Player Matchup

Discordia
Discordia
DefacedManga
Discordia
Level 122
God Stats
1W - 2L
1,539 SR
Queue Stats
171W - 195L
1,502 Elo+
Party 1
Neith
Neith
Icylongshot
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 210L
1,567 Elo+
Party 1
Geb
Geb
RandolphJones
Geb
Level 124
God Stats
6W - 3L
1,383 SR
Queue Stats
120W - 151L
1,392 Elo+
Solo
Team Averages
Level 131
1,474 SR
1,487 Elo+

VS

Team Averages
Level 89
1,545 SR
1,503 Elo+
Cernunnos
Cernunnos
Dr OompYa
Cernunnos
Level 125
God Stats
5W - 10L
1,491 SR
Queue Stats
73W - 55L
1,566 Elo+
Solo
Sylvanus
Sylvanus
Gunshydegree891
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 190L
1,343 Elo+
Solo
Tiamat
Tiamat
diegopatata
Tiamat
Level 56
God Stats
4W - 2L
1,645 SR
Queue Stats
12W - 8L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DefacedManga
Discordia
12
0 / 2 / 3
7,784
649
6,503
5,999
3,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 0
9,109
759
18,450
8,904
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 4
8,896
741
5,162
13,829
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dr OompYa
Cernunnos
14
1 / 2 / 1
7,906
659
9,313
9,082
4,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
13
1 / 0 / 1
8,425
702
4,812
15,776
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
12
0 / 2 / 2
7,580
632
7,605
9,173
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
DefacedManga
Discordia
0
2
3
0.75
L
Cernunnos
Dr OompYa
Cernunnos
1
2
1
0.75
L
Sylvanus
1
0
1
1.5
W
4
0
0
4
W
0
0
4
2
L
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,115
Damage
21,730
28,732
Taken
34,031
24,510
Mitigated
30,332
10,254
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DefacedManga
Discordia
6,503
174
0
294
5,999
3,475
0
2,447
3,552
27,273
0
L
Cernunnos
Dr OompYa
Cernunnos
9,313
4,002
0
2,074
9,082
4,611
0
3,375
5,707
0
40,863
L
Sylvanus
4,812
2,661
1,664
4,141
15,776
19,597
0
5,620
10,156
11,613
0
W
18,450
9,924
0
4,754
8,904
4,888
1,424
4,481
4,423
0
52,051
W
5,162
342
0
5,206
13,829
16,147
252
5,606
8,223
14,818
0
L
Tiamat
7,605
942
0
967
9,173
6,124
0
2,724
6,449
29,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
23,911
148
Minions Killed
144
0
Camps Cleared
0
691,992
Distance Traveled
634,106
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,784
649
37
3
0
223,899
2
L
Cernunnos
7,906
659
76
6
0
206,818
1
L
Sylvanus
8,425
702
12
1
0
210,355
3
W
Neith
9,109
759
99
8
0
220,678
0
W
Geb
8,896
741
12
1
0
247,415
0
L
Tiamat
7,580
632
56
5
0
216,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role