Player Matchup

Athena
Athena
Mephala2020
Athena
Level 121
God Stats
19W - 16L
1,502 SR
Queue Stats
801W - 741L
1,539 Elo+
Solo
Camazotz
Camazotz
Musashi-Shingen
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 207L
1,504 Elo+
Solo
Ishtar
Ishtar
WillieJamZ
Ishtar
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,677 Elo+
Solo
Poseidon
Poseidon
cars0n8u
Poseidon
Level 82
God Stats
10W - 14L
1,488 SR
Queue Stats
354W - 377L
1,429 Elo+
Solo
Fenrir
Fenrir
its UnkNwn
Fenrir
Level 88
God Stats
3W - 3L
1,581 SR
Queue Stats
104W - 100L
1,406 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,511 Elo+

VS

Team Averages
Level 98
1,649 SR
1,514 Elo+
Set
Set
Alexander5616
Set
Level 82
God Stats
5W - 5L
1,528 SR
Queue Stats
106W - 96L
1,435 Elo+
Solo
Aphrodite
Aphrodite
BlessVader
Aphrodite
Level 119
God Stats
10W - 1L
1,751 SR
Queue Stats
23W - 8L
1,657 Elo+
Solo
Jormungandr
Jormungandr
GrosseCenne
Jormungandr
Level 125
God Stats
9W - 2L
1,589 SR
Queue Stats
360W - 364L
1,478 Elo+
Solo
Izanami
Izanami
ONI4212
Izanami
Level 83
God Stats
81W - 67L
1,583 SR
Queue Stats
177W - 173L
1,601 Elo+
Solo
Horus
Horus
TySmA97
Horus
Level 81
God Stats
20W - 7L
1,796 SR
Queue Stats
286W - 323L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 2 / 0
6,484
405
4,440
11,826
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
13
0 / 2 / 1
7,724
483
7,210
17,902
11,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
WillieJamZ
Ishtar
13
0 / 2 / 1
7,168
448
4,524
11,406
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
cars0n8u
Poseidon
12
1 / 2 / 0
7,475
467
5,759
6,628
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
its UnkNwn
Fenrir
8
0 / 2 / 0
5,960
373
1,868
9,945
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,779
549
4,860
9,722
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
BlessVader
Aphrodite
16
1 / 0 / 3
9,606
600
6,545
9,316
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GrosseCenne
Jormungandr
15
1 / 1 / 2
9,493
593
11,744
10,829
8,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ONI4212
Izanami
16
3 / 1 / 0
9,682
605
8,114
8,935
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
TySmA97
Horus
13
3 / 0 / 4
9,014
563
6,211
12,563
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Aphrodite
BlessVader
Aphrodite
1
0
3
2.5
W
Jormungandr
GrosseCenne
Jormungandr
1
1
2
2
L
Athena
1
2
0
0.5
L
Camazotz
0
2
1
0.25
W
Izanami
ONI4212
Izanami
3
1
0
3
W
Horus
TySmA97
Horus
3
0
4
5
L
Ishtar
WillieJamZ
Ishtar
0
2
1
0.25
L
Poseidon
cars0n8u
Poseidon
1
2
0
0.5
L
Fenrir
its UnkNwn
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,801
Damage
37,474
57,707
Taken
51,365
28,942
Mitigated
33,430
21,628
Healing
23,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,860
2,563
0
3,164
9,722
4,628
1,183
1,412
8,181
0
64,096
W
Aphrodite
BlessVader
Aphrodite
6,545
785
3,081
7,042
9,316
4,487
658
3,654
5,662
92,777
0
W
Jormungandr
GrosseCenne
Jormungandr
11,744
5,154
0
1,410
10,829
8,622
513
1,080
8,894
80,395
0
L
Athena
4,440
1,049
0
1,586
11,826
8,279
0
3,531
8,295
19,986
1,729
L
Camazotz
7,210
2,248
0
9,743
17,902
11,009
0
10,227
7,675
0
56,968
W
Izanami
ONI4212
Izanami
8,114
5,980
0
3,896
8,935
3,795
3,742
1,600
7,335
0
93,021
W
Horus
TySmA97
Horus
6,211
2,685
678
4,025
12,563
11,898
485
2,932
9,631
0
32,604
L
Ishtar
WillieJamZ
Ishtar
4,524
3,060
0
5,247
11,406
3,390
0
0
11,406
0
51,214
L
Poseidon
cars0n8u
Poseidon
5,759
1,018
0
1,249
6,628
2,575
0
2,840
3,788
63,097
0
L
Fenrir
its UnkNwn
Fenrir
1,868
1,053
0
3,803
9,945
3,689
0
1,691
8,254
0
28,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
46,574
391
Minions Killed
600
0
Camps Cleared
0
1,334,843
Distance Traveled
1,499,057
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,779
549
116
7
0
331,270
0
W
Aphrodite
9,606
600
146
9
0
294,622
6
W
Jormungandr
9,493
593
138
9
0
277,647
3
L
Athena
6,484
405
35
2
0
261,111
1
L
Camazotz
7,724
483
108
7
0
308,776
1
W
Izanami
9,682
605
165
10
0
275,019
9
W
Horus
9,014
563
35
2
0
320,499
10
L
Ishtar
7,168
448
82
5
0
282,059
2
L
Poseidon
7,475
467
109
7
0
286,678
3
L
Fenrir
5,960
373
57
4
0
196,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role