Player Matchup

Cernunnos
Cernunnos
CarolusAllMighty
Cernunnos
Level 49
God Stats
20W - 26L
1,528 SR
Queue Stats
143W - 180L
1,445 Elo+
Solo
Sol
Sol
NibblingVamp
Sol
Level 126
God Stats
4W - 3L
1,641 SR
Queue Stats
213W - 270L
1,465 Elo+
Solo
Thor
Thor
Tuk Venom
Thor
Level 60
God Stats
13W - 19L
1,266 SR
Queue Stats
92W - 118L
1,396 Elo+
Solo
Team Averages
Level 78
1,479 SR
1,435 Elo+

VS

Team Averages
Level 59
1,202 SR
931 Elo+
Nu Wa
Nu Wa
Lasse_97_
Nu Wa
Level 47
God Stats
0W - 11L
958 SR
Queue Stats
0W - 51L
530 Elo+
Party 1
Anhur
Anhur
Princess1513
Anhur
Level 27
God Stats
0W - 6L
1,040 SR
Queue Stats
2W - 81L
747 Elo+
Party 1
Xing Tian
Xing Tian
ZeTo-Deus
Xing Tian
Level 104
God Stats
11W - 9L
1,609 SR
Queue Stats
79W - 69L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
12
3 / 0 / 3
7,683
768
8,834
6,223
2,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 0 / 5
8,004
800
9,304
5,480
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
13
4 / 1 / 1
8,200
820
6,157
5,520
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lasse_97_
Nu Wa
11
1 / 3 / 0
6,725
673
3,910
8,053
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 1
6,407
641
1,303
9,946
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ZeTo-Deus
Xing Tian
11
0 / 1 / 0
6,551
655
3,466
10,891
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
3
0
3
4.5
L
Nu Wa
Lasse_97_
Nu Wa
1
3
0
0.33
W
1
0
5
3.5
L
0
4
1
0.13
W
Thor
4
1
1
4.5
L
Xing Tian
ZeTo-Deus
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
8,679
17,223
Taken
28,890
6,364
Mitigated
15,457
6,584
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
8,834
4,210
0
2,338
6,223
2,342
2,715
1,621
4,602
0
37,264
L
Nu Wa
Lasse_97_
Nu Wa
3,910
1,533
0
1,097
8,053
2,770
0
3,624
4,429
15,211
0
W
9,304
2,488
0
3,073
5,480
1,846
382
3,668
1,812
36,083
1,977
L
1,303
440
48
846
9,946
3,456
148
3,136
6,810
0
12,504
W
Thor
6,157
1,786
0
1,173
5,520
2,176
0
2,132
3,388
0
35,404
L
Xing Tian
ZeTo-Deus
Xing Tian
3,466
540
0
1,439
10,891
9,231
0
2,281
8,610
14,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
19,683
161
Minions Killed
75
0
Camps Cleared
0
552,899
Distance Traveled
509,489
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,683
768
49
5
0
170,285
0
L
Nu Wa
6,725
673
32
3
0
160,944
1
W
Sol
8,004
800
61
6
0
192,516
0
L
Anhur
6,407
641
28
3
0
155,654
2
W
Thor
8,200
820
51
5
0
190,098
1
L
Xing Tian
6,551
655
15
2
0
192,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role