Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Deadpo0l2109
Atlas
Level 106
God Stats
0W - 2L
1,428 SR
Queue Stats
85W - 74L
1,568 Elo+
Party 2
Hades
Hades
Kemonito200
Hades
Level 48
God Stats
3W - 5L
1,472 SR
Queue Stats
67W - 85L
1,407 Elo+
Solo
Danzaburou
Danzaburou
lSoulsticel
Danzaburou
Level 126
God Stats
15W - 9L
1,639 SR
Queue Stats
153W - 139L
1,523 Elo+
Party 2
Anubis
Anubis
rustypg94
Anubis
Level 39
God Stats
3W - 2L
1,649 SR
Queue Stats
28W - 30L
1,506 Elo+
Solo
Team Averages
Level 80
1,538 SR
1,501 Elo+

VS

Team Averages
Level 76
1,701 SR
1,606 Elo+
Fenrir
Fenrir
Blackschadow5880
Fenrir
Level 43
God Stats
3W - 5L
1,299 SR
Queue Stats
92W - 120L
1,372 Elo+
Solo
Vamana
Vamana
DayBasket367573
Vamana
Level 18
God Stats
4W - 1L
1,692 SR
Queue Stats
42W - 9L
1,737 Elo+
Party 1
Cernunnos
Cernunnos
PrudentHunterz
Cernunnos
Level 68
God Stats
13W - 9L
1,839 SR
Queue Stats
130W - 104L
1,605 Elo+
Party 1
Anubis
Anubis
Vuhrgin
Anubis
Level 155
God Stats
1W - 0L
2,038 SR
Queue Stats
6W - 2L
1,811 Elo+
Party 1
Fafnir
Fafnir
gotoj
Fafnir
Level 94
God Stats
4W - 1L
1,635 SR
Queue Stats
116W - 99L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 6 / 0
6,598
508
5,862
12,082
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 2
5,825
448
2,847
8,589
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 2 / 1
6,319
486
6,312
10,466
6,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
lSoulsticel
Danzaburou
12
0 / 3 / 2
7,041
542
4,757
10,701
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
rustypg94
Anubis
11
0 / 7 / 1
6,557
504
3,040
10,324
4,343
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,550
581
5,944
10,046
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 0 / 1
8,063
620
6,880
13,734
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
PrudentHunterz
Cernunnos
13
3 / 0 / 2
7,675
590
5,600
6,708
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Vuhrgin
Anubis
14
11 / 1 / 3
8,817
678
13,733
8,464
4,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
gotoj
Fafnir
11
0 / 1 / 9
6,920
532
2,506
8,848
7,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
20
20
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
0
0.5
W
3
1
5
5.5
W
3
0
1
3.5
L
0
2
2
0.5
L
0
2
1
0.25
W
Cernunnos
PrudentHunterz
Cernunnos
3
0
2
4
W
Anubis
Vuhrgin
Anubis
11
1
3
12.5
W
Fafnir
gotoj
Fafnir
0
1
9
4.5
L
Danzaburou
lSoulsticel
Danzaburou
0
3
2
0.33
L
Anubis
rustypg94
Anubis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
34,663
52,162
Taken
47,800
26,586
Mitigated
26,366
20,790
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,862
1,807
0
6,064
12,082
5,024
0
3,139
8,943
0
34,882
W
5,944
1,464
0
2,070
10,046
4,319
668
1,875
8,171
0
52,986
W
6,880
3,268
0
5,701
13,734
7,622
2,536
3,869
9,865
0
70,805
L
2,847
1,352
154
2,083
8,589
6,742
0
3,792
4,797
18,232
0
L
6,312
1,218
227
4,405
10,466
6,934
188
749
9,717
46,316
0
W
Cernunnos
PrudentHunterz
Cernunnos
5,600
2,651
0
2,825
6,708
2,596
350
1,202
5,506
0
51,427
W
Anubis
Vuhrgin
Anubis
13,733
1,370
0
5,684
8,464
4,354
85
3,110
5,354
83,876
0
W
Fafnir
gotoj
Fafnir
2,506
658
189
2,498
8,848
7,475
353
2,143
6,705
11,423
1,358
L
Danzaburou
lSoulsticel
Danzaburou
4,757
1,726
0
5,203
10,701
3,543
1,279
1,227
9,474
0
59,470
L
Anubis
rustypg94
Anubis
3,040
191
0
2,654
10,324
4,343
0
7,161
3,163
53,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
39,025
341
Minions Killed
448
0
Camps Cleared
0
1,159,806
Distance Traveled
1,288,527
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,598
508
54
4
0
272,930
2
W
Fenrir
7,550
581
79
6
0
285,420
3
W
Vamana
8,063
620
128
10
0
260,939
0
L
Atlas
5,825
448
21
2
0
209,051
2
L
Hades
6,319
486
66
5
0
230,505
5
W
Cernunnos
7,675
590
93
7
0
256,973
5
W
Anubis
8,817
678
122
9
0
229,785
4
W
Fafnir
6,920
532
26
2
0
255,410
2
L
Danzaburou
7,041
542
107
8
0
232,979
2
L
Anubis
6,557
504
93
7
0
214,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role