Player Matchup

Anubis
Anubis
ANT1CR1STO_01
Anubis
Level 29
God Stats
2W - 3L
1,516 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
iTz-PuffoShow
Ganesha
Level 62
God Stats
0W - 1L
1,104 SR
Queue Stats
7W - 17L
1,214 Elo+
Party 1
King Arthur
King Arthur
metropolis064256
King Arthur
Level 27
God Stats
1W - 1L
1,532 SR
Queue Stats
2W - 3L
1,727 Elo+
Party 1
Team Averages
Level 39
1,384 SR
1,480 Elo+

VS

Team Averages
Level 75
1,506 SR
1,325 Elo+
Raijin
Raijin
Andmed74
Raijin
Level 32
God Stats
2W - 0L
1,449 SR
Queue Stats
6W - 18L
1,145 Elo+
Solo
King Arthur
King Arthur
Nickapon
King Arthur
Level 109
God Stats
4W - 6L
1,568 SR
Queue Stats
40W - 64L
1,337 Elo+
Party 2
Hou Yi
Hou Yi
iSlayLegendZ
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 4
17,282
691
27,634
25,763
19,171
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
20
0 / 1 / 16
17,022
681
14,804
30,629
55,414
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
metropolis064256
King Arthur
20
10 / 7 / 6
17,524
701
33,047
33,787
55,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Andmed74
Raijin
19
2 / 12 / 5
15,671
627
16,049
28,468
12,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Nickapon
King Arthur
20
4 / 5 / 9
17,115
685
24,564
40,624
50,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hou Yi
20
7 / 2 / 4
17,122
685
28,204
19,095
9,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
19
Kills
13
13
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
9
5
4
2.2
W
Raijin
Andmed74
Raijin
2
12
5
0.38
W
King Arthur
Nickapon
King Arthur
4
5
9
1.7
W
Hou Yi
7
2
4
4.5
L
Ganesha
0
1
16
8
L
King Arthur
metropolis064256
King Arthur
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,485
Damage
68,817
90,179
Taken
88,187
129,846
Mitigated
72,722
18,872
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,634
1,293
0
12,076
25,763
19,171
1,944
3,933
21,830
95,526
0
W
Raijin
Andmed74
Raijin
16,049
2,245
336
4,457
28,468
12,187
378
14,446
14,022
68,165
0
W
King Arthur
Nickapon
King Arthur
24,564
2,427
0
4,904
40,624
50,725
314
20,847
19,777
489
69,030
W
Hou Yi
28,204
13,921
0
5,505
19,095
9,810
2,123
7,732
11,363
0
86,152
L
Ganesha
14,804
1,251
0
6,046
30,629
55,414
132
8,810
21,819
45,836
0
L
King Arthur
metropolis064256
King Arthur
33,047
3,624
0
750
33,787
55,261
0
4,460
29,327
0
83,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,828
Gold Earned
49,908
252
Minions Killed
236
0
Camps Cleared
0
1,295,057
Distance Traveled
1,206,261
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
17,282
691
160
6
0
379,313
0
W
Raijin
15,671
627
96
4
0
331,029
3
W
King Arthur
17,115
685
63
3
0
451,628
2
W
Hou Yi
17,122
685
77
3
0
423,604
2
L
Ganesha
17,022
681
0
0
0
476,935
1
L
King Arthur
17,524
701
92
4
0
438,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role