11,965
21,656
38,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Edogedo
Baba Yaga
15
3 / 9 / 4
10,349
647
10,505
16,932
8,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
KIRIKU11
Cliodhna
14
3 / 9 / 1
10,325
645
10,027
17,912
7,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
11,905
744
18,884
19,532
19,524
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
17
8 / 3 / 8
12,252
766
17,768
10,275
4,942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
6 / 3 / 9
12,115
757
12,960
15,847
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
19
19
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
L
Baba Yaga
Edogedo
Baba Yaga
3
9
4
0.56
L
Cliodhna
KIRIKU11
Cliodhna
3
9
1
0.39
W
5
3
12
3.67
W
Kukulkan
8
3
8
4
W
Fenrir
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
49,612
56,500
Taken
45,654
54,070
Mitigated
32,748
7,170
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,965
4,764
0
2,940
21,656
38,406
161
10,539
11,117
21,646
0
L
Baba Yaga
Edogedo
Baba Yaga
10,505
1,437
0
2,145
16,932
8,095
20
3,765
13,167
41,284
0
L
Cliodhna
KIRIKU11
Cliodhna
10,027
1,633
0
2,085
17,912
7,569
0
3,503
14,409
22
37,058
W
18,884
1,625
0
3,811
19,532
19,524
781
8,541
10,991
0
50,641
W
Kukulkan
17,768
2,122
0
1,628
10,275
4,942
0
6,059
4,216
60,930
0
W
Fenrir
12,960
3,565
0
2,565
15,847
8,282
1,999
8,022
7,825
0
47,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
36,272
146
Minions Killed
193
0
Camps Cleared
0
754,000
Distance Traveled
885,274
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,491
718
22
1
0
276,500
0
L
Baba Yaga
10,349
647
65
4
0
226,583
1
L
Cliodhna
10,325
645
59
4
0
250,917
0
W
Mulan
11,905
744
51
3
0
294,048
1
W
Kukulkan
12,252
766
89
6
0
283,452
0
W
Fenrir
12,115
757
53
3
0
307,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role