Player Matchup

Cernunnos
Cernunnos
ItsJoku
Cernunnos
Level 28
God Stats
8W - 6L
1,553 SR
Queue Stats
116W - 85L
1,525 Elo+
Party 1
Yu Huang
Yu Huang
Kaebzy
Yu Huang
Level 90
God Stats
3W - 2L
1,514 SR
Queue Stats
484W - 469L
1,561 Elo+
Party 1
Shiva
Shiva
SnagAppa
Shiva
Level 69
God Stats
7W - 5L
1,567 SR
Queue Stats
205W - 206L
1,502 Elo+
Party 1
Achilles
Achilles
Solo-Effect
Achilles
Level 107
God Stats
55W - 40L
1,562 SR
Queue Stats
582W - 545L
1,569 Elo+
Party 1
Nemesis
Nemesis
kihsuke
Nemesis
Level 69
God Stats
116W - 91L
1,580 SR
Queue Stats
326W - 280L
1,554 Elo+
Party 1
Team Averages
Level 73
1,555 SR
1,542 Elo+

VS

Team Averages
Level 75
1,497 SR
1,540 Elo+
Maui
Maui
Gwvin
Maui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 110L
1,574 Elo+
Party 2
Fafnir
Fafnir
LenchoJR2
Fafnir
Level 136
God Stats
13W - 15L
1,449 SR
Queue Stats
130W - 149L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
Lizaard-Wizzard
Gilgamesh
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 10L
1,539 Elo+
Party 3
Eset
Eset
NeedGreens
Eset
Level 117
God Stats
0W - 2L
1,512 SR
Queue Stats
129W - 90L
1,589 Elo+
Party 2
Neith
Neith
wheezy7320
Neith
Level 26
God Stats
2W - 1L
1,747 SR
Queue Stats
52W - 38L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ItsJoku
Cernunnos
10
3 / 0 / 5
6,043
604
6,391
4,202
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
Kaebzy
Yu Huang
10
2 / 1 / 5
6,330
633
4,117
5,022
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
SnagAppa
Shiva
9
1 / 2 / 6
5,918
592
5,790
10,804
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
Solo-Effect
Achilles
11
5 / 0 / 0
6,786
679
4,222
6,279
6,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
kihsuke
Nemesis
11
7 / 1 / 6
6,903
690
7,011
8,036
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Gwvin
Maui
8
0 / 5 / 1
4,793
479
2,591
10,168
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
LenchoJR2
Fafnir
8
1 / 3 / 1
5,398
540
2,569
10,806
6,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Lizaard-Wizzard
Gilgamesh
7
0 / 5 / 0
4,238
424
2,306
8,235
2,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 0
5,935
594
5,072
5,580
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
8
1 / 3 / 0
4,598
460
3,168
5,506
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
18
Kills
4
4
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
Gwvin
Maui
0
5
1
0.1
W
Cernunnos
ItsJoku
Cernunnos
3
0
5
5.5
W
Yu Huang
Kaebzy
Yu Huang
2
1
5
4.5
L
Fafnir
LenchoJR2
Fafnir
1
3
1
0.5
L
Gilgamesh
Lizaard-Wizzard
Gilgamesh
0
5
0
0
L
2
2
0
1
W
Shiva
SnagAppa
Shiva
1
2
6
2
W
Achilles
Solo-Effect
Achilles
5
0
0
5
W
Nemesis
kihsuke
Nemesis
7
1
6
10
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
15,706
34,343
Taken
40,295
19,197
Mitigated
18,008
10,811
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Gwvin
Maui
2,591
588
0
2,070
10,168
5,032
0
2,295
7,873
19,767
11,716
W
Cernunnos
ItsJoku
Cernunnos
6,391
3,233
0
2,085
4,202
1,749
1,182
1,608
2,594
0
34,357
W
Yu Huang
Kaebzy
Yu Huang
4,117
1,210
0
500
5,022
2,114
200
3,721
1,301
27,287
0
L
Fafnir
LenchoJR2
Fafnir
2,569
1,118
1,335
3,707
10,806
6,600
0
174
10,632
9,446
0
L
Gilgamesh
Lizaard-Wizzard
Gilgamesh
2,306
1,064
0
383
8,235
2,734
0
0
8,235
0
13,495
L
5,072
285
0
1,095
5,580
1,873
0
1,648
3,932
41,888
0
W
Shiva
SnagAppa
Shiva
5,790
944
410
3,465
10,804
5,470
0
1,592
9,212
0
29,809
W
Achilles
Solo-Effect
Achilles
4,222
733
0
1,413
6,279
6,250
417
301
5,978
0
38,108
W
Nemesis
kihsuke
Nemesis
7,011
3,750
0
2,938
8,036
3,614
0
2,903
5,133
0
36,922
L
Neith
3,168
1,321
0
542
5,506
1,769
62
0
5,506
0
26,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
24,962
281
Minions Killed
213
0
Camps Cleared
0
1,008,660
Distance Traveled
993,591
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,793
479
54
5
0
216,381
4
W
Cernunnos
6,043
604
71
7
0
185,252
1
W
Yu Huang
6,330
633
58
6
0
195,842
4
L
Fafnir
5,398
540
12
1
0
184,588
0
L
Gilgamesh
4,238
424
27
3
0
199,050
0
L
Eset
5,935
594
73
7
0
217,787
3
W
Shiva
5,918
592
32
3
0
197,434
1
W
Achilles
6,786
679
54
5
0
178,403
0
W
Nemesis
6,903
690
66
7
0
251,729
1
L
Neith
4,598
460
47
5
0
175,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role