Player Matchup

Izanami
Izanami
DefyingPenguino
Izanami
Level 87
God Stats
3W - 2L
1,735 SR
Queue Stats
136W - 98L
1,566 Elo+
Party 1
Anubis
Anubis
MistaSyn
Anubis
Level 63
God Stats
16W - 9L
1,675 SR
Queue Stats
143W - 105L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
OmegiousLE
Cthulhu
Level 66
God Stats
27W - 28L
1,466 SR
Queue Stats
68W - 75L
1,509 Elo+
Solo
Team Averages
Level 72
1,625 SR
1,530 Elo+

VS

Team Averages
Level 53
1,421 SR
1,230 Elo+
Baron Samedi
Baron Samedi
Gsprock517
Baron Samedi
Level 44
God Stats
1W - 6L
1,715 SR
Queue Stats
57W - 79L
1,491 Elo+
Solo
Cerberus
Cerberus
Jonh177
Cerberus
Level 89
God Stats
3W - 5L
1,294 SR
Queue Stats
10W - 46L
1,108 Elo+
Party 2
Chaac
Chaac
richar1314
Chaac
Level 27
God Stats
3W - 8L
1,254 SR
Queue Stats
9W - 44L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 2
12,342
771
18,437
9,710
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
MistaSyn
Anubis
15
1 / 4 / 3
9,926
620
7,591
8,342
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
OmegiousLE
Cthulhu
16
1 / 0 / 5
10,034
627
12,197
12,715
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gsprock517
Baron Samedi
17
4 / 2 / 0
11,355
710
12,375
9,823
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Jonh177
Cerberus
14
0 / 2 / 4
9,388
587
6,377
20,218
20,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
14
0 / 3 / 4
9,267
579
7,436
17,587
13,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
4
4
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Baron Samedi
Gsprock517
Baron Samedi
4
2
0
2
L
Cerberus
Jonh177
Cerberus
0
2
4
1
W
Anubis
MistaSyn
Anubis
1
4
3
0.63
W
Cthulhu
OmegiousLE
Cthulhu
1
0
5
3.5
L
Chaac
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,225
Damage
26,188
30,767
Taken
47,628
19,481
Mitigated
39,949
7,867
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,437
13,625
0
3,454
9,710
3,781
2,233
6,409
2,873
0
89,904
L
Baron Samedi
Gsprock517
Baron Samedi
12,375
446
2,911
2,831
9,823
5,548
508
3,315
6,255
55,588
0
L
Cerberus
Jonh177
Cerberus
6,377
389
0
3,153
20,218
20,630
280
6,784
12,616
35,754
0
W
Anubis
MistaSyn
Anubis
7,591
455
0
1,105
8,342
4,199
595
5,867
2,111
27,611
0
W
Cthulhu
OmegiousLE
Cthulhu
12,197
512
1,135
2,173
12,715
11,501
295
5,728
5,994
19,732
0
L
Chaac
7,436
1,222
0
5,359
17,587
13,771
605
8,252
8,796
37
23,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
30,010
209
Minions Killed
199
0
Camps Cleared
0
871,548
Distance Traveled
832,732
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,342
771
151
9
0
291,439
1
L
Baron Samedi
11,355
710
109
7
0
284,418
4
L
Cerberus
9,388
587
56
4
0
287,811
0
W
Anubis
9,926
620
38
2
0
264,655
0
W
Cthulhu
10,034
627
20
1
0
315,454
4
L
Chaac
9,267
579
34
2
0
260,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role