Player Matchup

Nu Wa
Nu Wa
Feehlicious
Nu Wa
Level 117
God Stats
9W - 4L
1,607 SR
Queue Stats
57W - 67L
1,476 Elo+
Solo
Bastet
Bastet
SgtKnubz
Bastet
Level 129
God Stats
2W - 0L
1,535 SR
Queue Stats
96W - 96L
1,469 Elo+
Solo
Ravana
Ravana
VeryMidGamer
Ravana
Level 32
God Stats
7W - 2L
1,741 SR
Queue Stats
101W - 61L
1,533 Elo+
Solo
Atlas
Atlas
thepack6266
Atlas
Level 69
God Stats
1W - 0L
1,440 SR
Queue Stats
126W - 131L
1,455 Elo+
Solo
Neith
Neith
vampireizzy00
Neith
Level 144
God Stats
214W - 210L
1,579 SR
Queue Stats
374W - 406L
1,464 Elo+
Solo
Team Averages
Level 98
1,580 SR
1,480 Elo+

VS

Team Averages
Level 66
1,503 SR
1,503 Elo+
Lancelot
Lancelot
NeedGreens
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 90L
1,603 Elo+
Party 1
Skadi
Skadi
ShewdogV
Skadi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,488 Elo+
Solo
Scylla
Scylla
Zoboomacoop
Scylla
Level 104
God Stats
5W - 8L
1,354 SR
Queue Stats
157W - 170L
1,434 Elo+
Party 2
Kali
Kali
lmY0urUncle
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2
Atlas
Atlas
wheezy7320
Atlas
Level 26
God Stats
7W - 7L
1,663 SR
Queue Stats
52W - 38L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 10
11,157
587
19,974
13,000
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
SgtKnubz
Bastet
18
5 / 1 / 6
11,950
629
17,950
17,186
8,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
20
16 / 0 / 3
13,641
718
17,056
6,834
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 4 / 13
9,272
488
6,757
19,461
19,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 10
10,892
573
8,711
13,032
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NeedGreens
Lancelot
15
2 / 6 / 0
9,219
485
11,057
24,248
15,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
ShewdogV
Skadi
14
3 / 9 / 1
9,150
482
7,380
17,633
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
11
0 / 5 / 8
7,563
398
8,984
12,972
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 6 / 2
8,882
467
5,874
18,616
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
12
4 / 5 / 4
8,433
444
7,616
20,619
22,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
31
Kills
14
14
Deaths
31
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
5
10
2.4
L
Lancelot
NeedGreens
Lancelot
2
6
0
0.33
W
Bastet
SgtKnubz
Bastet
5
1
6
8
L
Skadi
ShewdogV
Skadi
3
9
1
0.39
W
Ravana
16
0
3
17.5
L
Scylla
0
5
8
0.8
L
5
6
2
1
W
0
4
13
1.63
W
3
4
10
2
L
Atlas
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,448
Damage
40,911
69,513
Taken
94,088
43,735
Mitigated
55,492
19,308
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,974
5,516
0
2,927
13,000
5,849
2,151
5,766
7,234
79,969
0
L
Lancelot
NeedGreens
Lancelot
11,057
1,868
0
5,125
24,248
15,433
0
4,037
19,973
0
73,029
W
Bastet
SgtKnubz
Bastet
17,950
6,264
0
6,543
17,186
8,137
3,244
848
16,338
0
89,429
L
Skadi
ShewdogV
Skadi
7,380
3,101
0
2,550
17,633
5,389
629
3,643
13,814
0
61,505
W
Ravana
17,056
6,221
0
3,423
6,834
3,797
2,611
1,017
5,817
0
135,451
L
Scylla
8,984
683
210
2,788
12,972
4,108
44
6,587
6,031
50,261
0
L
5,874
3,000
0
2,978
18,616
8,450
0
3,064
15,322
0
43,956
W
6,757
2,441
0
2,403
19,461
19,212
885
6,231
13,230
25,235
348
W
8,711
2,429
654
3,358
13,032
6,740
3,612
2,864
10,168
0
72,861
L
Atlas
7,616
2,701
0
2,770
20,619
22,112
0
7,842
12,373
28,177
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,912
Gold Earned
43,247
554
Minions Killed
419
0
Camps Cleared
0
1,852,763
Distance Traveled
1,676,937
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,157
587
112
6
0
352,148
2
L
Lancelot
9,219
485
149
8
0
377,495
1
W
Bastet
11,950
629
136
7
0
391,543
4
L
Skadi
9,150
482
109
6
0
277,030
4
W
Ravana
13,641
718
179
9
0
443,236
0
L
Scylla
7,563
398
78
4
0
312,222
0
L
Kali
8,882
467
52
3
0
373,867
5
W
Atlas
9,272
488
22
1
0
346,739
0
W
Neith
10,892
573
105
6
0
319,097
2
L
Atlas
8,433
444
31
2
0
336,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role