Player Matchup

Anubis
Anubis
HoNssA
Anubis
Level 35
God Stats
3W - 0L
1,551 SR
Queue Stats
27W - 11L
1,648 Elo+
Party 1
Anhur
Anhur
Mayaal
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 6L
1,921 Elo+
Party 1
Erlang Shen
Erlang Shen
OnlyXronos
Erlang Shen
Level 41
God Stats
3W - 0L
1,739 SR
Queue Stats
99W - 94L
1,486 Elo+
Solo
Xing Tian
Xing Tian
Sadaian
Xing Tian
Level 126
God Stats
2W - 0L
1,653 SR
Queue Stats
42W - 16L
1,638 Elo+
Party 1
Awilix
Awilix
zephyxxthegod
Awilix
Level 82
God Stats
2W - 2L
1,482 SR
Queue Stats
45W - 30L
1,570 Elo+
Party 1
Team Averages
Level 70
1,585 SR
1,653 Elo+

VS

Team Averages
Level 35
1,505 SR
1,526 Elo+
Guan Yu
Guan Yu
Dimdung
Guan Yu
Level 47
God Stats
71W - 75L
1,562 SR
Queue Stats
120W - 165L
1,450 Elo+
Solo
Hachiman
Hachiman
KbitePT
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Bacchus
Bacchus
Mjason69lmao
Bacchus
Level 34
God Stats
6W - 10L
1,549 SR
Queue Stats
27W - 38L
1,483 Elo+
Solo
Ne Zha
Ne Zha
Timzito
Ne Zha
Level 47
God Stats
0W - 2L
1,243 SR
Queue Stats
16W - 21L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
firecold121
Kukulkan
Level 18
God Stats
0W - 2L
1,672 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HoNssA
Anubis
14
4 / 2 / 6
8,729
513
10,961
8,508
4,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Mayaal
Anhur
16
5 / 0 / 3
9,824
578
13,162
11,962
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
OnlyXronos
Erlang Shen
14
0 / 2 / 2
8,475
499
4,935
12,710
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Sadaian
Xing Tian
13
2 / 1 / 8
8,925
525
6,076
12,440
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 7
8,098
476
6,043
11,823
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dimdung
Guan Yu
14
1 / 1 / 1
9,042
532
9,481
11,756
12,983
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Hachiman
KbitePT
Hachiman
12
0 / 3 / 1
7,011
412
4,327
12,042
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Mjason69lmao
Bacchus
12
1 / 3 / 1
7,616
448
5,469
14,280
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Timzito
Ne Zha
12
2 / 4 / 2
7,689
452
5,555
18,221
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
firecold121
Kukulkan
14
4 / 3 / 1
8,402
494
9,264
9,820
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
13
Kills
8
8
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dimdung
Guan Yu
1
1
1
1.5
W
Anubis
HoNssA
Anubis
4
2
6
3.5
L
Hachiman
KbitePT
Hachiman
0
3
1
0.17
W
Anhur
Mayaal
Anhur
5
0
3
6.5
L
Bacchus
Mjason69lmao
Bacchus
1
3
1
0.5
W
Erlang Shen
OnlyXronos
Erlang Shen
0
2
2
0.5
W
Xing Tian
Sadaian
Xing Tian
2
1
8
6
L
Ne Zha
Timzito
Ne Zha
2
4
2
0.75
L
Kukulkan
firecold121
Kukulkan
4
3
1
1.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
34,096
57,443
Taken
66,119
32,047
Mitigated
39,481
19,888
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dimdung
Guan Yu
9,481
1,331
1,076
4,215
11,756
12,983
372
1,159
10,597
442
79,589
W
Anubis
HoNssA
Anubis
10,961
719
0
5,513
8,508
4,460
0
3,618
4,890
69,960
0
L
Hachiman
KbitePT
Hachiman
4,327
3,186
0
3,872
12,042
2,915
0
2,993
9,049
0
37,156
W
Anhur
Mayaal
Anhur
13,162
6,450
0
6,473
11,962
4,933
2,040
3,177
8,785
0
81,682
L
Bacchus
Mjason69lmao
Bacchus
5,469
706
201
4,256
14,280
13,690
0
5,214
9,066
24,317
1,932
W
Erlang Shen
OnlyXronos
Erlang Shen
4,935
2,718
0
5,649
12,710
4,706
0
700
12,010
0
65,897
W
Xing Tian
Sadaian
Xing Tian
6,076
815
0
2,049
12,440
13,238
27
3,768
8,672
30,229
0
L
Ne Zha
Timzito
Ne Zha
5,555
1,786
0
2,224
18,221
6,202
0
3,877
14,344
0
71,081
L
Kukulkan
firecold121
Kukulkan
9,264
754
0
532
9,820
3,691
220
3,794
6,026
61,379
0
W
6,043
2,501
0
204
11,823
4,710
0
3,804
8,019
0
58,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,051
Gold Earned
39,760
470
Minions Killed
431
0
Camps Cleared
0
1,617,535
Distance Traveled
1,589,232
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,042
532
131
8
0
308,706
5
W
Anubis
8,729
513
106
6
0
302,971
2
L
Hachiman
7,011
412
65
4
0
274,077
1
W
Anhur
9,824
578
128
8
0
300,871
7
L
Bacchus
7,616
448
32
2
0
337,684
4
W
Erlang Shen
8,475
499
125
7
0
321,112
5
W
Xing Tian
8,925
525
30
2
0
348,581
12
L
Ne Zha
7,689
452
95
6
0
335,440
5
L
Kukulkan
8,402
494
108
6
0
333,325
1
W
Awilix
8,098
476
81
5
0
344,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role