Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Gyro-013
Fafnir
Level 127
God Stats
2W - 1L
1,548 SR
Queue Stats
39W - 54L
1,358 Elo+
Party 1
Osiris
Osiris
Spartan L147
Osiris
Level 80
God Stats
4W - 0L
1,828 SR
Queue Stats
41W - 51L
1,445 Elo+
Solo
Rama
Rama
jdotx
Rama
Level 129
God Stats
2W - 1L
1,520 SR
Queue Stats
31W - 34L
1,476 Elo+
Solo
Thanatos
Thanatos
temp-185456
Thanatos
Level 69
God Stats
7W - 5L
1,479 SR
Queue Stats
23W - 39L
1,342 Elo+
Party 1
Team Averages
Level 113
1,575 SR
1,424 Elo+

VS

Team Averages
Level 99
1,482 SR
1,500 Elo+
Chaac
Chaac
A12incher2939
Chaac
Level 27
God Stats
3W - 1L
1,678 SR
Queue Stats
22W - 20L
1,553 Elo+
Solo
Hou Yi
Hou Yi
Baderlionheart
Hou Yi
Level 160
God Stats
3W - 7L
1,227 SR
Queue Stats
68W - 82L
1,443 Elo+
Solo
Lancelot
Lancelot
Connorblade
Lancelot
Level 158
God Stats
1W - 2L
1,548 SR
Queue Stats
58W - 57L
1,512 Elo+
Solo
Fafnir
Fafnir
Lactis-Minerva
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,521 Elo+
Solo
Nu Wa
Nu Wa
OneInAMellon
Nu Wa
Level 65
God Stats
21W - 25L
1,456 SR
Queue Stats
209W - 237L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 0 / 8
9,444
787
9,638
7,229
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Gyro-013
Fafnir
14
2 / 1 / 10
8,732
728
6,654
12,069
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
14
1 / 3 / 7
8,280
690
5,136
12,552
13,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
jdotx
Rama
18
8 / 0 / 5
10,478
873
15,611
10,939
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
temp-185456
Thanatos
15
1 / 4 / 6
8,458
705
3,037
10,548
4,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,714
643
8,506
9,650
5,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 3
8,317
693
6,002
9,910
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
Connorblade
Lancelot
13
2 / 3 / 2
8,291
691
5,098
11,037
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 4
7,917
660
4,265
9,583
7,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 5
8,475
706
9,431
8,787
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
14
Kills
8
8
Deaths
14
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
8
6
L
2
3
4
1.33
L
1
1
3
2.5
L
Lancelot
Connorblade
Lancelot
2
3
2
1
W
Fafnir
Gyro-013
Fafnir
2
1
10
7
L
2
4
4
1
L
1
3
5
1.17
W
Osiris
1
3
7
1.5
W
Rama
jdotx
Rama
8
0
5
10.5
W
Thanatos
temp-185456
Thanatos
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,076
Damage
33,302
53,337
Taken
48,967
36,697
Mitigated
28,384
15,898
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,638
396
0
440
7,229
2,776
1,325
2,571
4,531
51,201
0
L
8,506
1,388
99
2,958
9,650
5,622
0
2,972
6,470
0
18,353
L
6,002
1,627
122
2,902
9,910
4,928
0
1,259
8,651
0
30,242
L
Lancelot
Connorblade
Lancelot
5,098
620
0
844
11,037
6,975
0
4,062
6,725
0
18,384
W
Fafnir
Gyro-013
Fafnir
6,654
2,605
378
2,935
12,069
11,333
72
3,317
8,708
16,586
0
L
4,265
1,495
0
583
9,583
7,894
0
3,298
6,028
10,744
0
L
9,431
1,543
120
159
8,787
2,965
283
3,907
4,801
41,529
0
W
Osiris
5,136
1,828
0
1,490
12,552
13,079
142
3,028
9,524
0
11,951
W
Rama
jdotx
Rama
15,611
13,125
0
6,344
10,939
5,078
6,235
1,799
9,042
0
52,427
W
Thanatos
temp-185456
Thanatos
3,037
527
0
4,311
10,548
4,431
0
2,981
7,321
0
19,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
40,714
235
Minions Killed
168
0
Camps Cleared
0
1,271,349
Distance Traveled
869,953
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,444
787
81
7
0
284,277
1
L
Chaac
7,714
643
22
2
0
143,618
0
L
Hou Yi
8,317
693
42
4
0
216,434
0
L
Lancelot
8,291
691
23
2
0
165,462
0
W
Fafnir
8,732
728
22
2
0
229,295
0
L
Fafnir
7,917
660
11
1
0
133,581
0
L
Nu Wa
8,475
706
70
6
0
210,858
3
W
Osiris
8,280
690
18
2
0
257,682
2
W
Rama
10,478
873
75
6
0
234,060
2
W
Thanatos
8,458
705
39
3
0
266,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role