Player Matchup

Jing Wei
Jing Wei
Gold II
DisgracefullyBad
Jing Wei
Gold II
Level 35
God Stats
1W - 0L
1,699 SR
Queue Stats
21W - 10L
1,952 MMR
Party 1
Scylla
Scylla
Gold IV
Kotoy
Scylla
Gold IV
Level 158
God Stats
4W - 0L
1,853 SR
Queue Stats
58W - 37L
1,831 MMR
Party 1
Geb
Geb
Platinum II
Tigoranas
Geb
Platinum II
Level 135
God Stats
4W - 1L
1,716 SR
Queue Stats
52W - 29L
2,076 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,756 SR
1,953 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,468 SR
1,774 MMR
Medusa
Medusa
Platinum IV
AmineBahri
Medusa
Platinum IV
Level 142
God Stats
1W - 5L
1,378 SR
Queue Stats
99W - 141L
1,686 MMR
Party 2
Atlas
Atlas
Platinum II
Indjijanac31
Atlas
Platinum II
Level 145
God Stats
10W - 10L
1,573 SR
Queue Stats
68W - 89L
1,893 MMR
Solo
Sobek
Sobek
Platinum V
PronZyt
Sobek
Platinum V
Level 131
God Stats
7W - 14L
1,452 SR
Queue Stats
140W - 178L
1,742 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 2
12,835
676
31,595
15,565
9,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Kotoy
Scylla
20
4 / 1 / 4
13,771
725
21,884
11,695
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 0 / 8
13,364
703
8,231
21,176
32,940
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Baron SamediAo KuangHerculesAchillesKukulkan

VS

Bans
ThothAh Muzen CabGuan YuHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AmineBahri
Medusa
19
1 / 2 / 1
13,079
688
16,561
17,119
8,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 3 / 2
12,226
643
12,594
26,541
44,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
PronZyt
Sobek
16
1 / 3 / 1
12,097
637
10,739
28,731
34,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
AmineBahri
Medusa
1
2
1
0.75
W
4
1
2
5
L
0
3
2
0.33
W
Scylla
Kotoy
Scylla
4
1
4
6
L
Sobek
PronZyt
Sobek
1
3
1
0.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,710
Damage
39,894
48,436
Taken
72,391
49,101
Mitigated
88,589
14,464
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AmineBahri
Medusa
16,561
5,517
0
4,075
17,119
8,600
0
9,903
7,216
0
103,205
W
31,595
20,945
0
6,160
15,565
9,674
1,028
8,345
7,220
0
78,112
L
12,594
4,069
0
4,401
26,541
44,994
0
12,058
14,483
31,730
0
W
Scylla
Kotoy
Scylla
21,884
3,996
0
6,097
11,695
6,487
1,825
5,280
6,415
111,476
0
L
Sobek
PronZyt
Sobek
10,739
536
0
8,057
28,731
34,995
0
8,576
20,155
37,726
0
W
8,231
866
0
2,207
21,176
32,940
475
9,792
11,384
22,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,970
Gold Earned
37,402
265
Minions Killed
243
0
Camps Cleared
0
1,141,127
Distance Traveled
1,078,926
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,079
688
169
9
0
337,644
2
W
Jing Wei
12,835
676
92
5
0
363,735
5
L
Atlas
12,226
643
25
1
0
333,720
4
W
Scylla
13,771
725
160
8
0
366,070
4
L
Sobek
12,097
637
49
3
0
407,562
5
W
Geb
13,364
703
13
1
0
411,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role