Player Matchup

Ra
Ra
Broko1337
Ra
Level 127
God Stats
1W - 0L
1,298 SR
Queue Stats
6W - 6L
1,405 Elo+
Party 2
Hun Batz
Hun Batz
FrainbreezeN1
Hun Batz
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,462 Elo+
Party 2
Guan Yu
Guan Yu
SpaceCakeBaker
Guan Yu
Level 21
God Stats
1W - 0L
1,770 SR
Queue Stats
4W - 2L
1,462 Elo+
Party 2
Team Averages
Level 68
1,523 SR
1,443 Elo+

VS

Team Averages
Level 44
1,327 SR
1,303 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Templardgamer
Cthulhu
Level 26
God Stats
5W - 10L
981 SR
Queue Stats
11W - 28L
1,177 Elo+
Party 1
King Arthur
King Arthur
Tomspana
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 8
11,322
871
16,074
9,895
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
FrainbreezeN1
Hun Batz
15
4 / 1 / 12
9,929
764
13,819
13,154
6,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
5 / 0 / 12
11,162
859
6,859
14,241
19,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 7 / 0
8,036
618
11,420
11,926
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
0 / 3 / 0
7,475
575
6,046
14,525
14,461
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Tomspana
King Arthur
12
0 / 7 / 0
7,707
593
3,957
16,766
11,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
17
Kills
1
1
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
7
0
0.14
W
8
0
8
12
W
Hun Batz
FrainbreezeN1
Hun Batz
4
1
12
10
W
5
0
12
11
L
Cthulhu
0
3
0
0
L
King Arthur
Tomspana
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
21,423
37,290
Taken
43,217
30,842
Mitigated
31,280
16,566
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,420
1,181
362
1,129
11,926
5,391
0
4,334
7,592
32,594
0
W
16,074
1,961
2,461
4,352
9,895
5,156
624
4,655
5,240
80,729
0
W
Hun Batz
FrainbreezeN1
Hun Batz
13,819
3,715
0
1,323
13,154
6,404
593
6,659
6,495
0
47,899
W
6,859
797
2,890
5,540
14,241
19,282
127
6,485
7,756
0
16,266
L
Cthulhu
6,046
359
567
859
14,525
14,461
26
6,374
8,151
15,260
0
L
King Arthur
Tomspana
King Arthur
3,957
949
0
916
16,766
11,428
0
5,387
11,379
0
22,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
23,218
204
Minions Killed
95
0
Camps Cleared
0
826,258
Distance Traveled
654,023
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,036
618
42
3
0
194,842
4
W
Ra
11,322
871
148
11
0
266,367
4
W
Hun Batz
9,929
764
46
4
0
272,379
0
W
Guan Yu
11,162
859
10
1
0
287,512
0
L
Cthulhu
7,475
575
22
2
0
237,424
5
L
King Arthur
7,707
593
31
2
0
221,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role