Player Matchup

King Arthur
King Arthur
ElQuePierdeSadge
King Arthur
Level 69
God Stats
3W - 5L
1,574 SR
Queue Stats
126W - 29L
1,983 Elo+
Solo
Danzaburou
Danzaburou
Radiwik
Danzaburou
Level 159
God Stats
0W - 1L
1,563 SR
Queue Stats
69W - 62L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
Verkel
Nu Wa
Level 120
God Stats
0W - 1L
1,207 SR
Queue Stats
71W - 70L
1,609 Elo+
Party 2
Team Averages
Level 116
1,448 SR
1,743 Elo+

VS

Team Averages
Level 159
1,831 SR
2,068 Elo+
Vulcan
Vulcan
AgniNa
Vulcan
Level 160
God Stats
13W - 1L
2,057 SR
Queue Stats
1,007W - 152L
2,108 Elo+
Party 1
Hercules
Hercules
Personalised
Hercules
Level 159
God Stats
4W - 1L
1,845 SR
Queue Stats
205W - 14L
2,122 Elo+
Party 1
Tyr
Tyr
bоbbyshmurda
Tyr
Level 159
God Stats
7W - 6L
1,590 SR
Queue Stats
119W - 33L
1,974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElQuePierdeSadge
King Arthur
14
1 / 3 / 5
9,818
755
10,941
15,572
16,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Radiwik
Danzaburou
12
2 / 8 / 2
8,225
633
5,822
14,156
6,004
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Verkel
Nu Wa
14
4 / 8 / 1
9,170
705
7,715
11,300
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AgniNa
Vulcan
17
9 / 1 / 6
11,339
872
18,206
6,803
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Personalised
Hercules
14
4 / 4 / 14
10,263
789
10,644
22,605
19,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 2 / 11
10,409
801
8,644
13,455
10,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
19
19
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AgniNa
Vulcan
9
1
6
12
L
King Arthur
ElQuePierdeSadge
King Arthur
1
3
5
1.17
W
Hercules
Personalised
Hercules
4
4
14
2.75
L
Danzaburou
Radiwik
Danzaburou
2
8
2
0.38
L
Nu Wa
Verkel
Nu Wa
4
8
1
0.56
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,478
Damage
37,494
41,028
Taken
42,863
27,072
Mitigated
33,920
3,378
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AgniNa
Vulcan
18,206
4,994
0
500
6,803
3,186
1,264
1,932
4,871
76,519
0
L
King Arthur
ElQuePierdeSadge
King Arthur
10,941
2,484
0
846
15,572
16,519
0
9,101
6,471
199
45,050
W
Hercules
Personalised
Hercules
10,644
3,082
460
8,737
22,605
19,980
334
3,945
18,660
134
18,179
L
Danzaburou
Radiwik
Danzaburou
5,822
3,336
0
2,002
14,156
6,004
60
5,007
9,149
0
21,712
L
Nu Wa
Verkel
Nu Wa
7,715
2,138
0
530
11,300
4,549
0
4,168
7,132
29,071
0
W
8,644
498
0
2,935
13,455
10,754
766
2,090
11,003
0
28,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,213
Gold Earned
32,011
146
Minions Killed
159
0
Camps Cleared
0
623,184
Distance Traveled
763,111
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,339
872
118
9
0
257,299
0
L
King Arthur
9,818
755
54
4
0
244,666
4
W
Hercules
10,263
789
9
1
0
246,322
4
L
Danzaburou
8,225
633
41
3
0
187,859
2
L
Nu Wa
9,170
705
51
4
0
190,659
4
W
Tyr
10,409
801
32
2
0
259,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role