Player Matchup

Chaac
Chaac
JohnMahoe
Chaac
Level 159
God Stats
3W - 2L
1,663 SR
Queue Stats
259W - 124L
1,730 Elo+
Party 2
Persephone
Persephone
franknet
Persephone
Level 118
God Stats
5W - 3L
1,681 SR
Queue Stats
53W - 48L
1,485 Elo+
Solo
Cupid
Cupid
liltosmoothh
Cupid
Level 28
God Stats
1W - 1L
1,664 SR
Queue Stats
83W - 33L
1,676 Elo+
Party 2
Team Averages
Level 102
1,669 SR
1,630 Elo+

VS

Team Averages
Level 58
1,650 SR
1,594 Elo+
Ymir
Ymir
 
Ymir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ElQuePierdeSadge
Anhur
Level 69
God Stats
3W - 5L
1,707 SR
Queue Stats
126W - 29L
1,976 Elo+
Solo
Chang'e
Chang'e
doranspower
Chang'e
Level 48
God Stats
2W - 1L
1,741 SR
Queue Stats
77W - 142L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JohnMahoe
Chaac
13
0 / 4 / 2
7,496
625
9,348
14,343
13,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
franknet
Persephone
13
1 / 5 / 1
8,742
729
6,259
9,760
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 2
8,796
733
11,782
9,553
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 0 / 12
10,095
841
5,821
14,091
17,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 2 / 4
10,870
906
17,233
14,276
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
doranspower
Chang'e
15
3 / 3 / 7
9,360
780
7,469
11,906
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
12
7
W
9
2
4
5.5
L
Chaac
JohnMahoe
Chaac
0
4
2
0.25
W
Chang'e
doranspower
Chang'e
3
3
7
2.17
L
Persephone
franknet
Persephone
1
5
1
0.3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
30,523
33,656
Taken
40,273
21,086
Mitigated
30,445
8,127
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,821
1,502
0
2,631
14,091
17,745
180
2,428
11,334
22,617
0
W
17,233
11,287
0
6,408
14,276
7,167
3,216
1,340
12,562
0
65,022
L
Chaac
JohnMahoe
Chaac
9,348
997
0
3,332
14,343
13,304
0
5,006
9,337
0
22,395
W
Chang'e
doranspower
Chang'e
7,469
1,168
4,118
5,309
11,906
5,533
0
2,623
9,074
33,406
0
L
Persephone
franknet
Persephone
6,259
372
0
1,173
9,760
3,655
0
5,353
4,402
29,722
0
L
11,782
5,931
891
2,731
9,553
4,127
0
2,948
6,605
0
36,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
30,325
138
Minions Killed
190
0
Camps Cleared
0
650,810
Distance Traveled
662,568
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,095
841
21
2
0
241,150
1
W
Anhur
10,870
906
119
10
0
195,768
3
L
Chaac
7,496
625
34
3
0
226,892
1
W
Chang'e
9,360
780
50
4
0
225,650
1
L
Persephone
8,742
729
47
4
0
216,924
3
L
Cupid
8,796
733
57
5
0
206,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role