Player Matchup

Bacchus
Bacchus
Popolo808King69
Bacchus
Level 159
God Stats
79W - 64L
1,561 SR
Queue Stats
435W - 426L
1,463 Elo+
Party 2
Thanatos
Thanatos
RacistMonkey23
Thanatos
Level 25
God Stats
2W - 2L
1,513 SR
Queue Stats
18W - 18L
1,424 Elo+
Party 3
Guan Yu
Guan Yu
Rozaspirit
Guan Yu
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 106L
1,444 Elo+
Solo
Hel
Hel
TheGodOfZoom
Hel
Level 149
God Stats
4W - 2L
1,493 SR
Queue Stats
119W - 131L
1,508 Elo+
Party 3
Rama
Rama
Woah CarI
Rama
Level 126
God Stats
20W - 22L
1,454 SR
Queue Stats
465W - 406L
1,504 Elo+
Party 2
Team Averages
Level 100
1,504 SR
1,469 Elo+

VS

Team Averages
Level 93
1,685 SR
1,458 Elo+
Neith
Neith
BigDaddyRonnyy
Neith
Level 129
God Stats
5W - 11L
1,459 SR
Queue Stats
378W - 332L
1,518 Elo+
Party 1
Artemis
Artemis
Godly8888
Artemis
Level 38
God Stats
13W - 7L
1,838 SR
Queue Stats
42W - 61L
1,365 Elo+
Solo
Poseidon
Poseidon
LimJaheybuds
Poseidon
Level 115
God Stats
11W - 13L
1,612 SR
Queue Stats
231W - 213L
1,514 Elo+
Party 1
Ymir
Ymir
colt45anderson
Ymir
Level 143
God Stats
1W - 1L
1,788 SR
Queue Stats
97W - 104L
1,482 Elo+
Solo
King Arthur
King Arthur
sagalinkwest122
King Arthur
Level 41
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 29L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,978
537
4,835
5,371
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
11
1 / 2 / 4
6,651
512
6,766
10,778
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Rozaspirit
Guan Yu
13
0 / 0 / 1
7,693
592
3,967
9,125
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
4 / 0 / 0
8,111
624
4,249
6,768
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
3 / 1 / 2
7,945
611
7,024
10,051
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,586
507
6,217
5,527
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Godly8888
Artemis
10
0 / 5 / 0
5,302
408
4,105
11,480
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
LimJaheybuds
Poseidon
12
0 / 0 / 3
6,637
511
4,314
6,778
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 1
5,926
456
2,074
10,443
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
sagalinkwest122
King Arthur
12
0 / 1 / 1
6,689
515
4,913
9,446
6,116
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
3
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Artemis
Godly8888
Artemis
0
5
0
0
L
Poseidon
LimJaheybuds
Poseidon
0
0
3
1.5
W
2
0
4
4
W
Thanatos
1
2
4
1.5
W
Guan Yu
Rozaspirit
Guan Yu
0
0
1
0.5
W
4
0
0
4
W
Rama
3
1
2
4
L
1
3
1
0.5
L
King Arthur
sagalinkwest122
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
21,623
42,093
Taken
43,674
23,297
Mitigated
21,118
29,881
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,217
1,562
0
1,481
5,527
2,347
0
1,845
3,682
0
48,425
L
Artemis
Godly8888
Artemis
4,105
2,111
0
2,154
11,480
3,174
0
2,027
9,453
0
29,976
L
Poseidon
LimJaheybuds
Poseidon
4,314
490
0
512
6,778
1,657
0
159
6,619
62,882
0
W
4,835
512
280
2,058
5,371
5,554
0
1,234
4,137
13,740
6,056
W
Thanatos
6,766
2,215
0
8,847
10,778
5,198
0
2,628
8,150
0
48,059
W
Guan Yu
Rozaspirit
Guan Yu
3,967
665
0
5,739
9,125
6,354
0
611
8,514
0
57,374
W
4,249
297
1,946
4,791
6,768
2,611
750
324
6,444
74,075
0
W
Rama
7,024
5,964
0
6,220
10,051
3,580
1,131
1,591
8,460
0
72,462
L
2,074
717
0
1,900
10,443
7,824
0
4,273
6,170
14,185
0
L
King Arthur
sagalinkwest122
King Arthur
4,913
774
0
588
9,446
6,116
0
0
8,893
0
53,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,378
Gold Earned
31,140
479
Minions Killed
346
0
Camps Cleared
0
1,294,974
Distance Traveled
1,200,130
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,586
507
83
6
0
233,392
1
L
Artemis
5,302
408
48
4
0
204,565
1
L
Poseidon
6,637
511
100
8
0
300,651
8
W
Bacchus
6,978
537
25
2
0
286,039
2
W
Thanatos
6,651
512
67
5
0
277,008
4
W
Guan Yu
7,693
592
114
9
0
231,041
0
W
Hel
8,111
624
149
11
0
277,395
7
W
Rama
7,945
611
124
10
0
223,491
4
L
Ymir
5,926
456
20
2
0
247,022
5
L
King Arthur
6,689
515
95
7
0
214,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role