Player Matchup

Sobek
Sobek
HighAndSmighty
Sobek
Level 158
God Stats
12W - 14L
1,438 SR
Queue Stats
973W - 969L
1,485 Elo+
Solo
Artemis
Artemis
IndushoskaTTV
Artemis
Level 149
God Stats
6W - 3L
1,491 SR
Queue Stats
528W - 584L
1,494 Elo+
Party 1
Sol
Sol
ShirakiinChan
Sol
Level 126
God Stats
13W - 5L
1,587 SR
Queue Stats
639W - 712L
1,335 Elo+
Party 1
Bacchus
Bacchus
TheFlash2308
Bacchus
Level 127
God Stats
8W - 4L
1,636 SR
Queue Stats
203W - 223L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Woofah
Aphrodite
Level 128
God Stats
1W - 4L
1,102 SR
Queue Stats
261W - 290L
1,471 Elo+
Party 1
Team Averages
Level 138
1,451 SR
1,463 Elo+

VS

Team Averages
Level 108
1,416 SR
1,356 Elo+
Anhur
Anhur
Dolamroth
Anhur
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,386 Elo+
Solo
Hel
Hel
DreamMeech
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,132 Elo+
Solo
Fenrir
Fenrir
HAWK1975
Fenrir
Level 157
God Stats
8W - 7L
1,556 SR
Queue Stats
524W - 547L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Rhyder7410
Cthulhu
Level 44
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 11L
1,258 Elo+
Solo
Janus
Janus
Thadais99
Janus
Level 126
God Stats
1W - 6L
1,252 SR
Queue Stats
118W - 108L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 17
11,096
653
12,127
32,217
47,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
19
6 / 7 / 9
12,310
724
27,594
17,584
8,287
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 4 / 10
13,735
808
24,456
19,303
8,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
TheFlash2308
Bacchus
20
3 / 4 / 18
13,390
788
21,225
43,178
68,081
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Woofah
Aphrodite
19
4 / 5 / 16
12,504
736
13,783
18,924
9,856
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dolamroth
Anhur
19
5 / 4 / 18
12,250
721
25,126
22,531
14,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 21
11,819
695
12,034
24,467
20,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
HAWK1975
Fenrir
19
5 / 7 / 18
11,806
694
21,352
29,175
26,481
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
Rhyder7410
Cthulhu
15
0 / 7 / 12
10,191
599
9,786
26,224
34,038
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Thadais99
Janus
20
14 / 5 / 8
14,286
840
29,158
16,592
10,590
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
103
22
Kills
26
26
Deaths
27
70
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dolamroth
Anhur
5
4
18
3.5
L
2
4
21
3.13
L
Fenrir
HAWK1975
Fenrir
5
7
18
2
W
1
6
17
1.58
W
Artemis
6
7
9
1.5
L
Cthulhu
Rhyder7410
Cthulhu
0
7
12
0.86
W
8
4
10
3.25
L
Janus
Thadais99
Janus
14
5
8
3.6
W
Bacchus
TheFlash2308
Bacchus
3
4
18
3
W
Aphrodite
Woofah
Aphrodite
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,185
Damage
97,456
131,206
Taken
118,989
141,833
Mitigated
105,874
68,016
Healing
54,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dolamroth
Anhur
25,126
12,078
3,069
4,210
22,531
14,151
1,821
13,554
8,977
0
46,291
L
12,034
118
18,228
12,989
24,467
20,614
1,316
14,885
9,582
22,035
0
L
Fenrir
HAWK1975
Fenrir
21,352
4,549
3,838
4,169
29,175
26,481
2,445
15,721
13,454
0
32,841
W
12,127
550
1,424
9,906
32,217
47,298
142
9,945
22,033
29,100
0
W
Artemis
27,594
9,463
1,620
1,238
17,584
8,287
3,094
11,327
6,257
0
53,815
L
Cthulhu
Rhyder7410
Cthulhu
9,786
121
2,853
2,827
26,224
34,038
170
16,717
9,507
24,376
0
W
24,456
7,364
2,202
7,541
19,303
8,311
3,956
7,981
11,322
50,094
0
L
Janus
Thadais99
Janus
29,158
1,911
308
1,672
16,592
10,590
3,556
10,714
5,878
62,370
0
W
Bacchus
TheFlash2308
Bacchus
21,225
1,869
1,715
16,145
43,178
68,081
240
12,198
30,980
36,712
0
W
Aphrodite
Woofah
Aphrodite
13,783
1,175
16,160
10,065
18,924
9,856
1,218
9,527
9,397
29,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,035
Gold Earned
60,352
187
Minions Killed
181
0
Camps Cleared
0
1,540,749
Distance Traveled
1,523,910
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,250
721
43
3
0
272,938
2
L
Hel
11,819
695
19
1
0
314,372
1
L
Fenrir
11,806
694
17
1
0
305,425
2
W
Sobek
11,096
653
22
1
0
327,311
0
W
Artemis
12,310
724
56
3
0
253,465
0
L
Cthulhu
10,191
599
16
1
0
324,551
1
W
Sol
13,735
808
64
4
0
300,164
0
L
Janus
14,286
840
86
5
0
306,624
0
W
Bacchus
13,390
788
21
1
0
350,850
0
W
Aphrodite
12,504
736
24
1
0
308,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role