Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Averich
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,313 Elo+
Solo
Ares
Ares
Setèsh
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 32L
1,268 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,360 Elo+

VS

Team Averages
Level 130
1,388 SR
1,548 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
alagaesp
Ravana
Level 120
God Stats
1W - 1L
1,162 SR
Queue Stats
23W - 11L
1,496 Elo+
Party 2
Hercules
Hercules
danimany
Hercules
Level 109
God Stats
12W - 11L
1,501 SR
Queue Stats
281W - 167L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 3 / 0
7,931
721
7,865
9,023
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Averich
Heimdallr
10
0 / 8 / 1
7,074
643
6,111
13,402
5,571
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Setèsh
Ares
10
0 / 3 / 0
7,096
645
4,551
14,997
12,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 1 / 3
10,128
921
16,485
9,086
5,912
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
alagaesp
Ravana
13
2 / 0 / 12
8,132
739
8,354
6,859
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
danimany
Hercules
13
1 / 0 / 13
8,028
730
7,366
11,468
9,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
14
14
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
W
Anubis
 
Anubis
11
1
3
12.5
L
Heimdallr
Averich
Heimdallr
0
8
1
0.06
L
Ares
Setèsh
Ares
0
3
0
0
W
Ravana
alagaesp
Ravana
2
0
12
8
W
Hercules
danimany
Hercules
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,527
Damage
32,205
37,422
Taken
27,413
22,215
Mitigated
21,429
3,772
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,865
2,429
0
2,122
9,023
3,863
0
6,099
2,886
28,430
2,184
W
Anubis
 
Anubis
16,485
424
0
6,729
9,086
5,912
241
4,901
4,185
57,422
0
L
Heimdallr
Averich
Heimdallr
6,111
2,930
0
804
13,402
5,571
0
4,542
8,468
0
19,842
L
Ares
Setèsh
Ares
4,551
309
0
846
14,997
12,781
0
5,865
8,772
10,470
0
W
Ravana
alagaesp
Ravana
8,354
1,770
0
2,671
6,859
6,018
615
3,077
3,782
0
20,886
W
Hercules
danimany
Hercules
7,366
2,515
0
3,960
11,468
9,499
452
4,077
7,391
0
24,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,101
Gold Earned
26,288
95
Minions Killed
153
0
Camps Cleared
0
589,769
Distance Traveled
733,173
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,931
721
55
5
0
197,885
2
W
Anubis
10,128
921
85
8
0
195,062
3
L
Heimdallr
7,074
643
32
3
0
186,782
1
L
Ares
7,096
645
8
1
0
205,102
1
W
Ravana
8,132
739
29
3
0
252,133
2
W
Hercules
8,028
730
39
4
0
285,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role