Player Matchup

Hachiman
Hachiman
Bekokaan
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,425 Elo+
Solo
He Bo
He Bo
FXultra
He Bo
Level 129
God Stats
3W - 1L
1,711 SR
Queue Stats
47W - 44L
1,473 Elo+
Solo
Ullr
Ullr
SergioDAnjos
Ullr
Level 148
God Stats
0W - 1L
1,676 SR
Queue Stats
54W - 65L
1,498 Elo+
Solo
Thor
Thor
georgescu89
Thor
Level 76
God Stats
0W - 1L
1,596 SR
Queue Stats
38W - 30L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
боже
Tsukuyomi
Level 124
God Stats
2W - 4L
1,417 SR
Queue Stats
170W - 165L
1,525 Elo+
Solo
Team Averages
Level 116
1,580 SR
1,503 Elo+

VS

Team Averages
Level 140
1,649 SR
1,512 Elo+
Cernunnos
Cernunnos
Chen5886
Cernunnos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,511 Elo+
Solo
Tyr
Tyr
Karratu
Tyr
Level 125
God Stats
2W - 0L
1,843 SR
Queue Stats
28W - 17L
1,580 Elo+
Party 1
Pele
Pele
LinKy88
Pele
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,524 Elo+
Party 1
Chronos
Chronos
arienmelody
Chronos
Level 157
God Stats
11W - 4L
1,840 SR
Queue Stats
437W - 434L
1,504 Elo+
Solo
Kukulkan
Kukulkan
xGwKFearzZ
Kukulkan
Level 128
God Stats
4W - 1L
1,561 SR
Queue Stats
259W - 241L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bekokaan
Hachiman
17
4 / 6 / 11
11,242
592
15,744
17,520
9,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
FXultra
He Bo
20
4 / 5 / 11
12,631
665
26,825
19,566
10,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 3 / 13
11,467
604
10,919
18,607
10,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 5 / 13
11,604
611
10,387
23,817
24,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
боже
Tsukuyomi
20
7 / 4 / 9
12,561
661
21,539
19,817
11,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chen5886
Cernunnos
20
3 / 5 / 9
12,364
651
13,887
17,459
10,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
20
2 / 5 / 19
12,561
661
11,247
30,069
46,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
LinKy88
Pele
20
8 / 5 / 9
13,513
711
14,953
18,392
10,939
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
arienmelody
Chronos
20
6 / 2 / 11
13,074
688
16,846
16,503
8,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
xGwKFearzZ
Kukulkan
20
3 / 5 / 9
12,414
653
23,951
17,277
10,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
79
21
Kills
22
23
Deaths
22
57
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bekokaan
Hachiman
4
6
11
1.58
W
Cernunnos
Chen5886
Cernunnos
3
5
9
1.5
L
He Bo
FXultra
He Bo
4
5
11
1.9
W
Tyr
2
5
19
2.3
W
Pele
LinKy88
Pele
8
5
9
2.5
L
3
3
13
3.17
W
Chronos
arienmelody
Chronos
6
2
11
5.75
L
3
5
13
1.9
W
Kukulkan
xGwKFearzZ
Kukulkan
3
5
9
1.5
L
Tsukuyomi
боже
Tsukuyomi
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,414
Damage
80,884
99,327
Taken
99,700
66,577
Mitigated
86,711
26,293
Healing
31,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bekokaan
Hachiman
15,744
10,322
521
2,657
17,520
9,535
703
6,748
10,772
0
31,014
W
Cernunnos
Chen5886
Cernunnos
13,887
2,493
1,413
2,974
17,459
10,134
2,213
4,283
13,176
0
43,773
L
He Bo
FXultra
He Bo
26,825
579
711
3,585
19,566
10,517
514
9,546
10,020
48,725
0
W
Tyr
11,247
715
1,305
9,018
30,069
46,623
590
7,864
22,205
0
21,004
W
Pele
LinKy88
Pele
14,953
3,688
1,994
3,676
18,392
10,939
685
4,573
13,819
0
29,056
L
10,919
3,188
4,058
4,676
18,607
10,652
983
7,854
10,659
0
26,949
W
Chronos
arienmelody
Chronos
16,846
10,629
1,750
3,993
16,503
8,685
3,538
4,136
12,367
31,649
0
L
10,387
528
1,447
1,593
23,817
24,345
62
8,293
15,267
0
21,368
W
Kukulkan
xGwKFearzZ
Kukulkan
23,951
423
1,887
3,709
17,277
10,330
522
5,969
11,308
57,396
0
L
Tsukuyomi
боже
Tsukuyomi
21,539
2,771
1,789
5,256
19,817
11,528
185
8,356
11,461
0
45,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,505
Gold Earned
63,926
183
Minions Killed
215
0
Camps Cleared
0
1,649,904
Distance Traveled
1,803,688
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,242
592
37
2
0
305,583
0
W
Cernunnos
12,364
651
60
3
0
327,560
1
L
He Bo
12,631
665
55
3
0
319,817
0
W
Tyr
12,561
661
16
1
0
387,433
1
W
Pele
13,513
711
19
1
0
396,398
0
L
Ullr
11,467
604
42
2
0
350,879
4
W
Chronos
13,074
688
28
1
0
344,740
0
L
Thor
11,604
611
16
1
0
304,783
2
W
Kukulkan
12,414
653
92
5
0
347,557
2
L
Tsukuyomi
12,561
661
33
2
0
368,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role