Player Matchup

Susano
Susano
Andyxton
Susano
Level 158
God Stats
2W - 0L
1,721 SR
Queue Stats
243W - 205L
1,586 Elo+
Party 2
Cerberus
Cerberus
Fakexton
Cerberus
Level 159
God Stats
10W - 3L
1,772 SR
Queue Stats
390W - 365L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
SchoboZz
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 157L
1,538 Elo+
Solo
Pele
Pele
Yoryio
Pele
Level 120
God Stats
4W - 3L
1,809 SR
Queue Stats
191W - 171L
1,558 Elo+
Solo
Kukulkan
Kukulkan
İmpuLse
Kukulkan
Level 149
God Stats
11W - 4L
1,755 SR
Queue Stats
296W - 301L
1,517 Elo+
Solo
Team Averages
Level 149
1,711 SR
1,545 Elo+

VS

Team Averages
Level 127
1,492 SR
1,571 Elo+
Lancelot
Lancelot
A single Goose1
Lancelot
Level 140
God Stats
0W - 1L
1,442 SR
Queue Stats
137W - 112L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
ExG Sniper
Kukulkan
Level 127
God Stats
2W - 1L
1,737 SR
Queue Stats
139W - 110L
1,577 Elo+
Party 1
Hercules
Hercules
MINIPANDA21
Hercules
Level 122
God Stats
0W - 1L
1,709 SR
Queue Stats
87W - 76L
1,565 Elo+
Party 1
Thor
Thor
RAFugee
Thor
Level 123
God Stats
0W - 2L
1,275 SR
Queue Stats
36W - 27L
1,564 Elo+
Party 3
Tiamat
Tiamat
xZ3krom
Tiamat
Level 123
God Stats
0W - 1L
1,298 SR
Queue Stats
58W - 43L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Andyxton
Susano
16
0 / 3 / 18
9,845
703
13,476
13,199
7,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Fakexton
Cerberus
17
2 / 4 / 20
10,487
749
8,835
20,911
20,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
SchoboZz
Cthulhu
18
5 / 4 / 18
10,684
763
10,580
21,929
27,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
Yoryio
Pele
19
7 / 5 / 12
11,488
821
20,085
19,313
10,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
İmpuLse
Kukulkan
20
11 / 2 / 10
12,479
891
26,286
9,375
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
5 / 6 / 6
10,329
738
15,438
18,057
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ExG Sniper
Kukulkan
18
5 / 5 / 5
10,970
784
20,451
12,594
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
MINIPANDA21
Hercules
16
2 / 5 / 9
10,045
718
6,016
24,914
25,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
RAFugee
Thor
17
2 / 4 / 10
9,905
708
12,656
15,595
9,817
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
xZ3krom
Tiamat
18
4 / 5 / 10
11,330
809
13,788
16,904
10,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
25
Kills
18
18
Deaths
25
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Lancelot
5
6
6
1.33
W
Susano
Andyxton
Susano
0
3
18
3
L
Kukulkan
ExG Sniper
Kukulkan
5
5
5
1.5
W
Cerberus
Fakexton
Cerberus
2
4
20
3
L
Hercules
MINIPANDA21
Hercules
2
5
9
1.3
L
Thor
RAFugee
Thor
2
4
10
1.75
W
Cthulhu
SchoboZz
Cthulhu
5
4
18
3.5
W
Pele
Yoryio
Pele
7
5
12
2.6
L
Tiamat
xZ3krom
Tiamat
4
5
10
1.8
W
Kukulkan
İmpuLse
Kukulkan
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,262
Damage
68,349
84,727
Taken
88,064
72,264
Mitigated
65,719
30,996
Healing
26,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
15,438
962
1,160
3,573
18,057
13,861
1,725
8,546
9,118
0
20,510
W
Susano
Andyxton
Susano
13,476
645
3,730
2,470
13,199
7,658
2,234
6,007
7,012
0
24,246
L
Kukulkan
ExG Sniper
Kukulkan
20,451
318
2,121
2,113
12,594
5,931
1,383
6,317
6,187
47,570
0
W
Cerberus
Fakexton
Cerberus
8,835
160
703
4,532
20,911
20,763
394
7,149
13,395
17,410
0
L
Hercules
MINIPANDA21
Hercules
6,016
1,366
474
5,838
24,914
25,286
0
14,743
9,668
0
9,892
L
Thor
RAFugee
Thor
12,656
898
1,987
1,639
15,595
9,817
584
7,003
8,592
0
19,411
W
Cthulhu
SchoboZz
Cthulhu
10,580
533
4,366
3,605
21,929
27,436
78
9,163
12,487
16,650
0
W
Pele
Yoryio
Pele
20,085
3,070
2,714
5,268
19,313
10,739
2,162
8,698
10,390
0
38,593
L
Tiamat
xZ3krom
Tiamat
13,788
1,123
2,659
4,958
16,904
10,824
246
7,887
8,798
29,267
0
W
Kukulkan
İmpuLse
Kukulkan
26,286
1,423
2,020
1,588
9,375
5,668
2,461
3,222
6,007
61,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
52,579
179
Minions Killed
143
0
Camps Cleared
0
1,437,330
Distance Traveled
1,255,838
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,329
738
8
1
0
269,074
3
W
Susano
9,845
703
26
2
0
317,018
1
L
Kukulkan
10,970
784
71
5
0
215,922
3
W
Cerberus
10,487
749
21
2
0
277,324
2
L
Hercules
10,045
718
10
1
0
232,516
2
L
Thor
9,905
708
15
1
0
269,318
4
W
Cthulhu
10,684
763
21
2
0
293,577
0
W
Pele
11,488
821
37
3
0
256,210
0
L
Tiamat
11,330
809
39
3
0
269,008
0
W
Kukulkan
12,479
891
74
5
0
293,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role