Player Matchup

Hera
Hera
Dorflexxx
Hera
Level 143
God Stats
9W - 14L
1,457 SR
Queue Stats
887W - 884L
1,569 Elo+
Party 1
Poseidon
Poseidon
Kingssly
Poseidon
Level 86
God Stats
1W - 1L
1,113 SR
Queue Stats
40W - 36L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
LKPK
Aphrodite
Level 160
God Stats
3W - 2L
1,491 SR
Queue Stats
50W - 38L
1,593 Elo+
Party 2
Artio
Artio
Laslest
Artio
Level 62
God Stats
8W - 5L
1,604 SR
Queue Stats
21W - 18L
1,436 Elo+
Party 2
Apollo
Apollo
trismegistx
Apollo
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 153L
1,540 Elo+
Party 1
Team Averages
Level 114
1,433 SR
1,546 Elo+

VS

Team Averages
Level 145
1,540 SR
1,546 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AlvaritoXD021
Artemis
Level 114
God Stats
94W - 64L
1,621 SR
Queue Stats
307W - 300L
1,510 Elo+
Solo
Ra
Ra
Ra__naldinho
Ra
Level 157
God Stats
21W - 25L
1,526 SR
Queue Stats
387W - 352L
1,566 Elo+
Party 3
Hades
Hades
Rj-K0r0kome
Hades
Level 149
God Stats
18W - 8L
1,698 SR
Queue Stats
387W - 355L
1,523 Elo+
Party 3
Cerberus
Cerberus
Seeevilguanyu
Cerberus
Level 154
God Stats
11W - 21L
1,355 SR
Queue Stats
821W - 712L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 0 / 4
10,009
626
14,100
6,111
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Kingssly
Poseidon
15
5 / 2 / 3
9,207
575
11,199
11,926
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
LKPK
Aphrodite
14
2 / 4 / 2
8,737
546
8,655
12,953
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Laslest
Artio
13
1 / 1 / 9
8,106
507
4,631
9,986
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
15
3 / 0 / 2
8,855
553
4,351
14,792
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 3 / 1
7,191
449
3,737
11,539
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
12
0 / 3 / 1
7,658
479
11,537
11,040
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 1
9,316
582
10,085
10,350
4,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
7,351
459
2,753
12,827
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Seeevilguanyu
Cerberus
13
3 / 3 / 2
8,823
551
8,986
16,842
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
7
7
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
1
0.17
L
Artemis
0
3
1
0.17
W
Hera
4
0
4
6
W
Poseidon
Kingssly
Poseidon
5
2
3
3.25
W
Aphrodite
LKPK
Aphrodite
2
4
2
0.75
W
Artio
Laslest
Artio
1
1
9
5.5
L
4
2
1
2.25
L
0
4
0
0
L
Cerberus
Seeevilguanyu
Cerberus
3
3
2
1.33
W
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,936
Damage
37,098
55,768
Taken
62,598
24,282
Mitigated
29,135
22,390
Healing
31,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,737
981
0
9,275
11,539
5,214
0
5,673
5,866
0
45,557
L
Artemis
11,537
4,770
0
5,404
11,040
3,937
0
3,952
7,088
0
57,277
W
Hera
14,100
5,583
132
918
6,111
2,422
1,260
2,619
3,492
109,706
403
W
Poseidon
Kingssly
Poseidon
11,199
2,322
0
843
11,926
3,595
0
5,730
6,196
81,790
0
W
Aphrodite
LKPK
Aphrodite
8,655
921
1,872
7,151
12,953
5,667
0
8,929
4,024
70,701
0
W
Artio
Laslest
Artio
4,631
611
775
2,406
9,986
7,709
56
3,613
6,373
18,301
0
L
10,085
1,212
1,441
5,904
10,350
4,626
0
8,249
2,101
84,032
0
L
2,753
36
366
3,276
12,827
4,836
0
9,472
3,355
61,471
0
L
Cerberus
Seeevilguanyu
Cerberus
8,986
412
210
5,181
16,842
10,522
0
11,190
5,652
38,617
895
W
Apollo
4,351
2,919
0
8,293
14,792
4,889
40
1,703
13,089
0
72,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
40,339
587
Minions Killed
519
0
Camps Cleared
0
1,609,240
Distance Traveled
1,485,231
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,191
449
89
6
0
268,031
2
L
Artemis
7,658
479
103
6
0
238,801
1
W
Hera
10,009
626
180
11
0
327,232
9
W
Poseidon
9,207
575
125
8
0
365,876
3
W
Aphrodite
8,737
546
133
8
0
290,345
9
W
Artio
8,106
507
26
2
0
319,375
0
L
Ra
9,316
582
153
10
0
335,262
5
L
Hades
7,351
459
114
7
0
305,313
2
L
Cerberus
8,823
551
60
4
0
337,824
1
W
Apollo
8,855
553
123
8
0
306,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role