Player Matchup

Cthulhu
Cthulhu
OmegiousLE
Cthulhu
Level 66
God Stats
27W - 28L
1,485 SR
Queue Stats
68W - 75L
1,514 Elo+
Solo
Rama
Rama
SlimeofNazareth
Rama
Level 110
God Stats
2W - 2L
1,397 SR
Queue Stats
249W - 191L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
deebxby
Morgan Le Fay
Level 36
God Stats
35W - 31L
1,583 SR
Queue Stats
226W - 195L
1,576 Elo+
Party 1
Team Averages
Level 71
1,488 SR
1,546 Elo+

VS

Team Averages
Level 77
1,384 SR
1,254 Elo+
Cerberus
Cerberus
Jonh177
Cerberus
Level 89
God Stats
3W - 5L
1,274 SR
Queue Stats
10W - 46L
1,105 Elo+
Party 2
Tyr
Tyr
fischy332
Tyr
Level 115
God Stats
38W - 27L
1,639 SR
Queue Stats
314W - 274L
1,571 Elo+
Solo
Chaac
Chaac
richar1314
Chaac
Level 27
God Stats
3W - 8L
1,238 SR
Queue Stats
9W - 44L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OmegiousLE
Cthulhu
17
3 / 1 / 8
11,488
676
14,401
15,589
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 3 / 7
12,693
747
33,313
19,228
9,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
deebxby
Morgan Le Fay
17
4 / 3 / 7
11,606
683
16,505
11,589
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jonh177
Cerberus
15
1 / 4 / 5
10,261
604
10,248
25,693
31,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 3 / 1
11,712
689
15,699
24,188
28,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
15
1 / 7 / 2
10,315
607
9,619
23,813
22,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
7
7
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Jonh177
Cerberus
1
4
5
0.88
W
Cthulhu
OmegiousLE
Cthulhu
3
1
8
7
W
7
3
7
3.5
W
Morgan Le Fay
deebxby
Morgan Le Fay
4
3
7
2.5
L
5
3
1
1.83
L
Chaac
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,219
Damage
35,566
46,406
Taken
73,694
31,965
Mitigated
82,450
18,938
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Jonh177
Cerberus
10,248
1,029
0
5,107
25,693
31,387
0
9,633
15,556
38,050
0
W
Cthulhu
OmegiousLE
Cthulhu
14,401
303
2,542
4,403
15,589
15,824
247
3,660
10,953
32,272
0
W
33,313
25,819
0
9,750
19,228
9,863
1,743
3,465
15,069
0
75,240
W
Morgan Le Fay
deebxby
Morgan Le Fay
16,505
4,504
0
2,243
11,589
6,278
92
2,420
8,660
53,888
0
L
15,699
922
1,004
7,330
24,188
28,512
0
10,022
13,310
0
43,810
L
Chaac
9,619
1,972
0
5,621
23,813
22,551
0
9,611
13,858
0
33,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
32,288
180
Minions Killed
172
0
Camps Cleared
0
929,556
Distance Traveled
931,585
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,261
604
70
4
0
317,587
0
W
Cthulhu
11,488
676
35
2
0
331,763
2
W
Rama
12,693
747
78
5
0
280,545
3
W
Morgan Le Fay
11,606
683
67
4
0
317,248
4
L
Tyr
11,712
689
56
3
0
350,762
0
L
Chaac
10,315
607
46
3
0
263,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role