Player Matchup

Khepri
Khepri
Mlg_BobcatZ
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Mlg_ImmortalZ
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
Mlg_SenpaiZ
Da Ji
Level 60
God Stats
2W - 2L
1,533 SR
Queue Stats
13W - 13L
1,477 Elo+
Party 1
Team Averages
Level 32
1,511 SR
1,494 Elo+

VS

Team Averages
Level 71
1,747 SR
1,593 Elo+
Bellona
Bellona
OneTrickErlang
Bellona
Level 36
God Stats
11W - 4L
1,790 SR
Queue Stats
79W - 36L
1,665 Elo+
Party 2
Sobek
Sobek
Vader8705
Sobek
Level 29
God Stats
23W - 9L
1,844 SR
Queue Stats
65W - 37L
1,703 Elo+
Party 2
Heimdallr
Heimdallr
mmdecou311
Heimdallr
Level 148
God Stats
96W - 74L
1,606 SR
Queue Stats
748W - 858L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 2 / 1
8,125
739
3,976
11,060
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
12
0 / 4 / 2
7,627
693
8,013
11,897
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 1
7,496
681
5,147
10,781
5,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,771
888
9,992
12,657
13,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Vader8705
Sobek
12
4 / 1 / 5
8,691
790
7,376
14,867
18,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
mmdecou311
Heimdallr
13
1 / 0 / 8
7,911
719
10,019
5,945
2,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
2
1
0.75
L
Cthulhu
0
4
2
0.25
L
1
4
1
0.38
W
5
1
5
7.5
W
Sobek
Vader8705
Sobek
4
1
5
6.5
W
Heimdallr
mmdecou311
Heimdallr
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
27,387
33,738
Taken
33,469
29,139
Mitigated
35,175
4,041
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,976
847
0
966
11,060
11,193
0
2,432
8,628
13,140
0
L
Cthulhu
8,013
1,136
676
504
11,897
12,720
0
2,654
9,243
21,689
0
L
5,147
730
0
1,895
10,781
5,226
0
2,364
8,417
0
27,165
W
9,992
4,728
2,160
2,637
12,657
13,533
147
4,955
7,702
0
32,377
W
Sobek
Vader8705
Sobek
7,376
557
0
4,588
14,867
18,853
125
5,492
9,375
16,598
0
W
Heimdallr
mmdecou311
Heimdallr
10,019
3,952
0
0
5,945
2,789
1,141
1,639
4,306
0
38,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,248
Gold Earned
26,373
88
Minions Killed
113
0
Camps Cleared
0
600,130
Distance Traveled
594,621
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,125
739
15
1
0
193,465
0
L
Cthulhu
7,627
693
34
3
0
212,538
0
L
Da Ji
7,496
681
39
4
0
194,127
0
W
Bellona
9,771
888
51
5
0
223,723
1
W
Sobek
8,691
790
12
1
0
186,642
0
W
Heimdallr
7,911
719
50
5
0
184,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role