Player Matchup

Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
 
Chaac
Bronze V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum III
DestroyerV98
Serqet
Platinum III
Level 108
God Stats
0W - 3L
1,218 SR
Queue Stats
232W - 232L
1,819 MMR
Solo
Ishtar
Ishtar
Diamond III
Eminemcia
Ishtar
Diamond III
Level 146
God Stats
5W - 6L
1,652 SR
Queue Stats
92W - 76L
2,317 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Plumitâ
Cabrakan
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 21L
1,523 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,474 SR
1,732 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,525 SR
1,585 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
 
Guan Yu
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
LeonelyWolf
Nemesis
Diamond V
Level 158
God Stats
19W - 14L
1,623 SR
Queue Stats
271W - 274L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 0 / 0
3,202
640
752
1,393
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
 
Chaac
1
0 / 0 / 0
2,406
481
0
0
0
Serqet
3
0 / 2 / 0
2,803
561
991
4,178
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Eminemcia
Ishtar
4
1 / 1 / 0
3,217
643
3,130
3,579
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Plumitâ
Cabrakan
5
0 / 0 / 1
3,366
673
517
1,606
738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaHadesGebThor

VS

Bans
GilgameshLancelotAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 1
3,636
727
873
1,038
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
 
Cthulhu
5
0 / 1 / 1
3,410
682
1,415
3,520
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
 
Guan Yu
5
0 / 0 / 1
3,402
680
1,233
2,286
969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
 
Heimdallr
5
1 / 0 / 0
3,315
663
2,780
2,901
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
LeonelyWolf
Nemesis
5
2 / 0 / 0
3,368
674
949
2,963
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
Chaac
 
Chaac
0
0
0
0
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Guan Yu
 
Guan Yu
0
0
1
0.5
W
Heimdallr
 
Heimdallr
1
0
0
1
L
Serqet
0
2
0
0
L
Ishtar
Eminemcia
Ishtar
1
1
0
1
W
Nemesis
LeonelyWolf
Nemesis
2
0
0
2
L
Cabrakan
Plumitâ
Cabrakan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,390
Damage
7,250
10,756
Taken
12,708
3,253
Mitigated
4,417
4,270
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
752
247
0
650
1,393
468
0
566
827
14,680
0
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
 
Morgan Le Fay
873
36
0
327
1,038
362
58
588
450
20,158
0
W
Cthulhu
 
Cthulhu
1,415
516
0
1,513
3,520
1,449
0
337
3,183
7,031
0
W
Guan Yu
 
Guan Yu
1,233
524
0
1,376
2,286
969
0
0
2,286
0
13,285
W
Heimdallr
 
Heimdallr
2,780
2,207
0
1,947
2,901
864
0
180
2,721
0
21,946
L
Serqet
991
342
0
1,096
4,178
1,099
0
456
3,584
0
9,045
L
Ishtar
Eminemcia
Ishtar
3,130
2,182
0
1,716
3,579
948
0
986
2,593
0
20,062
W
Nemesis
LeonelyWolf
Nemesis
949
655
0
500
2,963
773
0
164
2,799
0
15,280
L
Cabrakan
Plumitâ
Cabrakan
517
142
0
808
1,606
738
0
280
1,326
2,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,994
Gold Earned
17,131
84
Minions Killed
145
0
Camps Cleared
0
388,278
Distance Traveled
510,584
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,202
640
25
5
0
124,864
3
L
Chaac
2,406
481
0
0
0
0
0
W
Morgan Le Fay
3,636
727
38
8
0
109,865
2
W
Cthulhu
3,410
682
13
3
0
99,273
2
W
Guan Yu
3,402
680
35
7
0
94,332
0
W
Heimdallr
3,315
663
32
6
0
84,275
0
L
Serqet
2,803
561
21
4
0
108,430
2
L
Ishtar
3,217
643
29
6
0
79,086
1
W
Nemesis
3,368
674
27
5
0
122,839
3
L
Cabrakan
3,366
673
9
2
0
75,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role