Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Grizzly 0584
Neith
Level 65
God Stats
1W - 3L
1,309 SR
Queue Stats
90W - 113L
1,461 Elo+
Party 2
Erlang Shen
Erlang Shen
Reckless Carp59
Erlang Shen
Level 143
God Stats
4W - 4L
1,589 SR
Queue Stats
142W - 174L
1,473 Elo+
Solo
He Bo
He Bo
Rhyder7410
He Bo
Level 45
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 11L
1,241 Elo+
Solo
Bastet
Bastet
thepumpkinpatch
Bastet
Level 143
God Stats
18W - 11L
1,588 SR
Queue Stats
280W - 269L
1,525 Elo+
Party 2
Team Averages
Level 105
1,447 SR
1,440 Elo+

VS

Team Averages
Level 116
1,369 SR
1,433 Elo+
Khepri
Khepri
CriCriLua
Khepri
Level 86
God Stats
3W - 2L
1,712 SR
Queue Stats
164W - 152L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dolamroth
Ah Muzen Cab
Level 89
God Stats
2W - 2L
1,193 SR
Queue Stats
38W - 43L
1,375 Elo+
Solo
Neith
Neith
IndushoskaTTV
Neith
Level 149
God Stats
6W - 10L
1,315 SR
Queue Stats
528W - 584L
1,500 Elo+
Party 1
Pele
Pele
ShirakiinChan
Pele
Level 126
God Stats
19W - 19L
1,428 SR
Queue Stats
639W - 712L
1,347 Elo+
Party 1
Zhong Kui
Zhong Kui
Woofah
Zhong Kui
Level 128
God Stats
2W - 5L
1,199 SR
Queue Stats
261W - 290L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
6 / 2 / 7
9,413
672
10,668
10,202
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 2 / 7
9,186
656
9,561
11,286
6,094
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Reckless Carp59
Erlang Shen
16
2 / 6 / 10
9,404
672
6,828
18,912
19,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
14
0 / 6 / 7
8,154
582
7,439
11,715
4,225
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 9
8,821
630
12,346
14,578
6,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CriCriLua
Khepri
17
2 / 5 / 17
11,140
796
9,695
17,544
29,772
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Dolamroth
Ah Muzen Cab
19
6 / 2 / 11
11,195
800
10,937
9,757
5,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 2 / 12
10,760
769
16,379
13,542
7,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 8
9,864
705
7,743
13,172
12,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Woofah
Zhong Kui
18
7 / 2 / 9
11,535
824
11,910
11,250
9,511
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
16
Kills
20
20
Deaths
17
40
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
2
7
4.75
W
Khepri
CriCriLua
Khepri
2
5
17
2.1
W
Ah Muzen Cab
Dolamroth
Ah Muzen Cab
6
2
11
5.75
L
5
2
7
4.25
W
3
2
12
4.5
L
Erlang Shen
Reckless Carp59
Erlang Shen
2
6
10
1.17
L
He Bo
0
6
7
0.58
W
2
6
8
1
W
Zhong Kui
Woofah
Zhong Kui
7
2
9
5.75
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,842
Damage
56,664
66,693
Taken
65,265
42,857
Mitigated
64,881
23,083
Healing
26,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,668
1,815
1,913
1,969
10,202
6,332
0
4,257
5,945
0
15,242
W
Khepri
CriCriLua
Khepri
9,695
677
1,006
4,107
17,544
29,772
273
1,847
15,697
18,041
0
W
Ah Muzen Cab
Dolamroth
Ah Muzen Cab
10,937
3,571
1,993
4,119
9,757
5,133
2,856
621
9,136
0
39,463
L
9,561
3,686
3,028
3,544
11,286
6,094
276
3,842
7,444
0
25,922
W
16,379
4,858
1,540
4,313
13,542
7,807
2,780
2,249
11,293
0
37,189
L
Erlang Shen
Reckless Carp59
Erlang Shen
6,828
2,932
1,213
2,881
18,912
19,244
613
6,179
12,733
0
19,071
L
He Bo
7,439
112
508
1,249
11,715
4,225
0
2,345
9,370
16,741
0
W
7,743
1,551
802
876
13,172
12,658
603
2,243
10,929
0
21,493
W
Zhong Kui
Woofah
Zhong Kui
11,910
912
3,790
4,395
11,250
9,511
1,049
479
10,771
20,901
0
L
12,346
1,094
3,094
3,684
14,578
6,962
0
4,982
9,596
0
20,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
54,494
118
Minions Killed
180
0
Camps Cleared
0
1,312,952
Distance Traveled
1,314,156
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,413
672
8
1
0
295,369
1
W
Khepri
11,140
796
9
1
0
266,890
0
W
Ah Muzen Cab
11,195
800
62
4
0
261,308
2
L
Neith
9,186
656
26
2
0
235,916
0
W
Neith
10,760
769
70
5
0
268,808
0
L
Erlang Shen
9,404
672
35
3
0
231,161
0
L
He Bo
8,154
582
28
2
0
254,260
0
W
Pele
9,864
705
26
2
0
242,038
0
W
Zhong Kui
11,535
824
13
1
0
275,112
5
L
Bastet
8,821
630
21
2
0
296,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role