Player Matchup

He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Sic_Minded1
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,174 Elo+
Party 1
Sylvanus
Sylvanus
ToughTiff420
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,391 Elo+

VS

Team Averages
Level 64
1,377 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Drayvin09
Jormungandr
Level 103
God Stats
3W - 6L
1,131 SR
Queue Stats
162W - 178L
1,473 Elo+
Party 2
Da Ji
Da Ji
chitchat66
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 115L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 5 / 1
5,688
569
6,359
10,319
3,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Sic_Minded1
Achilles
9
0 / 2 / 0
5,951
595
1,735
8,992
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
ToughTiff420
Sylvanus
11
0 / 2 / 1
6,268
627
1,848
8,275
4,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 8
7,034
703
6,964
6,561
2,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Drayvin09
Jormungandr
13
4 / 0 / 5
7,683
768
10,190
7,761
5,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
13
4 / 0 / 4
7,931
793
5,132
6,606
2,802
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
0
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
1
0.1
W
Danzaburou
 
Danzaburou
1
1
8
5
W
Jormungandr
Drayvin09
Jormungandr
4
0
5
6.5
L
Achilles
Sic_Minded1
Achilles
0
2
0
0
L
Sylvanus
ToughTiff420
Sylvanus
0
2
1
0.25
W
Da Ji
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,942
Damage
22,286
27,586
Taken
20,928
18,643
Mitigated
10,460
7,509
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,359
279
0
1,659
10,319
3,828
0
4,771
5,548
16,075
0
W
Danzaburou
 
Danzaburou
6,964
3,478
248
1,882
6,561
2,554
604
3,183
3,378
0
21,263
W
Jormungandr
Drayvin09
Jormungandr
10,190
3,826
102
961
7,761
5,104
0
3,152
4,609
33,730
0
L
Achilles
Sic_Minded1
Achilles
1,735
523
0
2,426
8,992
9,946
0
2,744
6,248
0
8,476
L
Sylvanus
ToughTiff420
Sylvanus
1,848
1,621
1,873
1,551
8,275
4,869
0
2,738
5,537
8,446
0
W
Da Ji
5,132
1,039
0
390
6,606
2,802
0
1,974
4,632
0
33,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,907
Gold Earned
22,648
50
Minions Killed
135
0
Camps Cleared
0
448,121
Distance Traveled
514,753
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,688
569
29
3
0
152,805
0
W
Danzaburou
7,034
703
37
4
0
160,943
1
W
Jormungandr
7,683
768
49
5
0
157,703
2
L
Achilles
5,951
595
11
1
0
164,234
4
L
Sylvanus
6,268
627
10
1
0
131,082
1
W
Da Ji
7,931
793
49
5
0
196,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role